Player Matchup

Kukulkan
Kukulkan
KRoyal_1
Kukulkan
Level 12
God Stats
11W - 13L
1,263 SR
Queue Stats
12W - 20L
1,217 Elo+
Solo
Freya
Freya
ReverendDust405
Freya
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 79L
1,357 Elo+
Solo
Ra
Ra
Silver561
Ra
Level 18
God Stats
1W - 1L
1,166 SR
Queue Stats
7W - 10L
1,430 Elo+
Solo
Fafnir
Fafnir
Zyon_Almatrix
Fafnir
Level 20
God Stats
4W - 4L
1,461 SR
Queue Stats
105W - 94L
1,361 Elo+
Solo
Zeus
Zeus
h-annahhh
Zeus
Level 18
God Stats
40W - 45L
1,380 SR
Queue Stats
63W - 70L
1,322 Elo+
Solo
Team Averages
Level 17
1,354 SR
1,338 Elo+

VS

Team Averages
Level 12
1,490 SR
1,217 Elo+
Zeus
Zeus
BF_Sherlockblack
Zeus
Level 6
God Stats
0W - 2L
1,229 SR
Queue Stats
4W - 10L
932 Elo+
Solo
Terra
Terra
Joshiee10
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 28L
1,428 Elo+
Solo
Kukulkan
Kukulkan
LivelyEcho
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
949 Elo+
Solo
Medusa
Medusa
ROWDYBEAR333
Medusa
Level 14
God Stats
1W - 1L
1,723 SR
Queue Stats
15W - 29L
1,278 Elo+
Solo
Ah Puch
Ah Puch
m3dina
Ah Puch
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KRoyal_1
Kukulkan
20
19 / 2 / 12
15,026
1,252
27,248
13,647
5,971
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 2 / 20
12,583
1,049
11,870
16,374
9,383
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
3 / 2 / 17
12,706
1,059
8,962
9,903
4,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 13
12,478
1,040
10,135
12,259
13,931
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
19
6 / 2 / 16
12,085
1,007
20,021
9,910
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 3
11,345
945
15,448
16,820
7,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Joshiee10
Terra
18
3 / 8 / 4
12,666
1,056
8,856
28,616
57,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
LivelyEcho
Kukulkan
15
1 / 6 / 1
10,151
846
9,208
12,504
4,379
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
2 / 10 / 3
11,385
949
15,424
18,205
8,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
m3dina
Ah Puch
17
1 / 2 / 2
11,487
957
7,925
10,877
4,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
21
37
Kills
8
8
Deaths
37
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Terra
Joshiee10
Terra
3
8
4
0.63
W
Kukulkan
KRoyal_1
Kukulkan
19
2
12
12.5
L
Kukulkan
LivelyEcho
Kukulkan
1
6
1
0.25
L
Medusa
2
10
3
0.35
W
6
2
20
8
W
3
2
17
5.75
W
3
0
13
9.5
W
Zeus
6
2
16
7
L
Ah Puch
m3dina
Ah Puch
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,236
Damage
56,861
62,093
Taken
87,022
37,627
Mitigated
82,478
12,093
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,448
3,624
0
0
16,820
7,999
0
16,086
734
41,543
0
L
Terra
Joshiee10
Terra
8,856
3,814
2,004
3,695
28,616
57,290
0
23,331
5,285
19,424
0
W
Kukulkan
KRoyal_1
Kukulkan
27,248
4,558
0
0
13,647
5,971
0
9,416
4,231
44,715
0
L
Kukulkan
LivelyEcho
Kukulkan
9,208
1,636
0
299
12,504
4,379
0
11,999
505
19,585
0
L
Medusa
15,424
7,056
0
961
18,205
8,318
0
16,540
1,665
0
28,121
W
11,870
4,765
524
3,246
16,374
9,383
0
11,030
5,344
22,612
0
W
8,962
1,551
4,067
2,585
9,903
4,596
0
5,876
4,027
53,002
0
W
10,135
4,470
0
1,671
12,259
13,931
0
8,951
3,308
24,665
0
W
Zeus
20,021
3,051
0
0
9,910
3,746
0
6,164
3,746
32,752
0
L
Ah Puch
m3dina
Ah Puch
7,925
188
0
778
10,877
4,492
0
10,280
597
56,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,878
Gold Earned
57,034
278
Minions Killed
225
9
Camps Cleared
4
1,017,421
Distance Traveled
823,455
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,345
945
48
4
1
189,931
2
L
Terra
12,666
1,056
12
1
2
176,613
0
W
Kukulkan
15,026
1,252
57
5
0
196,477
0
L
Kukulkan
10,151
846
18
2
0
91,741
0
L
Medusa
11,385
949
31
3
0
174,296
4
W
Freya
12,583
1,049
24
2
0
233,539
1
W
Ra
12,706
1,059
126
11
1
217,431
0
W
Fafnir
12,478
1,040
29
2
7
173,228
0
W
Zeus
12,085
1,007
42
4
1
196,746
0
L
Ah Puch
11,487
957
116
10
1
190,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role