Player Matchup

Set
Set
Beter_Griff
Set
Level 7
God Stats
16W - 12L
1,321 SR
Queue Stats
93W - 67L
1,130 Elo+
Solo
Tiamat
Tiamat
Grizzleh_Bearh
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,226 Elo+
Party 2
Chaac
Chaac
HardyDrwal
Chaac
Level 27
God Stats
37W - 29L
1,387 SR
Queue Stats
161W - 172L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
lackofnicks
Heimdallr
Level 27
God Stats
14W - 15L
1,425 SR
Queue Stats
143W - 160L
1,323 Elo+
Party 1
Sylvanus
Sylvanus
the-black-guy90
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,160 Elo+
Party 2
Team Averages
Level 18
1,427 SR
1,232 Elo+

VS

Team Averages
Level 20
1,577 SR
1,370 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Atlas_GvnG
Baron Samedi
Level 23
God Stats
29W - 24L
1,546 SR
Queue Stats
233W - 257L
1,319 Elo+
Party 3
Mercury
Mercury
Brotbartsblock
Mercury
Level 28
God Stats
2W - 1L
1,580 SR
Queue Stats
9W - 9L
1,380 Elo+
Solo
Ra
Ra
canard_drupace
Ra
Level 13
God Stats
18W - 17L
1,553 SR
Queue Stats
130W - 169L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
degressiv-Leber
Gilgamesh
Level 6
God Stats
4W - 1L
1,706 SR
Queue Stats
22W - 10L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
10,892
474
12,806
21,096
11,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 3
9,369
407
7,146
17,397
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
17
3 / 4 / 1
10,529
458
11,351
18,918
20,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
lackofnicks
Heimdallr
15
3 / 10 / 2
9,918
431
9,267
19,045
7,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
0 / 8 / 2
7,740
337
3,053
17,246
8,443
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 4 / 8
11,549
502
7,591
17,055
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Atlas_GvnG
Baron Samedi
16
6 / 7 / 11
11,817
514
14,797
18,503
8,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 0 / 4
11,781
512
7,564
18,313
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
9 / 2 / 6
12,632
549
12,149
11,084
3,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
degressiv-Leber
Gilgamesh
20
16 / 3 / 10
14,270
620
27,366
18,627
19,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
13
Kills
36
36
Deaths
16
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
8
1.5
W
Baron Samedi
Atlas_GvnG
Baron Samedi
6
7
11
1.64
L
6
5
1
1.3
W
3
0
4
5
L
1
9
3
0.28
L
Chaac
3
4
1
0.88
W
9
2
6
6
W
Gilgamesh
degressiv-Leber
Gilgamesh
16
3
10
7
L
Heimdallr
lackofnicks
Heimdallr
3
10
2
0.4
L
Sylvanus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,623
Damage
69,467
93,702
Taken
83,582
55,870
Mitigated
46,310
17,321
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,591
3,974
0
760
17,055
8,024
672
3,516
13,428
0
84,476
W
Baron Samedi
Atlas_GvnG
Baron Samedi
14,797
973
736
5,068
18,503
8,519
1,222
4,779
13,377
48,771
0
L
12,806
5,017
0
4,994
21,096
11,228
0
6,415
14,681
0
78,273
W
7,564
3,229
362
4,097
18,313
6,657
2,987
3,169
14,819
0
73,628
L
7,146
1,196
0
1,872
17,397
7,922
650
6,928
10,469
38,590
0
L
Chaac
11,351
2,328
354
4,672
18,918
20,942
0
2,684
16,234
0
74,142
W
12,149
1,684
2,155
1,793
11,084
3,938
622
3,131
7,717
61,565
0
W
Gilgamesh
degressiv-Leber
Gilgamesh
27,366
9,600
0
4,747
18,627
19,172
2,061
3,965
14,441
0
107,785
L
Heimdallr
lackofnicks
Heimdallr
9,267
5,843
0
3,593
19,045
7,335
1,244
6,241
12,804
0
37,746
L
Sylvanus
3,053
723
342
1,494
17,246
8,443
378
4,678
12,568
20,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
62,049
405
Minions Killed
525
0
Camps Cleared
0
1,816,916
Distance Traveled
2,220,776
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,549
502
124
5
0
439,849
0
W
Baron Samedi
11,817
514
78
3
0
349,134
0
L
Set
10,892
474
122
5
0
438,891
0
W
Mercury
11,781
512
103
4
0
492,037
2
L
Tiamat
9,369
407
73
3
0
324,932
0
L
Chaac
10,529
458
112
5
0
384,996
2
W
Ra
12,632
549
89
4
0
450,992
0
W
Gilgamesh
14,270
620
131
6
0
488,764
4
L
Heimdallr
9,918
431
63
3
0
371,795
1
L
Sylvanus
7,740
337
35
2
0
296,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role