Player Matchup

Gilgamesh
Gilgamesh
BigUnHealthy MF
Gilgamesh
Level 160
God Stats
4W - 6L
1,715 SR
Queue Stats
44W - 44L
1,507 Elo+
Party 1
Zeus
Zeus
ImFoxyGranpa
Zeus
Level 155
God Stats
1W - 0L
1,591 SR
Queue Stats
6W - 5L
1,235 Elo+
Party 1
Hou Yi
Hou Yi
KamikazeDatOh
Hou Yi
Level 160
God Stats
22W - 27L
1,552 SR
Queue Stats
536W - 500L
1,560 Elo+
Party 1
Nemesis
Nemesis
RealMour
Nemesis
Level 61
God Stats
4W - 0L
1,841 SR
Queue Stats
68W - 35L
1,676 Elo+
Party 1
Merlin
Merlin
Zedula
Merlin
Level 150
God Stats
3W - 0L
1,761 SR
Queue Stats
5W - 3L
1,473 Elo+
Party 1
Team Averages
Level 137
1,692 SR
1,490 Elo+

VS

Team Averages
Level 105
1,495 SR
1,498 Elo+
Kukulkan
Kukulkan
BackwardQuil
Kukulkan
Level 136
God Stats
1W - 3L
1,509 SR
Queue Stats
125W - 123L
1,546 Elo+
Party 2
Ymir
Ymir
Daggermouth1234
Ymir
Level 129
God Stats
2W - 3L
1,708 SR
Queue Stats
26W - 24L
1,522 Elo+
Solo
Tyr
Tyr
Robotduck3
Tyr
Level 99
God Stats
5W - 14L
1,353 SR
Queue Stats
157W - 124L
1,478 Elo+
Solo
Chernobog
Chernobog
Saangrel
Chernobog
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,546 Elo+
Party 2
Mercury
Mercury
TheRealOrmani
Mercury
Level 68
God Stats
1W - 1L
1,407 SR
Queue Stats
14W - 27L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigUnHealthy MF
Gilgamesh
13
3 / 0 / 11
8,107
811
7,388
8,668
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 2 / 11
8,693
869
12,370
4,766
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 9
8,883
888
7,393
7,539
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RealMour
Nemesis
15
8 / 1 / 7
9,224
922
8,917
7,124
5,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Zedula
Merlin
14
3 / 1 / 13
8,557
856
5,073
4,712
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BackwardQuil
Kukulkan
13
1 / 3 / 1
6,886
689
4,665
4,793
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 2
6,581
658
6,165
14,824
6,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 5 / 3
5,970
597
3,942
10,825
4,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Saangrel
Chernobog
13
1 / 2 / 3
6,852
685
5,410
8,532
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
12
2 / 7 / 2
7,338
734
4,318
9,664
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
25
Kills
5
5
Deaths
25
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BackwardQuil
Kukulkan
1
3
1
0.5
W
Gilgamesh
BigUnHealthy MF
Gilgamesh
3
0
11
8.5
L
1
8
2
0.25
W
5
2
11
5.25
W
6
1
9
10.5
W
Nemesis
RealMour
Nemesis
8
1
7
11.5
L
0
5
3
0.3
L
Chernobog
Saangrel
Chernobog
1
2
3
1.25
L
Mercury
2
7
2
0.43
W
Merlin
Zedula
Merlin
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
24,500
32,809
Taken
48,638
19,587
Mitigated
19,783
5,031
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BackwardQuil
Kukulkan
4,665
323
0
266
4,793
1,755
0
2,197
2,533
16,477
0
W
Gilgamesh
BigUnHealthy MF
Gilgamesh
7,388
1,657
0
921
8,668
7,463
295
2,889
5,569
0
16,572
L
6,165
768
0
962
14,824
6,600
0
5,725
8,719
16,874
0
W
12,370
827
0
767
4,766
1,795
625
1,698
3,068
30,281
0
W
7,393
3,283
0
1,255
7,539
3,264
12
3,111
4,258
0
21,906
W
Nemesis
RealMour
Nemesis
8,917
4,243
0
1,119
7,124
5,256
322
1,825
5,194
0
22,368
L
3,942
415
0
569
10,825
4,067
0
4,115
6,482
0
10,140
L
Chernobog
Saangrel
Chernobog
5,410
2,844
0
1,374
8,532
3,373
1
1,978
6,439
0
18,818
L
Mercury
4,318
1,480
0
106
9,664
3,988
0
2,808
6,659
0
14,182
W
Merlin
Zedula
Merlin
5,073
212
0
969
4,712
1,809
554
1,007
3,655
26,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
33,627
212
Minions Killed
158
12
Camps Cleared
2
963,307
Distance Traveled
891,971
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,886
689
35
4
0
189,750
6
W
Gilgamesh
8,107
811
22
2
4
205,106
1
L
Ymir
6,581
658
23
2
1
154,086
0
W
Zeus
8,693
869
55
6
2
162,998
0
W
Hou Yi
8,883
888
41
4
1
181,639
2
W
Nemesis
9,224
922
38
4
5
213,912
2
L
Tyr
5,970
597
24
2
0
185,038
0
L
Chernobog
6,852
685
44
4
0
183,842
3
L
Mercury
7,338
734
32
3
1
179,255
2
W
Merlin
8,557
856
56
6
0
199,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role