Player Matchup

Gilgamesh
Gilgamesh
Clockwork77777
Gilgamesh
Level 89
God Stats
35W - 22L
1,678 SR
Queue Stats
245W - 208L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Matiitas_js
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,605 Elo+
Solo
Ra
Ra
TairyHesticleees
Ra
Level 6
God Stats
3W - 1L
1,746 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 1
Set
Set
sallis2003
Set
Level 28
God Stats
3W - 0L
1,767 SR
Queue Stats
89W - 62L
1,668 Elo+
Solo
Cerberus
Cerberus
tteebys
Cerberus
Level 13
God Stats
2W - 0L
1,362 SR
Queue Stats
9W - 6L
1,551 Elo+
Solo
Team Averages
Level 33
1,611 SR
1,593 Elo+

VS

Team Averages
Level 20
1,641 SR
1,612 Elo+
Freya
Freya
Fatherchrimbus10
Freya
Level 25
God Stats
1W - 2L
1,513 SR
Queue Stats
55W - 52L
1,605 Elo+
Solo
Loki
Loki
PriiD3 Jok3R
Loki
Level 17
God Stats
1W - 3L
1,578 SR
Queue Stats
46W - 46L
1,642 Elo+
Solo
Athena
Athena
SnKEnjoyer
Athena
Level 27
God Stats
6W - 5L
1,687 SR
Queue Stats
144W - 130L
1,601 Elo+
Solo
Pele
Pele
TwoChannel11150
Pele
Level 18
God Stats
3W - 4L
1,797 SR
Queue Stats
67W - 69L
1,627 Elo+
Solo
Chronos
Chronos
snowsoldier708
Chronos
Level 13
God Stats
8W - 4L
1,629 SR
Queue Stats
90W - 88L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clockwork77777
Gilgamesh
10
5 / 2 / 1
5,978
664
5,477
6,201
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Matiitas_js
Ah Muzen Cab
10
3 / 2 / 3
5,512
612
3,393
6,056
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 3
4,752
528
2,281
3,243
927
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
5,858
651
1,974
5,293
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
tteebys
Cerberus
8
1 / 2 / 5
5,166
574
2,161
4,723
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 0
5,198
578
3,473
5,941
1,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,208
579
3,085
4,623
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
SnKEnjoyer
Athena
8
3 / 2 / 3
5,165
574
3,461
5,670
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
3 / 4 / 3
5,355
595
4,520
5,901
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
3,237
360
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
10
10
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Clockwork77777
Gilgamesh
5
2
1
2.75
L
3
4
0
0.75
W
Ah Muzen Cab
Matiitas_js
Ah Muzen Cab
3
2
3
2.25
L
1
1
0
1
L
Athena
SnKEnjoyer
Athena
3
2
3
2.25
W
1
3
3
0.83
L
3
4
3
1.13
W
1
1
0
1
L
0
0
0
0
W
Cerberus
tteebys
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,286
Damage
14,539
25,516
Taken
22,135
11,361
Mitigated
7,366
9,710
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Clockwork77777
Gilgamesh
5,477
1,482
0
2,106
6,201
3,017
0
2,472
3,729
0
25,957
L
3,473
1,236
0
2,212
5,941
1,733
0
1,779
4,162
15,584
0
W
Ah Muzen Cab
Matiitas_js
Ah Muzen Cab
3,393
1,782
0
3,161
6,056
2,214
1,317
1,177
4,879
0
32,582
L
3,085
824
354
2,139
4,623
1,678
0
22
4,405
0
21,093
L
Athena
SnKEnjoyer
Athena
3,461
1,473
0
656
5,670
2,429
0
1,688
3,962
15,192
0
W
2,281
857
268
803
3,243
927
108
1,446
1,797
14,589
0
L
4,520
1,716
0
1,640
5,901
1,526
0
953
4,948
0
18,906
W
1,974
925
0
2,126
5,293
2,947
0
198
5,095
0
33,897
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
tteebys
Cerberus
2,161
160
0
1,246
4,723
2,256
26
1,641
3,082
12,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
24,163
258
Minions Killed
149
0
Camps Cleared
0
872,709
Distance Traveled
709,645
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,978
664
61
7
0
188,703
1
L
Freya
5,198
578
27
3
0
163,605
0
W
Ah Muzen Cab
5,512
612
58
6
0
149,048
2
L
Loki
5,208
579
57
6
0
177,861
3
L
Athena
5,165
574
27
3
0
179,245
2
W
Ra
4,752
528
30
3
0
179,582
0
L
Pele
5,355
595
38
4
0
188,934
2
W
Set
5,858
651
87
10
0
156,881
1
L
Chronos
3,237
360
0
0
0
0
0
W
Cerberus
5,166
574
22
2
0
198,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role