Player Matchup

Xing Tian
Xing Tian
Platinum I
PΛRTY
Xing Tian
Platinum I
Level 140
God Stats
0W - 2L
1,632 SR
Queue Stats
88W - 73L
1,948 MMR
Solo
Anhur
Anhur
Platinum III
TheBurntNacho
Anhur
Platinum III
Level 144
God Stats
12W - 8L
1,835 SR
Queue Stats
101W - 81L
2,100 MMR
Solo
Janus
Janus
Platinum I
Yoreiko
Janus
Platinum I
Level 159
God Stats
0W - 2L
1,773 SR
Queue Stats
28W - 28L
1,973 MMR
Solo
Da Ji
Da Ji
Platinum II
nahhhte
Da Ji
Platinum II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 311L
1,959 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Šasuké
Sun Wukong
Diamond IV
Level 127
God Stats
23W - 12L
1,748 SR
Queue Stats
116W - 96L
2,105 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,697 SR
2,017 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,540 SR
1,803 MMR
Bacchus
Bacchus
Diamond IV
Genwua
Bacchus
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
GrandmaGrip69
Tsukuyomi
Diamond III
Level 82
God Stats
24W - 18L
1,627 SR
Queue Stats
220W - 201L
2,185 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
JohnalDavo
Heimdallr
Diamond IV
Level 139
God Stats
14W - 14L
1,667 SR
Queue Stats
297W - 273L
1,993 MMR
Party 1
Merlin
Merlin
Diamond V
Mute12
Merlin
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Spartacrits
Tyr
Diamond V
Level 103
God Stats
6W - 9L
1,406 SR
Queue Stats
370W - 352L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PΛRTY
Xing Tian
10
0 / 3 / 1
6,714
395
3,555
10,946
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 2
9,026
531
5,115
10,841
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Yoreiko
Janus
13
0 / 6 / 1
7,719
454
2,323
9,072
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
nahhhte
Da Ji
14
2 / 3 / 1
8,379
493
4,600
12,437
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Šasuké
Sun Wukong
16
2 / 2 / 0
9,817
577
13,801
20,185
14,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Guan YuTiamatAthenaScyllaSet

VS

Bans
ApolloSobekCu ChulainnNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Genwua
Bacchus
13
1 / 2 / 9
8,457
497
7,994
8,884
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
GrandmaGrip69
Tsukuyomi
17
1 / 1 / 1
10,425
613
15,440
16,605
10,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
JohnalDavo
Heimdallr
17
3 / 2 / 3
10,346
609
5,277
9,172
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Mute12
Merlin
16
7 / 0 / 6
10,195
600
6,579
5,222
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 0 / 5
10,295
606
8,712
9,475
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
17
17
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Genwua
Bacchus
1
2
9
2.75
W
Tsukuyomi
GrandmaGrip69
Tsukuyomi
1
1
1
1.5
W
Heimdallr
JohnalDavo
Heimdallr
3
2
3
2.25
W
Merlin
Mute12
Merlin
7
0
6
10
L
Xing Tian
PΛRTY
Xing Tian
0
3
1
0.17
W
5
0
5
7.5
L
1
3
2
0.67
L
Janus
Yoreiko
Janus
0
6
1
0.08
L
Da Ji
nahhhte
Da Ji
2
3
1
0.83
L
Sun Wukong
Šasuké
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
44,002
63,481
Taken
49,358
32,726
Mitigated
28,172
22,429
Healing
21,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Genwua
Bacchus
7,994
1,072
0
2,298
8,884
5,802
0
846
8,038
22,185
0
W
Tsukuyomi
GrandmaGrip69
Tsukuyomi
15,440
5,037
0
9,378
16,605
10,610
108
0
16,605
0
86,438
W
Heimdallr
JohnalDavo
Heimdallr
5,277
3,359
0
4,078
9,172
3,132
0
1,087
8,085
0
77,248
W
Merlin
Mute12
Merlin
6,579
216
0
785
5,222
1,801
348
2,415
2,807
65,684
0
L
Xing Tian
PΛRTY
Xing Tian
3,555
625
0
2,033
10,946
7,294
0
3,469
7,209
19,814
0
W
8,712
1,997
0
4,985
9,475
6,827
116
1,530
7,945
0
77,546
L
5,115
2,837
0
3,950
10,841
3,504
0
4,465
6,320
0
60,926
L
Janus
Yoreiko
Janus
2,323
347
0
1,244
9,072
2,576
0
2,611
6,339
50,682
0
L
Da Ji
nahhhte
Da Ji
4,600
793
0
5,772
12,437
5,125
0
2,718
9,629
0
59,056
L
Sun Wukong
Šasuké
Sun Wukong
13,801
3,722
0
9,430
20,185
14,227
0
774
19,411
0
82,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,655
Gold Earned
49,718
551
Minions Killed
623
0
Camps Cleared
0
1,714,298
Distance Traveled
1,796,520
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,457
497
20
1
0
347,953
9
W
Tsukuyomi
10,425
613
177
10
0
383,267
5
W
Heimdallr
10,346
609
155
9
0
303,664
8
W
Merlin
10,195
600
135
8
0
348,992
8
L
Xing Tian
6,714
395
34
2
0
366,748
4
W
Tyr
10,295
606
136
8
0
412,644
3
L
Anhur
9,026
531
129
8
0
308,506
6
L
Janus
7,719
454
120
7
0
338,465
3
L
Da Ji
8,379
493
103
6
0
363,515
9
L
Sun Wukong
9,817
577
165
10
0
337,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role