Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Lightshadow01
Ne Zha
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 157L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
Prince of Chain
Gilgamesh
Level 91
God Stats
6W - 6L
1,800 SR
Queue Stats
114W - 120L
1,581 Elo+
Party 2
Sobek
Sobek
Turtelinni
Sobek
Level 124
God Stats
4W - 6L
1,644 SR
Queue Stats
15W - 21L
1,498 Elo+
Party 2
Chiron
Chiron
vixblood
Chiron
Level 66
God Stats
3W - 4L
1,451 SR
Queue Stats
38W - 38L
1,604 Elo+
Party 2
Team Averages
Level 112
1,579 SR
1,547 Elo+

VS

Team Averages
Level 91
1,484 SR
1,463 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DestinyFailuree
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Exiled-_-Pharaoh
Gilgamesh
Level 89
God Stats
14W - 16L
1,461 SR
Queue Stats
336W - 393L
1,373 Elo+
Solo
Nu Wa
Nu Wa
geronamo
Nu Wa
Level 86
God Stats
37W - 38L
1,458 SR
Queue Stats
464W - 536L
1,444 Elo+
Solo
Pele
Pele
larryespencer
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
7 / 1 / 1
6,724
672
6,284
4,642
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 2
5,930
593
1,836
5,897
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Prince of Chain
Gilgamesh
11
7 / 0 / 2
6,602
660
6,730
6,841
3,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
9
1 / 1 / 5
5,024
502
1,599
6,662
2,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
vixblood
Chiron
10
5 / 0 / 7
6,360
636
4,465
3,069
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 5 / 1
4,328
433
2,519
5,584
1,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 5 / 2
5,255
526
2,973
5,992
1,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
8
0 / 7 / 1
5,153
515
3,624
9,107
4,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
geronamo
Nu Wa
9
1 / 1 / 1
5,260
526
2,268
2,829
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 0
4,891
489
2,417
7,227
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
23
Kills
2
2
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
1
1
7.5
L
Neith
 
Neith
0
5
1
0.1
L
0
5
2
0.2
L
Gilgamesh
0
7
1
0.07
W
3
0
2
4
W
Gilgamesh
Prince of Chain
Gilgamesh
7
0
2
8
W
Sobek
1
1
5
3.5
L
Nu Wa
geronamo
Nu Wa
1
1
1
1.5
L
1
5
0
0.2
W
Chiron
vixblood
Chiron
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
13,801
27,111
Taken
30,739
10,610
Mitigated
9,782
9,572
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,284
1,849
0
1,284
4,642
1,377
0
1,176
3,466
33,497
1,684
L
Neith
 
Neith
2,519
1,440
0
647
5,584
1,441
0
1,943
3,581
0
12,546
L
2,973
106
324
323
5,992
1,369
0
1,356
4,612
18,241
0
L
Gilgamesh
3,624
1,072
0
513
9,107
4,234
422
165
8,924
0
24,267
W
1,836
1,088
0
2,061
5,897
2,400
0
610
5,287
0
33,889
W
Gilgamesh
Prince of Chain
Gilgamesh
6,730
2,001
0
965
6,841
3,338
230
799
6,042
0
25,439
W
Sobek
1,599
216
0
3,126
6,662
2,602
314
1,651
5,011
11,891
0
L
Nu Wa
geronamo
Nu Wa
2,268
312
0
293
2,829
573
0
368
2,435
24,072
0
L
2,417
784
0
1,755
7,227
2,165
0
2,223
4,854
0
21,077
W
Chiron
vixblood
Chiron
4,465
2,166
287
1,849
3,069
893
1,044
1,005
2,064
0
22,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
24,887
252
Minions Killed
197
0
Camps Cleared
0
955,974
Distance Traveled
895,805
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,724
672
74
7
0
181,141
3
L
Neith
4,328
433
20
2
0
167,323
2
L
Thoth
5,255
526
31
3
0
167,252
1
L
Gilgamesh
5,153
515
52
5
0
202,132
2
W
Ne Zha
5,930
593
69
7
0
219,482
1
W
Gilgamesh
6,602
660
50
5
0
180,189
0
W
Sobek
5,024
502
16
2
0
201,279
4
L
Nu Wa
5,260
526
52
5
0
163,979
1
L
Pele
4,891
489
42
4
0
195,119
2
W
Chiron
6,360
636
43
4
0
173,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role