Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DestinR
Yemoja
Level 56
God Stats
2W - 4L
1,788 SR
Queue Stats
224W - 229L
1,490 Elo+
Solo
Danzaburou
Danzaburou
JakeTheSnake314
Danzaburou
Level 154
God Stats
6W - 16L
1,349 SR
Queue Stats
310W - 319L
1,578 Elo+
Party 1
Hera
Hera
PVT SLEEPY
Hera
Level 64
God Stats
2W - 2L
1,459 SR
Queue Stats
219W - 178L
1,620 Elo+
Solo
Team Averages
Level 100
1,519 SR
1,538 Elo+

VS

Team Averages
Level 109
1,499 SR
1,556 Elo+
Ymir
Ymir
DABM96
Ymir
Level 85
God Stats
206W - 192L
1,560 SR
Queue Stats
1,048W - 1,000L
1,483 Elo+
Solo
Hera
Hera
Donqie
Hera
Level 109
God Stats
6W - 4L
1,595 SR
Queue Stats
277W - 295L
1,477 Elo+
Solo
Athena
Athena
Smol-Gecko
Athena
Level 121
God Stats
3W - 0L
1,273 SR
Queue Stats
63W - 57L
1,780 Elo+
Solo
Izanami
Izanami
ZooomZ
Izanami
Level 136
God Stats
251W - 197L
1,503 SR
Queue Stats
367W - 372L
1,481 Elo+
Solo
Thanatos
Thanatos
xTheBinksx
Thanatos
Level 96
God Stats
6W - 7L
1,564 SR
Queue Stats
41W - 46L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 3 / 3
8,520
533
11,093
14,612
9,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
 
Arachne
11
2 / 5 / 1
7,048
441
1,771
10,272
3,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
DestinR
Yemoja
11
1 / 3 / 4
7,169
448
6,590
11,376
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JakeTheSnake314
Danzaburou
14
4 / 5 / 0
8,503
531
8,572
12,141
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 2
8,735
546
6,078
6,963
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DABM96
Ymir
12
5 / 3 / 4
8,295
518
7,233
12,205
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
Donqie
Hera
14
3 / 1 / 4
8,432
527
6,966
3,255
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Smol-Gecko
Athena
14
0 / 4 / 6
7,958
497
7,866
11,775
8,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ZooomZ
Izanami
15
2 / 5 / 3
8,985
562
9,617
13,463
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
xTheBinksx
Thanatos
15
5 / 3 / 0
8,591
537
4,938
10,503
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
16
Kills
15
16
Deaths
16
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
3
1.83
L
Arachne
 
Arachne
2
5
1
0.5
W
Ymir
DABM96
Ymir
5
3
4
2.33
L
Yemoja
DestinR
Yemoja
1
3
4
1
W
Hera
Donqie
Hera
3
1
4
5
L
Danzaburou
JakeTheSnake314
Danzaburou
4
5
0
0.8
L
5
0
2
6
W
Athena
Smol-Gecko
Athena
0
4
6
0.75
W
Izanami
ZooomZ
Izanami
2
5
3
0.7
W
Thanatos
xTheBinksx
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,104
Damage
36,620
55,364
Taken
51,201
23,416
Mitigated
30,027
17,654
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,093
5,549
0
5,958
14,612
9,796
0
7,699
6,837
0
49,602
L
Arachne
 
Arachne
1,771
1,182
0
3,126
10,272
3,058
0
3,057
7,117
0
34,147
W
Ymir
DABM96
Ymir
7,233
1,205
0
1,523
12,205
12,044
0
3,658
8,507
24,022
0
L
Yemoja
DestinR
Yemoja
6,590
1,117
398
1,771
11,376
4,657
0
4,618
6,720
22,399
0
W
Hera
Donqie
Hera
6,966
1,901
0
1,091
3,255
1,169
141
1,097
2,124
51,991
0
L
Danzaburou
JakeTheSnake314
Danzaburou
8,572
4,323
0
2,931
12,141
3,809
1,719
3,566
8,468
0
56,060
L
6,078
2,497
0
3,470
6,963
2,096
93
2,696
4,157
44,694
0
W
Athena
Smol-Gecko
Athena
7,866
2,690
0
4,141
11,775
8,141
0
2,231
9,527
49,601
0
W
Izanami
ZooomZ
Izanami
9,617
6,793
135
5,261
13,463
4,684
764
2,022
11,431
0
79,088
W
Thanatos
xTheBinksx
Thanatos
4,938
2,220
0
8,411
10,503
3,989
818
3,443
6,944
0
55,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
42,261
383
Minions Killed
507
0
Camps Cleared
0
1,484,425
Distance Traveled
1,496,344
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,520
533
94
6
0
283,257
2
L
Arachne
7,048
441
76
5
0
291,545
0
W
Ymir
8,295
518
40
3
0
263,410
2
L
Yemoja
7,169
448
31
2
0
296,942
7
W
Hera
8,432
527
119
7
0
306,411
4
L
Danzaburou
8,503
531
96
6
0
281,945
4
L
Hera
8,735
546
86
5
0
330,736
2
W
Athena
7,958
497
92
6
0
348,134
5
W
Izanami
8,985
562
149
9
0
268,945
1
W
Thanatos
8,591
537
107
7
0
309,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role