Player Matchup

King Arthur
King Arthur
KenshiiTTV
King Arthur
Level 26
God Stats
10W - 12L
1,594 SR
Queue Stats
26W - 41L
1,422 Elo+
Party 1
Da Ji
Da Ji
LenzoRyū
Da Ji
Level 30
God Stats
4W - 3L
1,821 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
Meotwo
Heimdallr
Level 120
God Stats
5W - 4L
1,541 SR
Queue Stats
132W - 107L
1,535 Elo+
Party 1
Chang'e
Chang'e
RidiKapo
Chang'e
Level 68
God Stats
12W - 8L
1,560 SR
Queue Stats
162W - 173L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SIIxz602
Kumbhakarna
Level 60
God Stats
1W - 0L
1,744 SR
Queue Stats
51W - 55L
1,508 Elo+
Party 1
Team Averages
Level 61
1,652 SR
1,486 Elo+

VS

Team Averages
Level 72
1,650 SR
1,524 Elo+
Sylvanus
Sylvanus
AlynLittleknight
Sylvanus
Level 64
God Stats
6W - 10L
1,487 SR
Queue Stats
34W - 41L
1,462 Elo+
Party 3
Hachiman
Hachiman
ElxTa
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 100L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
PaperGlizzy
Erlang Shen
Level 119
God Stats
25W - 10L
1,738 SR
Queue Stats
727W - 684L
1,578 Elo+
Party 2
Raijin
Raijin
TheViciousGamer
Raijin
Level 49
God Stats
2W - 2L
1,672 SR
Queue Stats
66W - 77L
1,562 Elo+
Party 3
Gilgamesh
Gilgamesh
jordan2008x
Gilgamesh
Level 26
God Stats
2W - 2L
1,852 SR
Queue Stats
125W - 121L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KenshiiTTV
King Arthur
16
2 / 1 / 10
9,692
538
8,277
15,115
12,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
LenzoRyū
Da Ji
17
10 / 6 / 7
10,797
600
15,463
16,541
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Meotwo
Heimdallr
16
2 / 5 / 3
9,531
530
7,813
13,500
4,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RidiKapo
Chang'e
16
9 / 5 / 5
10,124
562
9,626
13,238
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
SIIxz602
Kumbhakarna
13
2 / 2 / 7
8,685
483
5,183
13,796
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,351
464
6,608
11,869
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ElxTa
Hachiman
16
3 / 4 / 3
9,632
535
8,699
13,954
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
PaperGlizzy
Erlang Shen
14
3 / 5 / 7
9,217
512
10,552
15,703
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 9 / 5
10,183
566
17,080
13,524
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
jordan2008x
Gilgamesh
14
2 / 4 / 0
9,047
503
6,540
11,266
9,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
25
Kills
18
19
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Hachiman
ElxTa
Hachiman
3
4
3
1.13
W
King Arthur
KenshiiTTV
King Arthur
2
1
10
7
W
Da Ji
LenzoRyū
Da Ji
10
6
7
2.25
W
Heimdallr
Meotwo
Heimdallr
2
5
3
0.7
L
Erlang Shen
PaperGlizzy
Erlang Shen
3
5
7
1.3
W
Chang'e
RidiKapo
Chang'e
9
5
5
2.3
W
Kumbhakarna
SIIxz602
Kumbhakarna
2
2
7
2.75
L
8
9
5
1.17
L
Gilgamesh
jordan2008x
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,362
Damage
49,479
72,190
Taken
66,316
40,415
Mitigated
38,366
16,257
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,608
623
1,540
3,821
11,869
9,962
261
2,323
9,432
30,607
0
L
Hachiman
ElxTa
Hachiman
8,699
5,549
0
4,551
13,954
5,333
69
2,528
11,396
0
69,850
W
King Arthur
KenshiiTTV
King Arthur
8,277
1,007
0
1,110
15,115
12,792
245
3,606
11,437
0
55,798
W
Da Ji
LenzoRyū
Da Ji
15,463
5,860
0
690
16,541
8,206
0
4,807
11,530
0
64,929
W
Heimdallr
Meotwo
Heimdallr
7,813
4,263
0
5,473
13,500
4,911
5
3,908
9,496
0
70,747
L
Erlang Shen
PaperGlizzy
Erlang Shen
10,552
5,892
0
2,390
15,703
8,161
0
4,230
11,237
0
60,784
W
Chang'e
RidiKapo
Chang'e
9,626
762
3,421
4,271
13,238
4,662
978
7,005
5,869
45,387
0
W
Kumbhakarna
SIIxz602
Kumbhakarna
5,183
945
0
1,292
13,796
9,844
490
3,540
10,170
25,140
0
L
17,080
1,998
0
880
13,524
5,081
493
3,724
9,574
56,418
0
L
Gilgamesh
jordan2008x
Gilgamesh
6,540
1,934
0
2,162
11,266
9,829
0
1,374
9,868
0
43,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
46,430
453
Minions Killed
463
0
Camps Cleared
0
1,643,630
Distance Traveled
1,655,490
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,351
464
54
3
0
381,382
5
L
Hachiman
9,632
535
113
6
0
359,714
4
W
King Arthur
9,692
538
119
7
0
354,152
1
W
Da Ji
10,797
600
102
6
0
305,493
1
W
Heimdallr
9,531
530
105
6
0
308,851
4
L
Erlang Shen
9,217
512
101
6
0
329,055
3
W
Chang'e
10,124
562
85
5
0
311,954
0
W
Kumbhakarna
8,685
483
42
2
0
363,180
7
L
Raijin
10,183
566
110
6
0
262,954
0
L
Gilgamesh
9,047
503
85
5
0
322,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role