Player Matchup

Medusa
Medusa
AceMonkeyboyy
Medusa
Level 84
God Stats
13W - 9L
1,617 SR
Queue Stats
51W - 36L
1,598 Elo+
Party 2
Anubis
Anubis
EyesOfLoki
Anubis
Level 122
God Stats
16W - 14L
1,587 SR
Queue Stats
212W - 188L
1,530 Elo+
Party 2
Chaac
Chaac
NotAHappyBunnyy
Chaac
Level 126
God Stats
9W - 10L
1,368 SR
Queue Stats
126W - 116L
1,482 Elo+
Party 2
Team Averages
Level 111
1,524 SR
1,537 Elo+

VS

Team Averages
Level 71
1,394 SR
1,415 Elo+
Hel
Hel
Lozzo__
Hel
Level 86
God Stats
1W - 1L
1,445 SR
Queue Stats
40W - 52L
1,381 Elo+
Party 1
Cupid
Cupid
TTVm0h4
Cupid
Level 58
God Stats
2W - 1L
1,568 SR
Queue Stats
42W - 50L
1,371 Elo+
Party 1
Cerberus
Cerberus
suhi_dry
Cerberus
Level 69
God Stats
0W - 1L
1,168 SR
Queue Stats
40W - 33L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
8,570
779
8,300
5,249
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
EyesOfLoki
Anubis
12
5 / 2 / 8
8,439
767
8,831
6,738
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 0 / 8
7,934
721
5,895
5,704
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 5 / 0
6,379
580
1,941
7,289
2,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
TTVm0h4
Cupid
10
0 / 5 / 3
7,157
651
3,037
9,361
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
suhi_dry
Cerberus
10
2 / 4 / 1
8,007
728
4,590
11,134
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Anubis
EyesOfLoki
Anubis
5
2
8
4.5
L
Hel
1
5
0
0.2
W
3
0
8
7
L
Cupid
TTVm0h4
Cupid
0
5
3
0.3
L
Cerberus
suhi_dry
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
9,568
17,691
Taken
27,784
8,068
Mitigated
10,685
7,222
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,300
3,611
0
1,494
5,249
1,757
1,578
1,904
3,345
0
44,435
W
Anubis
EyesOfLoki
Anubis
8,831
143
470
3,230
6,738
2,873
826
3,195
3,543
30,880
0
L
Hel
1,941
339
1,122
1,466
7,289
2,841
0
3,085
3,940
14,113
0
W
5,895
548
0
2,028
5,704
3,438
411
1,491
4,213
0
13,873
L
Cupid
TTVm0h4
Cupid
3,037
1,434
47
1,905
9,361
2,180
0
2,968
5,955
0
29,686
L
Cerberus
suhi_dry
Cerberus
4,590
337
0
2,599
11,134
5,664
0
2,092
8,589
17,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
21,543
148
Minions Killed
122
0
Camps Cleared
0
554,591
Distance Traveled
508,584
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,570
779
62
6
0
177,919
3
W
Anubis
8,439
767
62
6
0
156,532
4
L
Hel
6,379
580
26
2
0
146,608
1
W
Chaac
7,934
721
24
2
0
220,140
2
L
Cupid
7,157
651
65
6
0
173,387
2
L
Cerberus
8,007
728
31
3
0
188,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role