Player Matchup

Sun Wukong
Sun Wukong
FunnyStand1
Sun Wukong
Level 17
God Stats
2W - 3L
1,294 SR
Queue Stats
8W - 15L
1,232 Elo+
Party 2
Freya
Freya
Leffe1995
Freya
Level 19
God Stats
4W - 6L
1,540 SR
Queue Stats
10W - 13L
1,170 Elo+
Party 3
Yemoja
Yemoja
Tadberg
Yemoja
Level 7
God Stats
1W - 2L
1,265 SR
Queue Stats
3W - 6L
1,186 Elo+
Solo
Bellona
Bellona
nikprosto
Bellona
Level 16
God Stats
2W - 1L
1,490 SR
Queue Stats
9W - 15L
1,232 Elo+
Party 2
Scylla
Scylla
sweboz
Scylla
Level 28
God Stats
9W - 6L
1,336 SR
Queue Stats
12W - 13L
1,170 Elo+
Party 3
Team Averages
Level 17
1,385 SR
1,198 Elo+

VS

Team Averages
Level 28
1,503 SR
1,351 Elo+
Chiron
Chiron
Aaronelzorro64
Chiron
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 246L
1,329 Elo+
Party 1
Hel
Hel
ChipsTom
Hel
Level 26
God Stats
0W - 2L
1,233 SR
Queue Stats
51W - 59L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElKaiser97
Tsukuyomi
Level 29
God Stats
3W - 2L
1,630 SR
Queue Stats
50W - 52L
1,346 Elo+
Party 4
Anubis
Anubis
Jhoticakitkat
Anubis
Level 31
God Stats
14W - 13L
1,625 SR
Queue Stats
106W - 127L
1,359 Elo+
Party 4
Cerberus
Cerberus
LittleAku
Cerberus
Level 26
God Stats
3W - 6L
1,526 SR
Queue Stats
132W - 152L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FunnyStand1
Sun Wukong
20
7 / 4 / 18
14,695
525
16,905
25,651
14,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
Leffe1995
Freya
18
4 / 9 / 3
12,498
446
11,181
28,447
9,607
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Tadberg
Yemoja
16
0 / 6 / 10
11,683
417
5,161
20,550
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
nikprosto
Bellona
20
11 / 5 / 15
15,052
538
23,502
20,764
16,433
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
sweboz
Scylla
20
12 / 1 / 11
15,575
556
34,853
21,504
6,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 7
12,931
462
19,445
21,059
9,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 8 / 6
11,269
402
5,107
16,697
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ElKaiser97
Tsukuyomi
18
4 / 6 / 5
12,030
430
11,959
24,791
11,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 8 / 2
13,003
464
15,900
21,964
11,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LittleAku
Cerberus
17
6 / 7 / 10
12,789
457
19,349
29,720
29,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
34
Kills
24
25
Deaths
34
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
5
7
2.5
L
1
8
6
0.5
L
Tsukuyomi
ElKaiser97
Tsukuyomi
4
6
5
1.08
W
Sun Wukong
FunnyStand1
Sun Wukong
7
4
18
4
L
4
8
2
0.63
W
Freya
Leffe1995
Freya
4
9
3
0.61
L
Cerberus
LittleAku
Cerberus
6
7
10
1.57
W
Yemoja
Tadberg
Yemoja
0
6
10
0.83
W
Bellona
nikprosto
Bellona
11
5
15
3.7
W
Scylla
sweboz
Scylla
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,602
Damage
71,760
116,916
Taken
114,231
61,085
Mitigated
69,188
34,419
Healing
32,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,445
6,880
1,357
3,897
21,059
9,766
1,096
11,050
10,008
0
65,364
L
5,107
1,591
2,150
3,319
16,697
7,176
516
5,359
11,338
52,547
0
L
Tsukuyomi
ElKaiser97
Tsukuyomi
11,959
2,135
0
4,223
24,791
11,352
969
9,059
15,732
0
99,077
W
Sun Wukong
FunnyStand1
Sun Wukong
16,905
3,926
0
6,453
25,651
14,527
1,064
9,029
16,552
0
98,772
L
15,900
919
0
8,701
21,964
11,718
2,141
10,746
11,218
73,062
0
W
Freya
Leffe1995
Freya
11,181
3,892
0
11,953
28,447
9,607
450
5,510
22,937
93,518
0
L
Cerberus
LittleAku
Cerberus
19,349
1,207
1,064
8,192
29,720
29,176
779
14,980
14,740
48,626
0
W
Yemoja
Tadberg
Yemoja
5,161
1,244
3,261
1,021
20,550
13,723
565
11,219
9,271
36,208
0
W
Bellona
nikprosto
Bellona
23,502
9,418
0
2,729
20,764
16,433
2,514
7,410
13,243
0
74,518
W
Scylla
sweboz
Scylla
34,853
5,009
0
9,002
21,504
6,795
2,001
9,607
11,776
119,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,503
Gold Earned
62,022
518
Minions Killed
543
0
Camps Cleared
0
2,358,223
Distance Traveled
2,322,773
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,931
462
101
4
0
464,968
2
L
Hel
11,269
402
100
4
0
408,169
0
L
Tsukuyomi
12,030
430
138
5
0
561,578
1
W
Sun Wukong
14,695
525
132
5
0
479,227
0
L
Anubis
13,003
464
134
5
0
381,896
2
W
Freya
12,498
446
94
3
0
463,723
2
L
Cerberus
12,789
457
70
3
0
506,162
3
W
Yemoja
11,683
417
52
2
0
410,457
2
W
Bellona
15,052
538
95
3
0
520,348
3
W
Scylla
15,575
556
145
5
0
484,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role