Player Matchup

Merlin
Merlin
Cannabss
Merlin
Level 12
God Stats
1W - 2L
1,457 SR
Queue Stats
4W - 13L
1,254 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DonkKongRO7
Tsukuyomi
Level 27
God Stats
27W - 31L
1,358 SR
Queue Stats
182W - 254L
1,243 Elo+
Party 1
Bellona
Bellona
GOD IRO7
Bellona
Level 62
God Stats
26W - 34L
1,342 SR
Queue Stats
339W - 506L
1,257 Elo+
Party 1
Yemoja
Yemoja
RodMotta
Yemoja
Level 27
God Stats
15W - 13L
1,664 SR
Queue Stats
244W - 332L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
shidokay
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,464 SR
1,321 Elo+

VS

Team Averages
Level 54
1,427 SR
1,387 Elo+
Pele
Pele
FateHatter
Pele
Level 63
God Stats
8W - 8L
1,399 SR
Queue Stats
87W - 107L
1,337 Elo+
Party 2
Artio
Artio
GobbiBTS
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RobsonFL22
Hou Yi
Level 47
God Stats
17W - 19L
1,310 SR
Queue Stats
26W - 33L
1,261 Elo+
Party 2
Cthulhu
Cthulhu
gibsonD2
Cthulhu
Level 64
God Stats
21W - 20L
1,427 SR
Queue Stats
85W - 106L
1,336 Elo+
Party 2
Freya
Freya
pavilhao-solido
Freya
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
415W - 394L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cannabss
Merlin
12
0 / 6 / 1
7,383
410
2,335
8,205
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
DonkKongRO7
Tsukuyomi
16
5 / 6 / 1
9,586
533
9,380
15,722
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
GOD IRO7
Bellona
12
0 / 4 / 1
7,795
433
6,168
13,366
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
RodMotta
Yemoja
12
1 / 7 / 1
8,236
458
5,439
11,752
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
shidokay
Cernunnos
11
0 / 8 / 1
7,002
389
8,564
12,354
3,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
10,808
600
8,706
14,018
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
GobbiBTS
Artio
16
2 / 2 / 2
9,533
530
7,309
12,302
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
RobsonFL22
Hou Yi
17
8 / 0 / 9
10,926
607
8,061
11,096
4,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
gibsonD2
Cthulhu
15
5 / 1 / 12
10,006
556
9,240
11,041
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 2 / 10
11,169
621
11,863
17,324
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
6
Kills
30
31
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cannabss
Merlin
0
6
1
0.08
L
Tsukuyomi
DonkKongRO7
Tsukuyomi
5
6
1
0.92
W
8
1
7
11.5
L
Bellona
GOD IRO7
Bellona
0
4
1
0.13
W
Artio
GobbiBTS
Artio
2
2
2
1.5
W
Hou Yi
RobsonFL22
Hou Yi
8
0
9
12.5
L
Yemoja
RodMotta
Yemoja
1
7
1
0.21
W
Cthulhu
gibsonD2
Cthulhu
5
1
12
11
W
7
2
10
6
L
Cernunnos
shidokay
Cernunnos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,886
Damage
45,179
61,399
Taken
65,781
28,920
Mitigated
37,483
12,942
Healing
34,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cannabss
Merlin
2,335
566
0
397
8,205
3,119
262
5,122
3,083
28,115
0
L
Tsukuyomi
DonkKongRO7
Tsukuyomi
9,380
2,277
0
4,963
15,722
7,120
0
5,175
10,472
0
71,222
W
8,706
1,964
0
6,509
14,018
5,140
1,897
575
13,443
0
66,754
L
Bellona
GOD IRO7
Bellona
6,168
1,884
0
3,507
13,366
7,755
755
6,865
5,901
0
37,708
W
Artio
GobbiBTS
Artio
7,309
646
61
5,061
12,302
13,619
1,068
0
12,302
37,971
0
W
Hou Yi
RobsonFL22
Hou Yi
8,061
4,892
0
6,862
11,096
4,188
4,541
1,969
9,047
0
53,209
L
Yemoja
RodMotta
Yemoja
5,439
779
1,003
718
11,752
7,277
0
6,755
4,997
18,089
0
W
Cthulhu
gibsonD2
Cthulhu
9,240
556
1,111
3,402
11,041
7,787
773
2,039
8,990
37,154
0
W
11,863
4,162
0
11,913
17,324
6,749
1,151
2,771
14,225
71,557
0
L
Cernunnos
shidokay
Cernunnos
8,564
4,360
0
2,354
12,354
3,649
195
3,820
8,534
0
42,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
52,442
380
Minions Killed
453
0
Camps Cleared
0
1,483,184
Distance Traveled
1,765,204
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,383
410
71
4
0
208,585
1
L
Tsukuyomi
9,586
533
124
7
0
368,157
3
W
Pele
10,808
600
116
6
0
414,427
2
L
Bellona
7,795
433
89
5
0
309,639
2
W
Artio
9,533
530
62
3
0
345,694
1
W
Hou Yi
10,926
607
105
6
0
350,803
5
L
Yemoja
8,236
458
29
2
0
312,170
4
W
Cthulhu
10,006
556
52
3
0
353,192
3
W
Freya
11,169
621
118
7
0
301,088
6
L
Cernunnos
7,002
389
67
4
0
284,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role