Player Matchup

Discordia
Discordia
CodyD93
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DjDraa
Tiamat
Level 143
God Stats
0W - 1L
1,649 SR
Queue Stats
73W - 46L
1,550 Elo+
Party 1
Bacchus
Bacchus
HyDRAAchRoniC
Bacchus
Level 160
God Stats
4W - 5L
1,565 SR
Queue Stats
192W - 206L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
LaLa DevilLuke
Gilgamesh
Level 150
God Stats
1W - 2L
1,847 SR
Queue Stats
96W - 74L
1,557 Elo+
Party 1
Medusa
Medusa
Ortz921
Medusa
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,529 Elo+
Party 1
Team Averages
Level 135
1,612 SR
1,537 Elo+

VS

Team Averages
Level 82
1,539 SR
1,449 Elo+
Xing Tian
Xing Tian
BlackIronJordan
Xing Tian
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BumTumblerMcgee
Gilgamesh
Level 123
God Stats
4W - 3L
1,593 SR
Queue Stats
33W - 48L
1,292 Elo+
Party 2
Chang'e
Chang'e
Lilvision
Chang'e
Level 17
God Stats
2W - 2L
1,448 SR
Queue Stats
23W - 17L
1,671 Elo+
Solo
Chernobog
Chernobog
Sθul
Chernobog
Level 44
God Stats
18W - 5L
1,654 SR
Queue Stats
101W - 86L
1,570 Elo+
Solo
Zeus
Zeus
pvtSALSA
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CodyD93
Discordia
15
1 / 8 / 4
9,199
613
12,765
11,132
3,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
DjDraa
Tiamat
18
5 / 6 / 5
11,708
781
19,463
19,189
15,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
17
4 / 7 / 5
11,668
778
9,883
18,399
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
LaLa DevilLuke
Gilgamesh
17
5 / 8 / 6
12,032
802
16,234
28,995
26,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Ortz921
Medusa
16
1 / 8 / 2
9,516
634
5,793
12,960
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackIronJordan
Xing Tian
18
4 / 1 / 23
13,043
870
12,160
16,917
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
BumTumblerMcgee
Gilgamesh
19
11 / 3 / 14
14,222
948
13,638
15,930
14,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Lilvision
Chang'e
19
5 / 3 / 14
12,267
818
17,480
15,424
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Sθul
Chernobog
18
7 / 5 / 20
12,908
861
17,256
17,342
7,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
10 / 4 / 14
13,125
875
15,959
11,755
5,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
122
16
Kills
37
37
Deaths
16
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BlackIronJordan
Xing Tian
4
1
23
15.5
W
Gilgamesh
BumTumblerMcgee
Gilgamesh
11
3
14
6
L
Discordia
CodyD93
Discordia
1
8
4
0.38
L
Tiamat
DjDraa
Tiamat
5
6
5
1.25
L
Bacchus
4
7
5
0.93
L
Gilgamesh
LaLa DevilLuke
Gilgamesh
5
8
6
1
W
Chang'e
Lilvision
Chang'e
5
3
14
4
L
Medusa
Ortz921
Medusa
1
8
2
0.25
W
Chernobog
Sθul
Chernobog
7
5
20
3.4
W
Zeus
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,138
Damage
76,493
90,675
Taken
77,368
74,873
Mitigated
54,205
10,909
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BlackIronJordan
Xing Tian
12,160
612
0
1,649
16,917
20,090
567
9,083
7,834
26,947
0
W
Gilgamesh
BumTumblerMcgee
Gilgamesh
13,638
4,629
0
208
15,930
14,102
965
8,763
7,167
0
28,749
L
Discordia
CodyD93
Discordia
12,765
488
0
816
11,132
3,966
16
6,448
4,600
27,880
0
L
Tiamat
DjDraa
Tiamat
19,463
1,312
208
5,467
19,189
15,902
18
10,691
8,138
48,349
0
L
Bacchus
9,883
413
0
882
18,399
22,903
0
7,063
11,073
24,397
0
L
Gilgamesh
LaLa DevilLuke
Gilgamesh
16,234
3,537
0
3,170
28,995
26,917
0
13,019
15,644
0
38,906
W
Chang'e
Lilvision
Chang'e
17,480
1,383
4,652
5,638
15,424
6,898
551
8,087
7,337
45,273
0
L
Medusa
Ortz921
Medusa
5,793
1,467
0
366
12,960
5,185
498
7,855
5,053
0
29,311
W
Chernobog
Sθul
Chernobog
17,256
10,811
0
2,947
17,342
7,438
1,935
10,737
6,605
0
35,894
W
Zeus
15,959
1,198
0
2,263
11,755
5,677
1,056
5,840
5,915
49,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
65,565
248
Minions Killed
314
11
Camps Cleared
5
1,173,574
Distance Traveled
1,389,083
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,043
870
41
3
0
305,194
0
W
Gilgamesh
14,222
948
39
3
2
312,256
1
L
Discordia
9,199
613
38
3
1
193,883
1
L
Tiamat
11,708
781
86
6
6
244,611
1
L
Bacchus
11,668
778
29
2
0
260,639
1
L
Gilgamesh
12,032
802
40
3
2
271,546
1
W
Chang'e
12,267
818
102
7
0
278,191
2
L
Medusa
9,516
634
55
4
2
202,895
0
W
Chernobog
12,908
861
42
3
2
255,774
0
W
Zeus
13,125
875
90
6
1
237,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role