Player Matchup

Zeus
Zeus
ContinuousCohort
Zeus
Level 143
God Stats
10W - 9L
1,630 SR
Queue Stats
416W - 379L
1,610 Elo+
Party 1
Bacchus
Bacchus
CorporateSloth
Bacchus
Level 73
God Stats
1W - 2L
1,550 SR
Queue Stats
183W - 142L
1,650 Elo+
Party 1
Hun Batz
Hun Batz
EndlessLegion
Hun Batz
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 301L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
KILLERBEEX1
Gilgamesh
Level 39
God Stats
17W - 12L
1,814 SR
Queue Stats
115W - 101L
1,547 Elo+
Solo
Cernunnos
Cernunnos
medicineseller
Cernunnos
Level 24
God Stats
1W - 2L
1,787 SR
Queue Stats
103W - 69L
1,734 Elo+
Party 1
Team Averages
Level 81
1,656 SR
1,632 Elo+

VS

Team Averages
Level 52
1,630 SR
1,602 Elo+
Nox
Nox
Ashalar
Nox
Level 47
God Stats
7W - 5L
1,649 SR
Queue Stats
196W - 176L
1,658 Elo+
Solo
Ratatoskr
Ratatoskr
DirtyDovah
Ratatoskr
Level 37
God Stats
3W - 0L
1,735 SR
Queue Stats
185W - 144L
1,631 Elo+
Solo
Zeus
Zeus
GTupac
Zeus
Level 37
God Stats
47W - 39L
1,621 SR
Queue Stats
108W - 121L
1,587 Elo+
Solo
Neith
Neith
HadesHairyLog
Neith
Level 28
God Stats
31W - 34L
1,607 SR
Queue Stats
80W - 87L
1,493 Elo+
Party 2
Athena
Athena
HornyTyranasuar
Athena
Level 113
God Stats
3W - 5L
1,536 SR
Queue Stats
329W - 287L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,325
549
8,591
9,574
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
6,736
396
4,784
9,781
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
EndlessLegion
Hun Batz
15
5 / 3 / 2
9,059
533
8,309
12,429
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
KILLERBEEX1
Gilgamesh
13
6 / 5 / 3
8,554
503
10,722
16,299
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
medicineseller
Cernunnos
13
1 / 4 / 0
8,166
480
3,197
7,672
2,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 3 / 6
8,862
521
7,035
9,476
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
DirtyDovah
Ratatoskr
15
8 / 5 / 5
9,847
579
6,270
11,512
5,548
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
GTupac
Zeus
15
2 / 7 / 3
9,066
533
10,992
12,248
4,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 1
9,765
574
6,116
10,275
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 8
10,592
623
9,912
13,380
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
16
Kills
24
24
Deaths
16
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
2
3
6
1.67
L
3
6
4
0.83
L
1
6
1
0.25
W
Ratatoskr
DirtyDovah
Ratatoskr
8
5
5
2.1
L
Hun Batz
EndlessLegion
Hun Batz
5
3
2
2
W
Zeus
GTupac
Zeus
2
7
3
0.5
W
4
1
1
4.5
W
8
0
8
12
L
Gilgamesh
KILLERBEEX1
Gilgamesh
6
5
3
1.5
L
Cernunnos
medicineseller
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
40,325
55,755
Taken
56,891
24,984
Mitigated
31,257
14,144
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
7,035
590
0
1,444
9,476
4,231
0
5,459
4,017
53,978
0
L
8,591
536
0
1,815
9,574
3,265
0
4,967
4,337
64,190
0
L
4,784
491
0
1,591
9,781
7,346
0
5,564
4,127
18,223
0
W
Ratatoskr
DirtyDovah
Ratatoskr
6,270
1,705
0
3,217
11,512
5,548
0
2,451
9,061
0
53,251
L
Hun Batz
EndlessLegion
Hun Batz
8,309
3,739
0
3,737
12,429
5,586
0
4,995
7,370
0
55,623
W
Zeus
GTupac
Zeus
10,992
2,853
84
5,128
12,248
4,735
1,170
470
11,778
45,293
0
W
6,116
3,414
0
5,519
10,275
4,188
2,656
249
10,026
0
77,059
W
9,912
3,176
0
2,176
13,380
12,555
0
4,854
8,526
34,304
0
L
Gilgamesh
KILLERBEEX1
Gilgamesh
10,722
3,034
0
5,315
16,299
6,348
204
10,687
5,520
108
41,560
L
Cernunnos
medicineseller
Cernunnos
3,197
1,400
0
1,686
7,672
2,439
1,202
1,210
6,462
0
39,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
48,132
432
Minions Killed
469
0
Camps Cleared
0
1,483,407
Distance Traveled
1,518,876
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,862
521
113
7
0
294,362
0
L
Zeus
9,325
549
142
8
0
276,647
3
L
Bacchus
6,736
396
25
1
0
312,074
4
W
Ratatoskr
9,847
579
100
6
0
310,321
2
L
Hun Batz
9,059
533
105
6
0
359,838
5
W
Zeus
9,066
533
84
5
0
265,737
7
W
Neith
9,765
574
131
8
0
273,903
2
W
Athena
10,592
623
41
2
0
374,553
7
L
Gilgamesh
8,554
503
83
5
0
288,243
8
L
Cernunnos
8,166
480
77
5
0
246,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role