Player Matchup

Merlin
Merlin
Hero9
Merlin
Level 130
God Stats
3W - 4L
1,151 SR
Queue Stats
229W - 217L
1,503 Elo+
Solo
Bellona
Bellona
Sekatueur
Bellona
Level 52
God Stats
9W - 12L
1,508 SR
Queue Stats
372W - 345L
1,591 Elo+
Solo
Chernobog
Chernobog
TheFatOggieBoii
Chernobog
Level 144
God Stats
12W - 5L
1,749 SR
Queue Stats
438W - 400L
1,543 Elo+
Solo
Ymir
Ymir
Unlucky28
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,468 Elo+
Party 2
King Arthur
King Arthur
xBroken28
King Arthur
Level 114
God Stats
59W - 38L
1,633 SR
Queue Stats
337W - 306L
1,503 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,522 Elo+

VS

Team Averages
Level 75
1,566 SR
1,449 Elo+
Hun Batz
Hun Batz
Mrbanana327
Hun Batz
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 72L
1,495 Elo+
Party 1
Apollo
Apollo
Réalt
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,456 Elo+
Solo
Odin
Odin
WastedHoms
Odin
Level 26
God Stats
2W - 1L
1,832 SR
Queue Stats
21W - 30L
1,360 Elo+
Party 1
Ra
Ra
eldralzi0
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 1
Thoth
Thoth
sm1147
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hero9
Merlin
11
5 / 1 / 1
7,163
651
4,574
4,234
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sekatueur
Bellona
12
2 / 0 / 0
6,702
609
3,375
4,681
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
TheFatOggieBoii
Chernobog
9
0 / 4 / 1
5,771
525
2,176
7,311
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 5 / 2
5,272
479
2,637
8,528
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
xBroken28
King Arthur
11
4 / 0 / 1
6,805
619
3,883
7,591
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mrbanana327
Hun Batz
8
0 / 3 / 0
4,971
452
2,587
7,636
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Réalt
Apollo
11
5 / 1 / 4
6,367
579
6,852
8,597
2,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,246
477
1,777
4,031
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 3
5,775
525
4,027
4,236
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thoth
sm1147
Thoth
9
0 / 4 / 0
5,073
461
1,537
5,860
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
11
Kills
9
10
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hero9
Merlin
5
1
1
5.5
L
Hun Batz
Mrbanana327
Hun Batz
0
3
0
0
L
Apollo
Réalt
Apollo
5
1
4
7
W
Bellona
Sekatueur
Bellona
2
0
0
2
W
Chernobog
TheFatOggieBoii
Chernobog
0
4
1
0.13
W
Ymir
0
5
2
0.2
L
0
1
0
0
L
4
2
3
2.75
L
Thoth
sm1147
Thoth
0
4
0
0
W
King Arthur
xBroken28
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
16,780
32,345
Taken
30,360
11,954
Mitigated
11,996
9,979
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hero9
Merlin
4,574
109
0
1,930
4,234
1,171
164
1,112
2,976
34,565
0
L
Hun Batz
Mrbanana327
Hun Batz
2,587
901
0
2,240
7,636
2,370
0
2,134
5,382
0
21,915
L
Apollo
Réalt
Apollo
6,852
4,326
0
3,336
8,597
2,967
360
1,078
7,519
0
30,577
W
Bellona
Sekatueur
Bellona
3,375
1,188
0
1,962
4,681
2,951
219
407
4,063
3,122
29,985
W
Chernobog
TheFatOggieBoii
Chernobog
2,176
1,331
0
1,968
7,311
1,894
0
1,262
6,049
0
33,839
W
Ymir
2,637
357
0
881
8,528
3,351
0
2,331
6,197
10,427
0
L
1,777
1,054
0
125
4,031
2,229
0
81
3,950
0
22,839
L
4,027
513
1,661
911
4,236
2,804
132
1,324
2,846
25,433
0
L
Thoth
sm1147
Thoth
1,537
235
0
508
5,860
1,626
174
2,322
3,226
21,126
0
W
King Arthur
xBroken28
King Arthur
3,883
666
0
3,238
7,591
2,587
0
270
7,321
0
36,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
27,432
295
Minions Killed
273
0
Camps Cleared
0
966,540
Distance Traveled
882,952
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,163
651
69
6
0
202,059
4
L
Hun Batz
4,971
452
51
5
0
191,445
0
L
Apollo
6,367
579
65
6
0
176,168
3
W
Bellona
6,702
609
83
8
0
189,916
1
W
Chernobog
5,771
525
59
5
0
170,580
2
W
Ymir
5,272
479
22
2
0
196,489
3
L
Odin
5,246
477
61
6
0
161,311
0
L
Ra
5,775
525
49
4
0
173,184
3
L
Thoth
5,073
461
47
4
0
180,844
2
W
King Arthur
6,805
619
62
6
0
207,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role