Player Matchup

Bellona
Bellona
DontaesInferno
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,194 Elo+
Party 1
Hades
Hades
Foreskoot
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
Kamikazeva23
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Fenrir
Fenrir
LOBOVM
Fenrir
Level 27
God Stats
3W - 6L
1,229 SR
Queue Stats
20W - 33L
1,339 Elo+
Solo
Artio
Artio
oprincesstrunks
Artio
Level 24
God Stats
0W - 4L
1,191 SR
Queue Stats
41W - 33L
1,330 Elo+
Party 1
Team Averages
Level 16
1,384 SR
1,373 Elo+

VS

Team Averages
Level 23
1,547 SR
1,392 Elo+
Sol
Sol
Bodyblade86
Sol
Level 25
God Stats
37W - 16L
1,678 SR
Queue Stats
46W - 30L
1,503 Elo+
Solo
Izanami
Izanami
D3M0N3871
Izanami
Level 8
God Stats
3W - 4L
1,631 SR
Queue Stats
13W - 13L
1,329 Elo+
Solo
Loki
Loki
ImTheAlphaMF
Loki
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 209L
1,375 Elo+
Party 3
Chaac
Chaac
KreatonChris
Chaac
Level 27
God Stats
21W - 21L
1,423 SR
Queue Stats
120W - 124L
1,376 Elo+
Solo
Anubis
Anubis
Wxlfgangg
Anubis
Level 28
God Stats
12W - 17L
1,502 SR
Queue Stats
140W - 174L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 1
9,059
477
7,010
16,511
11,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Foreskoot
Hades
15
3 / 11 / 3
9,070
477
12,012
20,483
8,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Kamikazeva23
Hachiman
12
2 / 11 / 3
7,671
404
4,746
14,091
3,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
LOBOVM
Fenrir
5
0 / 3 / 3
5,918
311
0
2,331
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 14 / 2
8,436
444
4,094
23,369
15,421
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,048
529
4,425
12,331
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
D3M0N3871
Izanami
20
19 / 0 / 3
13,506
711
23,082
11,111
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
1 / 3 / 10
10,254
540
7,737
13,837
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 3 / 10
11,501
605
11,365
15,075
16,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Wxlfgangg
Anubis
17
16 / 3 / 9
11,793
621
19,366
16,705
8,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
10
Kills
48
49
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Izanami
D3M0N3871
Izanami
19
0
3
20.5
L
4
10
1
0.45
L
Hades
Foreskoot
Hades
3
11
3
0.41
W
1
3
10
2
L
Hachiman
Kamikazeva23
Hachiman
2
11
3
0.32
W
10
3
10
5
L
Fenrir
LOBOVM
Fenrir
0
3
3
0.5
W
Anubis
Wxlfgangg
Anubis
16
3
9
6.83
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
65,975
76,785
Taken
69,059
40,221
Mitigated
40,051
8,667
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,425
1,721
0
4,641
12,331
4,716
5,059
1,583
10,748
63,764
6,650
W
Izanami
D3M0N3871
Izanami
23,082
16,736
0
2,869
11,111
4,651
3,182
2,820
8,291
0
114,101
L
7,010
1,702
0
974
16,511
11,840
282
2,389
13,692
0
33,741
L
Hades
Foreskoot
Hades
12,012
2,017
196
5,223
20,483
8,771
0
10,461
9,922
39,119
0
W
7,737
2,617
0
4,742
13,837
5,431
2,002
2,477
11,360
0
60,141
L
Hachiman
Kamikazeva23
Hachiman
4,746
3,251
0
919
14,091
3,731
0
7,241
6,825
0
14,532
W
11,365
806
0
4,798
15,075
16,550
574
2,653
12,422
0
53,340
L
Fenrir
LOBOVM
Fenrir
0
0
0
218
2,331
458
0
740
1,591
0
2,305
W
Anubis
Wxlfgangg
Anubis
19,366
1,579
0
10,550
16,705
8,703
2,593
6,573
10,132
56,779
0
L
4,094
577
0
1,137
23,369
15,421
390
2,814
20,505
34,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,154
Gold Earned
57,102
200
Minions Killed
594
0
Camps Cleared
0
1,126,828
Distance Traveled
1,620,540
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,048
529
104
5
0
254,663
3
W
Izanami
13,506
711
198
10
0
359,076
3
L
Bellona
9,059
477
59
3
0
318,375
0
L
Hades
9,070
477
63
3
0
232,385
2
W
Loki
10,254
540
112
6
0
347,169
0
L
Hachiman
7,671
404
26
1
0
262,954
0
W
Chaac
11,501
605
92
5
0
355,399
0
L
Fenrir
5,918
311
7
0
0
27,338
0
W
Anubis
11,793
621
88
5
0
304,233
0
L
Artio
8,436
444
45
2
0
285,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role