Player Matchup

Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
A WET POPTART
Izanami
Silver V
Level 104
God Stats
68W - 49L
1,536 SR
Queue Stats
403W - 425L
539 MMR
Solo
Nu Wa
Nu Wa
Silver V
Lorde Freeza
Nu Wa
Silver V
Level 142
God Stats
19W - 21L
1,408 SR
Queue Stats
386W - 399L
419 MMR
Solo
Ratatoskr
Ratatoskr
Bronze II
Tylxr_33
Ratatoskr
Bronze II
Level 125
God Stats
3W - 5L
1,391 SR
Queue Stats
182W - 201L
166 MMR
Party 1
Achilles
Achilles
Silver V
flashy05_YT
Achilles
Silver V
Level 88
God Stats
3W - 1L
1,572 SR
Queue Stats
66W - 86L
545 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,481 SR
634 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,397 SR
384 MMR
Awilix
Awilix
Bronze III
AlLukss
Awilix
Bronze III
Level 66
God Stats
4W - 23L
1,156 SR
Queue Stats
74W - 111L
-54 MMR
Solo
Vulcan
Vulcan
Silver V
DougyFresh03
Vulcan
Silver V
Level 99
God Stats
9W - 8L
1,688 SR
Queue Stats
947W - 976L
583 MMR
Solo
Freya
Freya
Bronze II
LiamandGreg
Freya
Bronze II
Level 68
God Stats
4W - 3L
1,449 SR
Queue Stats
208W - 224L
436 MMR
Solo
Geb
Geb
Bronze I
YFNSwerv
Geb
Bronze I
Level 89
God Stats
19W - 13L
1,487 SR
Queue Stats
749W - 775L
360 MMR
Solo
Bellona
Bellona
Silver V
vtino_rossi
Bellona
Silver V
Level 129
God Stats
61W - 67L
1,205 SR
Queue Stats
175W - 241L
593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 0 / 4
8,918
469
7,841
11,541
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
17
2 / 2 / 6
10,129
533
9,557
12,971
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 3 / 9
10,774
567
18,180
10,387
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Tylxr_33
Ratatoskr
16
3 / 1 / 7
9,876
520
9,141
15,930
7,290
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
flashy05_YT
Achilles
17
9 / 1 / 5
10,556
556
10,459
11,214
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
King ArthurAnubisDanzaburouCu ChulainnScylla

VS

Bans
MerlinKumbhakarnaLokiCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlLukss
Awilix
11
1 / 8 / 2
7,366
388
4,833
15,436
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
3 / 5 / 0
9,303
490
11,507
12,442
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 0
8,292
436
4,971
17,877
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 0 / 2
7,319
385
5,304
12,421
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
vtino_rossi
Bellona
14
0 / 6 / 0
8,615
453
4,893
16,191
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
24
Kills
6
7
Deaths
24
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
4
4
W
Izanami
2
2
6
2.5
L
Awilix
AlLukss
Awilix
1
8
2
0.25
L
Vulcan
3
5
0
0.6
L
2
5
0
0.4
W
8
3
9
4.17
W
Ratatoskr
Tylxr_33
Ratatoskr
3
1
7
6.5
L
0
0
2
1
W
Achilles
flashy05_YT
Achilles
9
1
5
11.5
L
Bellona
vtino_rossi
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,178
Damage
31,508
62,043
Taken
74,367
39,173
Mitigated
38,088
21,394
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,841
915
0
900
11,541
9,763
202
7,178
4,363
32,585
0
W
Izanami
9,557
6,991
0
7,119
12,971
5,157
5,379
3,864
9,082
0
77,938
L
Awilix
AlLukss
Awilix
4,833
1,355
0
2,796
15,436
4,658
0
6,028
9,101
0
25,581
L
Vulcan
11,507
3,175
0
2,027
12,442
4,437
170
6,444
5,432
70,876
0
L
4,971
1,442
0
7,430
17,877
5,308
0
6,364
11,363
46,580
0
W
18,180
5,666
0
3,433
10,387
3,794
2,963
5,377
5,010
67,754
0
W
Ratatoskr
Tylxr_33
Ratatoskr
9,141
1,281
0
7,027
15,930
7,290
168
3,723
12,132
0
63,900
L
5,304
455
747
3,743
12,421
7,474
0
4,339
7,814
20,073
0
W
Achilles
flashy05_YT
Achilles
10,459
2,035
0
2,915
11,214
13,169
722
1,640
9,099
0
44,804
L
Bellona
vtino_rossi
Bellona
4,893
1,764
0
2,428
16,191
16,211
0
1,586
13,886
0
47,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
40,895
467
Minions Killed
383
0
Camps Cleared
0
1,810,098
Distance Traveled
1,585,559
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,918
469
45
2
0
345,574
5
W
Izanami
10,129
533
128
7
0
318,483
7
L
Awilix
7,366
388
41
2
0
353,205
0
L
Vulcan
9,303
490
132
7
0
319,329
0
L
Freya
8,292
436
78
4
0
284,196
0
W
Nu Wa
10,774
567
107
6
0
328,912
2
W
Ratatoskr
9,876
520
112
6
0
431,187
0
L
Geb
7,319
385
15
1
0
348,526
1
W
Achilles
10,556
556
75
4
0
385,942
2
L
Bellona
8,615
453
117
6
0
280,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role