Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ranjaru
King Arthur
Level 25
God Stats
19W - 7L
1,980 SR
Queue Stats
60W - 40L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sideswipe772
Ah Muzen Cab
Level 18
God Stats
9W - 4L
1,680 SR
Queue Stats
45W - 38L
1,570 Elo+
Solo
Mercury
Mercury
Tortuga_artica13
Mercury
Level 20
God Stats
1W - 1L
1,273 SR
Queue Stats
72W - 87L
1,523 Elo+
Solo
Izanami
Izanami
xTCAx_CaRnAgE
Izanami
Level 24
God Stats
5W - 4L
1,611 SR
Queue Stats
15W - 18L
1,584 Elo+
Solo
Team Averages
Level 23
1,609 SR
1,547 Elo+

VS

Team Averages
Level 22
1,739 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Bronzemonkey570
Sun Wukong
Level 14
God Stats
9W - 4L
1,781 SR
Queue Stats
23W - 15L
1,504 Elo+
Solo
Bastet
Bastet
Olecram3487
Bastet
Level 24
God Stats
9W - 2L
1,882 SR
Queue Stats
62W - 46L
1,807 Elo+
Solo
Medusa
Medusa
Urabrasque
Medusa
Level 29
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
driiigo
Nu Wa
Level 18
God Stats
5W - 4L
1,606 SR
Queue Stats
10W - 11L
1,381 Elo+
Solo
Ymir
Ymir
silent_reaperr24
Ymir
Level 26
God Stats
2W - 3L
1,779 SR
Queue Stats
232W - 208L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 4 / 3
10,478
582
8,796
8,958
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ranjaru
King Arthur
18
5 / 3 / 2
11,297
628
12,182
14,977
9,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Sideswipe772
Ah Muzen Cab
18
8 / 1 / 4
11,008
612
15,555
12,379
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 5 / 3
10,621
590
10,135
15,134
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
11
0 / 7 / 2
7,483
416
2,816
12,541
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bronzemonkey570
Sun Wukong
10
1 / 5 / 3
7,251
403
2,189
10,746
5,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
16
6 / 5 / 6
10,173
565
10,268
15,055
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Urabrasque
Medusa
16
7 / 4 / 0
10,043
558
10,066
13,229
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
driiigo
Nu Wa
15
2 / 6 / 7
9,145
508
12,608
10,191
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 2
7,875
438
1,013
18,420
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
27
Kills
17
20
Deaths
27
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
4
3
2.13
L
Sun Wukong
Bronzemonkey570
Sun Wukong
1
5
3
0.5
L
Bastet
6
5
6
1.8
W
King Arthur
Ranjaru
King Arthur
5
3
2
2
W
Ah Muzen Cab
Sideswipe772
Ah Muzen Cab
8
1
4
10
W
7
5
3
1.7
L
Medusa
Urabrasque
Medusa
7
4
0
1.75
L
Nu Wa
driiigo
Nu Wa
2
6
7
0.92
L
1
7
2
0.29
W
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,484
Damage
36,144
63,989
Taken
67,641
25,216
Mitigated
35,982
17,681
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,796
487
0
1,723
8,958
2,541
397
3,649
5,061
55,251
0
L
Sun Wukong
Bronzemonkey570
Sun Wukong
2,189
565
0
2,190
10,746
5,739
0
370
10,370
0
21,181
L
Bastet
10,268
4,024
0
3,136
15,055
8,149
0
2,128
12,717
0
60,101
W
King Arthur
Ranjaru
King Arthur
12,182
1,594
0
3,731
14,977
9,983
0
1,921
12,939
0
84,282
W
Ah Muzen Cab
Sideswipe772
Ah Muzen Cab
15,555
8,212
0
5,747
12,379
4,592
952
1,687
10,602
0
83,304
W
10,135
6,302
0
4,495
15,134
4,831
287
3,697
11,225
0
72,395
L
Medusa
Urabrasque
Medusa
10,066
4,300
0
2,568
13,229
5,047
2,253
451
12,778
0
64,920
L
Nu Wa
driiigo
Nu Wa
12,608
2,070
231
1,655
10,191
3,923
1,115
5,271
4,560
53,985
0
L
1,013
401
0
526
18,420
13,124
217
0
18,420
26,967
0
W
Izanami
2,816
1,627
0
1,985
12,541
3,269
93
1,916
10,541
0
43,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,887
Gold Earned
44,487
639
Minions Killed
402
0
Camps Cleared
0
1,640,915
Distance Traveled
1,511,380
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,478
582
115
6
0
308,665
4
L
Sun Wukong
7,251
403
42
2
0
215,054
1
L
Bastet
10,173
565
100
6
0
380,993
2
W
King Arthur
11,297
628
177
10
0
354,473
1
W
Ah Muzen Cab
11,008
612
135
8
0
316,396
3
W
Mercury
10,621
590
139
8
0
371,520
2
L
Medusa
10,043
558
123
7
0
313,849
2
L
Nu Wa
9,145
508
92
5
0
300,300
10
L
Ymir
7,875
438
45
3
0
301,184
1
W
Izanami
7,483
416
73
4
0
289,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role