Player Matchup

Freya
Freya
A-AE01
Freya
Level 49
God Stats
7W - 33L
1,298 SR
Queue Stats
8W - 67L
1,071 Elo+
Party 2
Izanami
Izanami
Alwaysuptown
Izanami
Level 63
God Stats
0W - 2L
1,585 SR
Queue Stats
9W - 86L
1,045 Elo+
Party 2
Nike
Nike
MrBlackPhantom
Nike
Level 42
God Stats
7W - 39L
1,138 SR
Queue Stats
12W - 82L
1,075 Elo+
Party 2
Gilgamesh
Gilgamesh
coolAyomide77
Gilgamesh
Level 49
God Stats
1W - 2L
1,274 SR
Queue Stats
17W - 99L
1,151 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hustlrr__
Tsukuyomi
Level 42
God Stats
11W - 40L
1,282 SR
Queue Stats
13W - 83L
1,129 Elo+
Party 2
Team Averages
Level 49
1,315 SR
1,094 Elo+

VS

Team Averages
Level 84
1,578 SR
1,444 Elo+
Discordia
Discordia
BuCkeD OuT
Discordia
Level 72
God Stats
7W - 1L
1,736 SR
Queue Stats
307W - 311L
1,427 Elo+
Party 1
Nike
Nike
F4rt bUcK3T
Nike
Level 69
God Stats
5W - 4L
1,510 SR
Queue Stats
410W - 412L
1,434 Elo+
Party 1
Achilles
Achilles
Triksy-_-
Achilles
Level 107
God Stats
44W - 52L
1,509 SR
Queue Stats
515W - 458L
1,456 Elo+
Party 3
Pele
Pele
XxSLICKYNICKIExX
Pele
Level 89
God Stats
14W - 19L
1,384 SR
Queue Stats
491W - 435L
1,436 Elo+
Party 3
Izanami
Izanami
coldice098
Izanami
Level 85
God Stats
38W - 21L
1,753 SR
Queue Stats
620W - 562L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
A-AE01
Freya
16
1 / 4 / 5
9,963
415
6,813
14,801
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Alwaysuptown
Izanami
16
1 / 9 / 3
10,039
418
8,429
17,795
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 11 / 1
9,178
382
7,261
20,740
8,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
coolAyomide77
Gilgamesh
15
3 / 9 / 2
10,454
436
13,732
23,948
16,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
hustlrr__
Tsukuyomi
17
4 / 9 / 1
10,709
446
11,828
20,069
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuCkeD OuT
Discordia
20
7 / 0 / 10
14,192
591
19,027
7,735
3,200
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 0 / 8
15,429
643
16,549
25,690
22,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Triksy-_-
Achilles
18
6 / 2 / 14
12,357
515
10,158
18,743
25,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 5 / 15
12,652
527
12,300
20,877
16,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
coldice098
Izanami
20
15 / 3 / 4
15,503
646
17,794
22,180
9,390
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
42
42
Deaths
10
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Freya
A-AE01
Freya
1
4
5
0.88
L
Izanami
Alwaysuptown
Izanami
1
9
3
0.28
W
Discordia
BuCkeD OuT
Discordia
7
0
10
12
W
10
0
8
14
L
1
11
1
0.14
W
Achilles
Triksy-_-
Achilles
6
2
14
6.5
W
4
5
15
2.3
W
Izanami
coldice098
Izanami
15
3
4
5.67
L
Gilgamesh
coolAyomide77
Gilgamesh
3
9
2
0.44
L
Tsukuyomi
hustlrr__
Tsukuyomi
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,063
Damage
75,828
97,353
Taken
95,225
44,333
Mitigated
76,440
14,642
Healing
43,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
A-AE01
Freya
6,813
3,004
0
1,687
14,801
5,247
1,084
4,999
9,344
43,092
0
L
Izanami
Alwaysuptown
Izanami
8,429
4,837
0
4,689
17,795
5,634
59
1,938
15,755
0
63,273
W
Discordia
BuCkeD OuT
Discordia
19,027
1,118
223
4,050
7,735
3,200
2,829
1,493
6,242
104,639
0
W
16,549
1,669
0
11,678
25,690
22,372
699
3,865
21,825
17,163
102,798
L
7,261
915
0
2,067
20,740
8,837
927
4,359
16,303
2,729
33,684
W
Achilles
Triksy-_-
Achilles
10,158
3,053
860
6,857
18,743
25,437
220
3,052
15,691
0
49,958
W
12,300
2,527
0
9,693
20,877
16,041
2,292
2,527
18,350
0
92,873
W
Izanami
coldice098
Izanami
17,794
12,490
0
10,018
22,180
9,390
4,437
2,632
19,548
0
132,427
L
Gilgamesh
coolAyomide77
Gilgamesh
13,732
2,947
561
2,734
23,948
16,779
912
6,062
17,263
0
50,524
L
Tsukuyomi
hustlrr__
Tsukuyomi
11,828
1,385
0
2,904
20,069
7,836
0
3,688
16,220
0
64,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
70,133
386
Minions Killed
745
0
Camps Cleared
0
2,146,959
Distance Traveled
2,314,945
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,963
415
57
2
0
430,377
0
L
Izanami
10,039
418
110
5
0
434,753
0
W
Discordia
14,192
591
183
8
0
483,316
4
W
Nike
15,429
643
212
9
0
505,683
6
L
Nike
9,178
382
55
2
0
379,104
0
W
Achilles
12,357
515
54
2
0
500,851
3
W
Pele
12,652
527
110
5
0
400,632
0
W
Izanami
15,503
646
186
8
0
424,463
3
L
Gilgamesh
10,454
436
75
3
0
442,006
2
L
Tsukuyomi
10,709
446
89
4
0
460,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role