Player Matchup

Pele
Pele
Devongreen11
Pele
Level 125
God Stats
9W - 8L
1,538 SR
Queue Stats
186W - 214L
1,444 Elo+
Party 1
Cupid
Cupid
Eli33
Cupid
Level 105
God Stats
0W - 2L
1,348 SR
Queue Stats
10W - 16L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
FatedPath
Ah Puch
Level 39
God Stats
3W - 6L
1,585 SR
Queue Stats
15W - 33L
1,366 Elo+
Party 1
Horus
Horus
Sengaliar
Horus
Level 68
God Stats
1W - 5L
1,158 SR
Queue Stats
191W - 207L
1,463 Elo+
Solo
Jormungandr
Jormungandr
wersdwolf
Jormungandr
Level 104
God Stats
1W - 2L
1,512 SR
Queue Stats
85W - 99L
1,432 Elo+
Party 1
Team Averages
Level 88
1,428 SR
1,433 Elo+

VS

Team Averages
Level 92
1,432 SR
1,347 Elo+
Nemesis
Nemesis
Aidsauce
Nemesis
Level 108
God Stats
2W - 3L
1,341 SR
Queue Stats
21W - 24L
1,454 Elo+
Party 2
Mulan
Mulan
DamaCinzenta
Mulan
Level 98
God Stats
8W - 5L
1,566 SR
Queue Stats
154W - 156L
1,486 Elo+
Solo
Kukulkan
Kukulkan
KilzfireTV
Kukulkan
Level 32
God Stats
7W - 13L
1,419 SR
Queue Stats
7W - 15L
1,296 Elo+
Party 2
Cupid
Cupid
Snitfit
Cupid
Level 128
God Stats
4W - 12L
1,266 SR
Queue Stats
5W - 15L
1,235 Elo+
Party 2
Terra
Terra
Tahurtz
Terra
Level 93
God Stats
1W - 2L
1,567 SR
Queue Stats
8W - 20L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 6
16,817
480
25,728
41,532
19,021
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Eli33
Cupid
19
3 / 10 / 6
14,309
409
13,996
29,070
12,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
FatedPath
Ah Puch
20
2 / 8 / 6
14,942
427
24,691
33,127
16,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
Sengaliar
Horus
19
2 / 8 / 12
13,737
392
11,921
43,053
48,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
wersdwolf
Jormungandr
20
8 / 5 / 7
16,771
479
36,131
41,040
54,396
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aidsauce
Nemesis
20
10 / 6 / 8
17,054
487
24,440
36,435
20,760
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 6 / 14
18,080
517
30,224
40,960
41,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
KilzfireTV
Kukulkan
20
2 / 5 / 10
16,658
476
17,956
13,558
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Snitfit
Cupid
20
14 / 6 / 13
19,596
560
30,659
27,880
13,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Tahurtz
Terra
20
9 / 2 / 21
17,985
514
28,784
36,804
51,089
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
105
25
Kills
39
39
Deaths
25
37
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aidsauce
Nemesis
10
6
8
2.33
W
4
6
14
1.83
L
10
8
6
1.63
L
Cupid
Eli33
Cupid
3
10
6
0.6
L
Ah Puch
FatedPath
Ah Puch
2
8
6
0.63
W
Kukulkan
KilzfireTV
Kukulkan
2
5
10
1.4
L
Horus
Sengaliar
Horus
2
8
12
1
W
Cupid
Snitfit
Cupid
14
6
13
3.42
W
Terra
Tahurtz
Terra
9
2
21
9.75
L
Jormungandr
wersdwolf
Jormungandr
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,467
Damage
132,063
187,822
Taken
155,637
151,166
Mitigated
132,387
77,121
Healing
65,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aidsauce
Nemesis
24,440
12,525
0
9,366
36,435
20,760
3,796
9,936
26,183
0
130,341
W
30,224
2,121
0
13,534
40,960
41,753
4,095
23,995
15,250
0
132,993
L
25,728
8,220
0
19,228
41,532
19,021
510
10,271
31,077
0
124,571
L
Cupid
Eli33
Cupid
13,996
6,622
4,188
6,374
29,070
12,535
1,843
8,187
20,821
0
90,720
L
Ah Puch
FatedPath
Ah Puch
24,691
1,658
0
10,622
33,127
16,625
652
10,090
22,751
114,155
0
W
Kukulkan
KilzfireTV
Kukulkan
17,956
589
0
60
13,558
5,719
120
4,389
8,862
91,864
0
L
Horus
Sengaliar
Horus
11,921
5,509
10,791
18,031
43,053
48,589
656
14,023
28,804
2,528
48,435
W
Cupid
Snitfit
Cupid
30,659
13,450
3,563
10,399
27,880
13,066
8,476
11,625
15,560
0
116,040
W
Terra
Tahurtz
Terra
28,784
2,615
10,059
18,496
36,804
51,089
2,847
12,095
24,284
85,698
0
L
Jormungandr
wersdwolf
Jormungandr
36,131
6,382
0
7,887
41,040
54,396
1,333
7,798
33,042
114,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,576
Gold Earned
89,373
653
Minions Killed
737
0
Camps Cleared
0
2,919,957
Distance Traveled
3,132,478
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,054
487
118
3
0
640,230
3
W
Mulan
18,080
517
201
6
0
568,517
3
L
Pele
16,817
480
143
4
0
644,682
4
L
Cupid
14,309
409
112
3
0
591,235
3
L
Ah Puch
14,942
427
154
4
0
552,714
11
W
Kukulkan
16,658
476
181
5
0
557,819
2
L
Horus
13,737
392
59
2
0
611,452
7
W
Cupid
19,596
560
137
4
0
619,359
5
W
Terra
17,985
514
100
3
0
746,553
13
L
Jormungandr
16,771
479
185
5
0
519,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role