Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Alvin29785
Skadi
Level 86
God Stats
15W - 25L
1,442 SR
Queue Stats
133W - 153L
1,429 Elo+
Solo
Ymir
Ymir
Moham_6_9
Ymir
Level 51
God Stats
8W - 4L
1,696 SR
Queue Stats
21W - 21L
1,433 Elo+
Party 3
Ah Puch
Ah Puch
ThamiReyes
Ah Puch
Level 126
God Stats
9W - 5L
1,366 SR
Queue Stats
122W - 132L
1,480 Elo+
Solo
Nemesis
Nemesis
tHaNa-O-LanTeRn
Nemesis
Level 126
God Stats
6W - 2L
1,790 SR
Queue Stats
174W - 99L
1,668 Elo+
Party 3
Team Averages
Level 90
1,559 SR
1,502 Elo+

VS

Team Averages
Level 91
1,362 SR
1,400 Elo+
Medusa
Medusa
Bradz2Bradz
Medusa
Level 108
God Stats
8W - 9L
1,450 SR
Queue Stats
155W - 156L
1,452 Elo+
Party 2
King Arthur
King Arthur
Last Meta
King Arthur
Level 69
God Stats
3W - 6L
1,308 SR
Queue Stats
201W - 244L
1,321 Elo+
Party 1
Discordia
Discordia
Last Pyromaniac
Discordia
Level 85
God Stats
2W - 3L
1,452 SR
Queue Stats
290W - 308L
1,354 Elo+
Party 1
Fenrir
Fenrir
Zootedslime
Fenrir
Level 83
God Stats
2W - 7L
1,121 SR
Queue Stats
272W - 293L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
cannybelieveit
Sylvanus
Level 109
God Stats
8W - 10L
1,478 SR
Queue Stats
192W - 198L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 9 / 10
8,942
447
13,191
14,866
3,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
15
1 / 7 / 2
9,374
469
5,381
11,816
3,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
4 / 7 / 11
9,704
485
8,994
18,255
8,278
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
ThamiReyes
Ah Puch
16
5 / 2 / 2
10,131
507
10,080
11,414
4,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 2 / 6
13,836
692
25,646
15,838
8,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 6 / 7
10,937
547
13,307
16,250
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Last Meta
King Arthur
13
1 / 7 / 2
8,447
422
4,184
16,102
11,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Last Pyromaniac
Discordia
16
5 / 5 / 4
9,931
497
11,184
11,206
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
8 / 6 / 6
10,800
540
12,327
19,230
8,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
6 / 6 / 12
10,120
506
11,692
20,976
22,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
58
30
Kills
27
27
Deaths
30
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
9
10
0.56
W
Skadi
1
7
2
0.29
L
Medusa
7
6
7
1.75
L
King Arthur
Last Meta
King Arthur
1
7
2
0.29
L
Discordia
Last Pyromaniac
Discordia
5
5
4
1.4
W
Ymir
4
7
11
1.36
W
Ah Puch
ThamiReyes
Ah Puch
5
2
2
3
L
Fenrir
8
6
6
1.83
L
Sylvanus
6
6
12
2
W
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,292
Damage
52,694
72,189
Taken
83,764
28,514
Mitigated
53,664
18,496
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,191
1,995
621
2,848
14,866
3,891
0
7,089
7,157
50,748
0
W
Skadi
5,381
2,651
294
2,860
11,816
3,232
1,088
1,652
10,114
0
57,502
L
Medusa
13,307
6,641
0
2,803
16,250
6,015
941
3,342
12,908
0
72,454
L
King Arthur
Last Meta
King Arthur
4,184
334
0
1,190
16,102
11,867
0
7,933
8,169
0
35,334
L
Discordia
Last Pyromaniac
Discordia
11,184
1,027
0
1,456
11,206
4,397
0
4,514
6,692
61,098
0
W
Ymir
8,994
2,113
0
2,226
18,255
8,278
0
9,239
8,782
23,547
0
W
Ah Puch
ThamiReyes
Ah Puch
10,080
1,213
267
6,086
11,414
4,784
378
744
10,610
54,081
0
L
Fenrir
12,327
3,966
0
5,641
19,230
8,454
0
6,921
12,309
0
52,235
L
Sylvanus
11,692
2,767
1,550
3,492
20,976
22,931
242
9,555
11,421
34,051
0
W
25,646
19,643
0
3,294
15,838
8,329
0
3,108
12,650
0
116,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
50,235
446
Minions Killed
442
0
Camps Cleared
0
1,723,780
Distance Traveled
1,689,043
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,942
447
74
4
0
319,087
2
W
Skadi
9,374
469
102
5
0
316,962
0
L
Medusa
10,937
547
123
6
0
331,655
1
L
King Arthur
8,447
422
93
5
0
326,140
3
L
Discordia
9,931
497
107
5
0
330,667
1
W
Ymir
9,704
485
32
2
0
341,312
4
W
Ah Puch
10,131
507
90
5
0
303,227
3
L
Fenrir
10,800
540
77
4
0
378,231
2
L
Sylvanus
10,120
506
42
2
0
322,350
6
W
Nemesis
13,836
692
148
7
0
443,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role