Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BowToGems
Fenrir
Level 49
God Stats
11W - 7L
1,500 SR
Queue Stats
471W - 500L
1,396 Elo+
Party 3
Apollo
Apollo
GumboNovix
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
SlimeDaddy
Skadi
Level 42
God Stats
18W - 13L
1,518 SR
Queue Stats
392W - 610L
1,385 Elo+
Party 2
Chang'e
Chang'e
dante123789
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 108L
1,455 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,447 Elo+

VS

Team Averages
Level 42
1,539 SR
1,400 Elo+
Medusa
Medusa
Destroy3d
Medusa
Level 82
God Stats
1W - 2L
1,689 SR
Queue Stats
112W - 180L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Leafstrom
Gilgamesh
Level 38
God Stats
7W - 4L
1,580 SR
Queue Stats
51W - 49L
1,490 Elo+
Solo
Yemoja
Yemoja
SunkenShot
Yemoja
Level 19
God Stats
7W - 9L
1,479 SR
Queue Stats
72W - 75L
1,392 Elo+
Party 4
Scylla
Scylla
markusXVI
Scylla
Level 28
God Stats
74W - 74L
1,478 SR
Queue Stats
309W - 390L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xYzPlayz
Tsukuyomi
Level 45
God Stats
3W - 3L
1,468 SR
Queue Stats
84W - 112L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 1 / 4
9,429
589
11,336
10,577
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
BowToGems
Fenrir
12
2 / 0 / 5
7,641
478
4,017
9,137
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
GumboNovix
Apollo
16
2 / 3 / 3
9,352
585
7,396
12,224
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
12
4 / 3 / 6
7,613
476
5,633
8,032
2,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dante123789
Chang'e
12
1 / 3 / 7
8,072
505
5,002
8,490
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Destroy3d
Medusa
14
6 / 2 / 0
8,555
535
6,700
10,582
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Leafstrom
Gilgamesh
16
2 / 2 / 1
9,231
577
8,910
14,026
7,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
SunkenShot
Yemoja
11
0 / 2 / 6
7,559
472
4,620
7,816
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
markusXVI
Scylla
11
2 / 5 / 1
6,860
429
6,300
8,976
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xYzPlayz
Tsukuyomi
9
0 / 6 / 5
6,359
397
4,214
8,598
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
10
10
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
4
10
W
Fenrir
BowToGems
Fenrir
2
0
5
4.5
L
Medusa
Destroy3d
Medusa
6
2
0
3
W
Apollo
GumboNovix
Apollo
2
3
3
1.17
L
Gilgamesh
Leafstrom
Gilgamesh
2
2
1
1.25
W
Skadi
4
3
6
2.33
L
Yemoja
SunkenShot
Yemoja
0
2
6
1.5
W
Chang'e
dante123789
Chang'e
1
3
7
1.5
L
Scylla
markusXVI
Scylla
2
5
1
0.5
L
Tsukuyomi
xYzPlayz
Tsukuyomi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
30,744
48,460
Taken
49,998
18,844
Mitigated
22,194
22,837
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,336
1,478
247
6,366
10,577
4,613
1,160
4,025
6,263
64,632
0
W
Fenrir
BowToGems
Fenrir
4,017
692
0
4,980
9,137
3,106
564
1,749
7,236
0
28,691
L
Medusa
Destroy3d
Medusa
6,700
3,778
0
3,685
10,582
3,524
662
3,174
7,408
0
47,841
W
Apollo
GumboNovix
Apollo
7,396
4,892
0
5,591
12,224
5,224
3,091
155
12,069
0
65,701
L
Gilgamesh
Leafstrom
Gilgamesh
8,910
1,658
0
4,506
14,026
7,281
0
1,142
12,884
0
63,515
W
Skadi
5,633
2,860
0
1,910
8,032
2,094
1,029
1,330
6,676
0
29,664
L
Yemoja
SunkenShot
Yemoja
4,620
1,153
2,751
1,272
7,816
5,439
330
3,525
4,291
19,470
0
W
Chang'e
dante123789
Chang'e
5,002
624
1,680
2,063
8,490
3,807
432
3,136
5,296
22,460
0
L
Scylla
markusXVI
Scylla
6,300
1,039
0
1,760
8,976
2,862
702
5,339
3,637
36,098
0
L
Tsukuyomi
xYzPlayz
Tsukuyomi
4,214
993
0
1,217
8,598
3,088
243
3,158
5,440
0
25,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
38,564
384
Minions Killed
341
0
Camps Cleared
0
1,443,471
Distance Traveled
1,435,495
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,429
589
121
8
0
288,348
2
W
Fenrir
7,641
478
51
3
0
338,662
0
L
Medusa
8,555
535
81
5
0
291,069
1
W
Apollo
9,352
585
134
8
0
270,740
0
L
Gilgamesh
9,231
577
120
8
0
339,738
3
W
Skadi
7,613
476
48
3
0
275,788
2
L
Yemoja
7,559
472
24
2
0
300,903
4
W
Chang'e
8,072
505
30
2
0
269,933
0
L
Scylla
6,860
429
69
4
0
244,548
0
L
Tsukuyomi
6,359
397
47
3
0
259,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role