Player Matchup

Hercules
Hercules
Fourthorseman
Hercules
Level 128
God Stats
15W - 16L
1,547 SR
Queue Stats
163W - 120L
1,632 Elo+
Party 1
Chaac
Chaac
SkyDeLa3
Chaac
Level 62
God Stats
19W - 31L
1,410 SR
Queue Stats
306W - 421L
1,404 Elo+
Party 1
Vulcan
Vulcan
StrungNose86644
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 55L
1,574 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,537 Elo+

VS

Team Averages
Level 56
1,444 SR
1,374 Elo+
Neith
Neith
FireKeeperMoth
Neith
Level 17
God Stats
3W - 2L
1,599 SR
Queue Stats
43W - 54L
1,379 Elo+
Party 2
Achilles
Achilles
Krieg The Spiko
Achilles
Level 143
God Stats
2W - 3L
1,329 SR
Queue Stats
118W - 110L
1,527 Elo+
Party 2
Ra
Ra
xKBrown84x
Ra
Level 8
God Stats
1W - 2L
1,403 SR
Queue Stats
18W - 24L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fourthorseman
Hercules
10
4 / 1 / 3
7,425
743
5,755
9,945
6,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Chaac
SkyDeLa3
Chaac
10
3 / 1 / 4
7,008
701
4,585
5,723
2,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 1 / 3
6,924
692
7,181
4,257
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,211
621
6,800
6,050
1,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
9
3 / 1 / 0
6,779
678
4,711
8,447
7,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 6 / 1
5,903
590
1,785
6,186
1,977
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Hercules
Fourthorseman
Hercules
4
1
3
5.5
L
Achilles
3
1
0
3
W
Chaac
SkyDeLa3
Chaac
3
1
4
5
W
2
1
3
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,521
Damage
13,296
19,925
Taken
20,683
10,081
Mitigated
10,902
6,463
Healing
1,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,800
2,207
0
1,004
6,050
1,829
152
1,949
3,969
0
21,083
W
Hercules
Fourthorseman
Hercules
5,755
1,867
0
3,799
9,945
6,298
0
555
9,390
0
22,748
L
Achilles
4,711
762
0
423
8,447
7,096
0
3,217
4,963
0
17,149
W
Chaac
SkyDeLa3
Chaac
4,585
284
246
1,486
5,723
2,459
43
776
4,947
0
15,567
W
7,181
3,997
0
932
4,257
1,324
129
558
3,699
29,163
0
L
1,785
467
255
235
6,186
1,977
0
1,578
4,516
16,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,357
Gold Earned
18,893
122
Minions Killed
83
0
Camps Cleared
0
584,468
Distance Traveled
514,118
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,211
621
31
3
0
178,375
2
W
Hercules
7,425
743
43
4
0
198,140
3
L
Achilles
6,779
678
24
2
0
182,041
1
W
Chaac
7,008
701
26
3
0
213,488
0
W
Vulcan
6,924
692
53
5
0
172,840
2
L
Ra
5,903
590
28
3
0
153,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role