Player Matchup

Fenrir
Fenrir
FornoGameplays
Fenrir
Level 12
God Stats
0W - 4L
1,191 SR
Queue Stats
18W - 25L
1,264 Elo+
Party 2
Thor
Thor
KVRA_xGhost
Thor
Level 8
God Stats
0W - 1L
1,206 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Agni
Agni
NarutoIsimako
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,260 Elo+
Party 2
Chiron
Chiron
hikethewise
Chiron
Level 23
God Stats
7W - 9L
1,224 SR
Queue Stats
85W - 87L
1,428 Elo+
Party 2
Odin
Odin
iMithyExtreme
Odin
Level 13
God Stats
0W - 2L
1,328 SR
Queue Stats
5W - 10L
1,270 Elo+
Solo
Team Averages
Level 14
1,290 SR
1,303 Elo+

VS

Team Averages
Level 16
1,335 SR
1,322 Elo+
Apollo
Apollo
Guiméx
Apollo
Level 12
God Stats
6W - 2L
1,553 SR
Queue Stats
12W - 6L
1,376 Elo+
Party 1
Ares
Ares
KaykeCG
Ares
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,384 Elo+
Party 1
Ra
Ra
OverdosexD
Ra
Level 28
God Stats
2W - 3L
1,246 SR
Queue Stats
129W - 117L
1,432 Elo+
Solo
Nemesis
Nemesis
ZAUBERK0
Nemesis
Level 11
God Stats
25W - 40L
1,182 SR
Queue Stats
47W - 92L
1,086 Elo+
Solo
Baba Yaga
Baba Yaga
zLightbringerz
Baba Yaga
Level 16
God Stats
1W - 1L
1,194 SR
Queue Stats
17W - 12L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 6
11,122
530
11,262
23,014
14,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 14 / 5
7,024
334
1,582
17,187
4,913
14
3 / 15 / 9
9,676
461
12,302
15,967
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
10 / 7 / 4
11,233
535
13,785
17,337
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 7 / 9
9,240
440
6,031
14,154
6,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Guiméx
Apollo
15
8 / 8 / 10
10,555
503
12,941
13,504
6,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
KaykeCG
Ares
17
5 / 3 / 15
11,675
556
11,451
15,495
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
15 / 3 / 4
12,104
576
17,874
12,889
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ZAUBERK0
Nemesis
17
4 / 4 / 5
10,995
524
7,759
15,190
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
zLightbringerz
Baba Yaga
18
15 / 5 / 14
12,737
607
20,590
13,112
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
22
Kills
47
48
Deaths
23
33
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Apollo
Guiméx
Apollo
8
8
10
1.63
L
0
14
5
0.18
W
Ares
KaykeCG
Ares
5
3
15
4.17
L
3
15
9
0.5
W
15
3
4
5.67
W
Nemesis
ZAUBERK0
Nemesis
4
4
5
1.63
L
Chiron
10
7
4
1.71
L
3
7
9
1.07
W
Baba Yaga
zLightbringerz
Baba Yaga
15
5
14
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,962
Damage
70,615
87,659
Taken
70,190
36,339
Mitigated
40,891
8,698
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,262
2,378
0
3,273
23,014
14,079
754
11,875
10,681
0
52,267
W
Apollo
Guiméx
Apollo
12,941
6,767
0
0
13,504
6,048
1,555
1,739
11,504
0
46,983
L
1,582
0
0
0
17,187
4,913
0
8,956
7,935
0
11,190
W
Ares
KaykeCG
Ares
11,451
856
0
1,450
15,495
15,803
459
3,043
12,069
32,627
0
L
12,302
1,270
0
180
15,967
5,094
540
8,686
6,987
39,534
0
W
17,874
1,483
2,677
5,516
12,889
5,958
1,445
2,682
10,032
60,159
0
W
Nemesis
ZAUBERK0
Nemesis
7,759
3,526
0
851
15,190
6,914
2,801
1,179
13,928
0
83,801
L
Chiron
13,785
6,226
803
3,787
17,337
5,841
1,307
11,271
5,746
0
47,819
L
6,031
2,170
0
655
14,154
6,412
822
7,433
6,395
0
25,229
W
Baba Yaga
zLightbringerz
Baba Yaga
20,590
1,260
0
2,081
13,112
6,168
908
2,761
10,030
65,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
58,066
311
Minions Killed
428
0
Camps Cleared
0
1,775,436
Distance Traveled
1,997,993
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,122
530
93
4
0
430,310
2
W
Apollo
10,555
503
84
4
0
407,596
1
L
Thor
7,024
334
16
1
0
338,084
1
W
Ares
11,675
556
43
2
0
409,825
5
L
Agni
9,676
461
71
3
0
323,204
1
W
Ra
12,104
576
103
5
0
369,378
0
W
Nemesis
10,995
524
109
5
0
416,460
0
L
Chiron
11,233
535
96
5
0
329,685
5
L
Odin
9,240
440
35
2
0
354,153
0
W
Baba Yaga
12,737
607
89
4
0
394,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role