Player Matchup

Fenrir
Fenrir
CallMeMurk
Fenrir
Level 15
God Stats
3W - 6L
1,413 SR
Queue Stats
57W - 56L
1,204 Elo+
Party 2
Baron Samedi
Baron Samedi
CanadasfinestxX
Baron Samedi
Level 53
God Stats
7W - 9L
1,261 SR
Queue Stats
61W - 86L
1,169 Elo+
Party 2
Sylvanus
Sylvanus
xG MentaLMidgeT
Sylvanus
Level 102
God Stats
8W - 16L
1,396 SR
Queue Stats
241W - 359L
1,317 Elo+
Party 2
Team Averages
Level 57
1,357 SR
1,230 Elo+

VS

Team Averages
Level 33
1,527 SR
1,396 Elo+
Chaac
Chaac
Netollo
Chaac
Level 68
God Stats
5W - 4L
1,682 SR
Queue Stats
163W - 159L
1,530 Elo+
Party 1
Fenrir
Fenrir
Spenatol 420
Fenrir
Level 17
God Stats
9W - 12L
1,399 SR
Queue Stats
33W - 54L
1,342 Elo+
Party 1
Anubis
Anubis
tionald
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CallMeMurk
Fenrir
17
4 / 12 / 7
14,278
621
13,466
23,194
10,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
CanadasfinestxX
Baron Samedi
16
3 / 11 / 10
14,079
612
16,024
28,168
11,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
18
8 / 7 / 7
15,600
678
12,243
35,079
36,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Netollo
Chaac
20
9 / 2 / 15
15,858
689
26,570
21,334
31,299
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
18
8 / 5 / 16
15,809
687
14,635
15,739
7,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
tionald
Anubis
20
13 / 9 / 14
17,604
765
32,695
23,998
11,906
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
15
Kills
30
30
Deaths
16
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CallMeMurk
Fenrir
4
12
7
0.63
L
Baron Samedi
CanadasfinestxX
Baron Samedi
3
11
10
0.73
W
Chaac
Netollo
Chaac
9
2
15
8.25
W
Fenrir
8
5
16
3.2
W
Anubis
tionald
Anubis
13
9
14
2.22
L
Sylvanus
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
73,900
86,441
Taken
61,071
59,068
Mitigated
50,898
28,620
Healing
21,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CallMeMurk
Fenrir
13,466
2,832
0
1,303
23,194
10,727
0
11,937
11,257
196
26,946
L
Baron Samedi
CanadasfinestxX
Baron Samedi
16,024
3,136
1,909
7,784
28,168
11,398
0
8,699
19,469
72,343
0
W
Chaac
Netollo
Chaac
26,570
6,091
0
10,483
21,334
31,299
477
11,280
9,509
976
88,925
W
Fenrir
14,635
6,018
0
1,182
15,739
7,693
1,144
7,173
8,566
0
35,978
W
Anubis
tionald
Anubis
32,695
993
0
10,251
23,998
11,906
1,716
10,042
13,584
121,657
0
L
Sylvanus
12,243
1,969
4,276
13,348
35,079
36,943
0
13,052
22,027
34,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
49,271
161
Minions Killed
270
0
Camps Cleared
0
980,521
Distance Traveled
1,141,862
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,278
621
33
1
0
369,827
5
L
Baron Samedi
14,079
612
76
3
0
316,091
7
W
Chaac
15,858
689
98
4
0
443,245
3
W
Fenrir
15,809
687
37
2
0
415,123
1
W
Anubis
17,604
765
135
6
0
283,494
4
L
Sylvanus
15,600
678
52
2
0
294,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role