Player Matchup

Gilgamesh
Gilgamesh
Chuckkle
Gilgamesh
Level 120
God Stats
2W - 1L
1,853 SR
Queue Stats
282W - 214L
1,842 Elo+
Party 3
Heimdallr
Heimdallr
Mugen Senpai360
Heimdallr
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
243W - 247L
1,499 Elo+
Party 2
Tiamat
Tiamat
OgSamuraiJoker
Tiamat
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,527 Elo+
Party 2
Bellona
Bellona
SkinsEqualsWins
Bellona
Level 14
God Stats
7W - 8L
1,433 SR
Queue Stats
32W - 28L
1,430 Elo+
Party 3
Fafnir
Fafnir
heavyhallee
Fafnir
Level 47
God Stats
5W - 7L
1,378 SR
Queue Stats
97W - 95L
1,516 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,563 Elo+

VS

Team Averages
Level 50
1,534 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Addictive Nk
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,680 Elo+
Party 1
Guan Yu
Guan Yu
SkeletonD00T
Guan Yu
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 24L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
Why9306
Cabrakan
Level 88
God Stats
3W - 5L
1,638 SR
Queue Stats
129W - 159L
1,501 Elo+
Party 1
Izanami
Izanami
lilRome29
Izanami
Level 48
God Stats
2W - 2L
1,533 SR
Queue Stats
249W - 265L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chuckkle
Gilgamesh
16
9 / 5 / 7
10,453
581
17,908
15,450
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Mugen Senpai360
Heimdallr
16
6 / 1 / 2
10,026
557
15,122
12,932
4,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 7
9,154
509
13,315
9,741
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 3
9,837
547
6,366
9,057
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
13
1 / 2 / 9
8,869
493
5,878
12,167
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 7 / 4
8,471
471
10,957
17,855
7,144
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 4 / 1
8,931
496
8,236
14,692
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
SkeletonD00T
Guan Yu
11
1 / 4 / 7
7,581
421
5,617
16,808
11,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
Why9306
Cabrakan
15
4 / 2 / 3
8,718
484
6,550
11,368
12,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
lilRome29
Izanami
14
2 / 6 / 1
8,883
494
6,781
14,576
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
23
Kills
13
13
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
4
0.57
L
4
4
1
1.13
W
Gilgamesh
Chuckkle
Gilgamesh
9
5
7
2.5
W
Heimdallr
Mugen Senpai360
Heimdallr
6
1
2
7
W
4
3
7
2.5
L
Guan Yu
SkeletonD00T
Guan Yu
1
4
7
1.13
W
3
2
3
2.25
L
Cabrakan
Why9306
Cabrakan
4
2
3
2.75
W
Fafnir
1
2
9
2.75
L
Izanami
lilRome29
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,589
Damage
38,141
59,347
Taken
75,299
35,210
Mitigated
43,575
15,066
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,957
2,109
0
6,517
17,855
7,144
88
6,772
11,083
54,339
0
L
8,236
1,603
0
4,138
14,692
7,802
0
2,906
11,786
0
67,612
W
Gilgamesh
Chuckkle
Gilgamesh
17,908
5,304
0
1,809
15,450
9,428
0
5,489
9,961
0
63,978
W
Heimdallr
Mugen Senpai360
Heimdallr
15,122
5,563
0
4,345
12,932
4,702
301
1,232
11,700
0
84,400
W
13,315
1,238
0
3,860
9,741
5,416
584
4,220
5,521
51,776
0
L
Guan Yu
SkeletonD00T
Guan Yu
5,617
499
2,016
4,438
16,808
11,132
0
6,275
10,533
0
16,194
W
6,366
1,768
0
1,294
9,057
5,771
1,516
3,388
5,669
0
49,850
L
Cabrakan
Why9306
Cabrakan
6,550
779
0
3,967
11,368
12,124
0
2,042
9,326
42,577
0
W
Fafnir
5,878
970
0
3,758
12,167
9,893
0
3,178
8,989
20,427
0
L
Izanami
lilRome29
Izanami
6,781
4,310
128
1,997
14,576
5,373
0
1,198
13,378
0
63,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,339
Gold Earned
42,584
451
Minions Killed
443
0
Camps Cleared
0
1,720,686
Distance Traveled
1,788,037
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,471
471
81
5
0
306,493
3
L
Pele
8,931
496
117
7
0
358,088
1
W
Gilgamesh
10,453
581
84
5
0
351,497
4
W
Heimdallr
10,026
557
137
8
0
330,509
1
W
Tiamat
9,154
509
88
5
0
324,792
2
L
Guan Yu
7,581
421
20
1
0
360,224
0
W
Bellona
9,837
547
124
7
0
368,940
3
L
Cabrakan
8,718
484
101
6
0
329,009
1
W
Fafnir
8,869
493
18
1
0
344,948
1
L
Izanami
8,883
494
124
7
0
434,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role