Player Matchup

Nu Wa
Nu Wa
AmandaHwa
Nu Wa
Level 20
God Stats
36W - 29L
1,527 SR
Queue Stats
37W - 32L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Aësïr
Kukulkan
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 37L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
Carfinho
Jormungandr
Level 14
God Stats
13W - 5L
1,622 SR
Queue Stats
33W - 21L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
Nahuelink
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
NanoMz
Anubis
Level 18
God Stats
12W - 5L
1,651 SR
Queue Stats
48W - 45L
1,508 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,494 Elo+

VS

Team Averages
Level 7
1,542 SR
1,652 Elo+
Mercury
Mercury
Feezao
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,786 Elo+
Party 2
Cthulhu
Cthulhu
Lynmuc
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,786 Elo+
Party 2
Fenrir
Fenrir
ViniiZOrD
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,786 Elo+
Party 2
Nu Wa
Nu Wa
narukoanaru
Nu Wa
Level 13
God Stats
7W - 6L
1,503 SR
Queue Stats
44W - 37L
1,455 Elo+
Solo
Vulcan
Vulcan
vovo100sual
Vulcan
Level 5
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 4L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AmandaHwa
Nu Wa
19
11 / 3 / 14
12,252
1,021
19,201
10,661
3,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Aësïr
Kukulkan
19
4 / 1 / 20
11,680
973
25,519
6,751
2,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Carfinho
Jormungandr
20
9 / 1 / 24
13,754
1,146
17,291
12,198
13,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Nahuelink
Guan Yu
19
5 / 3 / 22
11,865
989
7,071
10,212
9,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
NanoMz
Anubis
19
7 / 2 / 18
12,543
1,045
11,784
10,041
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Feezao
Mercury
17
6 / 1 / 1
12,264
1,022
13,699
12,730
3,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Lynmuc
Cthulhu
17
0 / 11 / 5
10,727
894
7,074
22,190
19,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
ViniiZOrD
Fenrir
17
4 / 10 / 2
11,447
954
11,968
22,392
6,202
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
9,769
814
1,789
4,450
1,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
17
0 / 12 / 5
10,765
897
10,197
25,716
8,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
25
36
Kills
10
10
Deaths
36
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AmandaHwa
Nu Wa
11
3
14
6
W
Kukulkan
Aësïr
Kukulkan
4
1
20
14
W
Jormungandr
Carfinho
Jormungandr
9
1
24
21
L
Mercury
Feezao
Mercury
6
1
1
6.5
L
Cthulhu
Lynmuc
Cthulhu
0
11
5
0.23
W
Guan Yu
Nahuelink
Guan Yu
5
3
22
5.33
W
Anubis
NanoMz
Anubis
7
2
18
8
L
Fenrir
ViniiZOrD
Fenrir
4
10
2
0.5
L
0
2
2
0.5
L
Vulcan
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,866
Damage
44,727
49,863
Taken
87,478
34,306
Mitigated
39,913
11,855
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AmandaHwa
Nu Wa
19,201
4,833
784
2,080
10,661
3,979
0
3,500
7,047
35,824
0
W
Kukulkan
Aësïr
Kukulkan
25,519
2,918
617
1,111
6,751
2,964
0
2,627
4,124
47,939
0
W
Jormungandr
Carfinho
Jormungandr
17,291
4,474
0
365
12,198
13,149
0
6,228
5,970
37,994
0
L
Mercury
Feezao
Mercury
13,699
4,674
0
1,151
12,730
3,976
0
11,197
1,328
0
49,568
L
Cthulhu
Lynmuc
Cthulhu
7,074
254
0
217
22,190
19,790
0
16,709
5,387
35,871
0
W
Guan Yu
Nahuelink
Guan Yu
7,071
764
2,230
1,517
10,212
9,611
0
4,373
4,986
0
10,458
W
Anubis
NanoMz
Anubis
11,784
158
0
3,151
10,041
4,603
0
2,332
7,709
51,286
0
L
Fenrir
ViniiZOrD
Fenrir
11,968
3,996
0
904
22,392
6,202
0
18,971
3,421
0
23,702
L
1,789
197
0
96
4,450
1,396
0
4,069
381
5,156
0
L
Vulcan
10,197
2,006
0
1,096
25,716
8,549
0
22,550
3,166
43,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,094
Gold Earned
54,972
241
Minions Killed
243
7
Camps Cleared
2
1,067,294
Distance Traveled
971,138
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,252
1,021
34
3
2
193,374
0
W
Kukulkan
11,680
973
56
5
1
213,933
0
W
Jormungandr
13,754
1,146
39
3
0
217,946
0
L
Mercury
12,264
1,022
82
7
1
288,737
0
L
Cthulhu
10,727
894
65
5
1
198,409
0
W
Guan Yu
11,865
989
6
1
0
225,162
0
W
Anubis
12,543
1,045
106
9
4
216,879
0
L
Fenrir
11,447
954
27
2
0
209,659
0
L
Nu Wa
9,769
814
2
0
0
52,276
0
L
Vulcan
10,765
897
67
6
0
222,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role