Player Matchup

Cernunnos
Cernunnos
Lispequito
Cernunnos
Level 136
God Stats
9W - 6L
1,554 SR
Queue Stats
121W - 116L
1,522 Elo+
Party 1
Susano
Susano
ReiLeonidas300
Susano
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Sebasbul
Cabrakan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Seekhr
Sobek
Level 158
God Stats
3W - 2L
1,532 SR
Queue Stats
39W - 35L
1,537 Elo+
Party 1
Poseidon
Poseidon
al Cold I
Poseidon
Level 129
God Stats
20W - 16L
1,795 SR
Queue Stats
526W - 539L
1,564 Elo+
Solo
Team Averages
Level 113
1,576 SR
1,525 Elo+

VS

Team Averages
Level 108
1,555 SR
1,528 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
GoldeenKarp
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Masmorra
Ra
Level 119
God Stats
1W - 3L
1,643 SR
Queue Stats
126W - 102L
1,583 Elo+
Solo
Anhur
Anhur
danzaburouisop
Anhur
Level 55
God Stats
7W - 11L
1,515 SR
Queue Stats
184W - 149L
1,530 Elo+
Solo
Fenrir
Fenrir
geleia_calmante
Fenrir
Level 106
God Stats
109W - 76L
1,617 SR
Queue Stats
773W - 693L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lispequito
Cernunnos
12
4 / 0 / 0
7,186
719
3,950
4,482
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 3
6,148
615
4,300
5,831
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Sebasbul
Cabrakan
11
1 / 1 / 0
6,344
634
4,430
8,247
4,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Seekhr
Sobek
9
0 / 2 / 8
5,638
564
2,835
6,686
3,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
al Cold I
Poseidon
10
4 / 2 / 2
6,021
602
3,776
4,284
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 2
4,967
497
2,258
6,746
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
GoldeenKarp
Sun Wukong
11
0 / 1 / 1
5,617
562
4,695
6,682
2,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 1
5,178
518
2,788
4,777
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
5,082
508
2,197
4,974
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
5 / 2 / 0
6,046
605
3,351
6,702
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
L
Sun Wukong
GoldeenKarp
Sun Wukong
0
1
1
0.5
W
Cernunnos
Lispequito
Cernunnos
4
0
0
4
L
0
3
1
0.17
W
3
1
3
4.5
W
Cabrakan
Sebasbul
Cabrakan
1
1
0
1
W
Sobek
Seekhr
Sobek
0
2
8
2
W
Poseidon
al Cold I
Poseidon
4
2
2
2.5
L
0
2
0
0
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,291
Damage
15,289
29,530
Taken
29,881
12,204
Mitigated
10,648
13,302
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,258
130
0
1,213
6,746
3,049
0
2,281
4,363
10,734
0
L
Sun Wukong
GoldeenKarp
Sun Wukong
4,695
642
0
2,336
6,682
2,622
0
3,687
2,995
0
32,846
W
Cernunnos
Lispequito
Cernunnos
3,950
2,247
0
2,279
4,482
1,069
0
53
4,429
0
45,888
L
2,788
345
251
1,397
4,777
1,389
0
2,289
2,290
30,391
0
W
4,300
1,061
0
3,922
5,831
1,754
0
172
5,659
0
28,019
W
Cabrakan
Sebasbul
Cabrakan
4,430
887
0
3,399
8,247
4,750
0
0
8,247
37,181
0
W
Sobek
Seekhr
Sobek
2,835
418
0
2,651
6,686
3,439
0
3,198
3,282
14,001
0
W
Poseidon
al Cold I
Poseidon
3,776
904
0
1,051
4,284
1,192
33
1,295
2,867
31,571
0
L
2,197
1,206
0
1,632
4,974
1,077
0
114
4,860
0
28,414
L
3,351
611
0
2,096
6,702
2,511
0
2,278
4,332
0
22,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
26,890
354
Minions Killed
264
0
Camps Cleared
0
965,024
Distance Traveled
972,901
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,967
497
16
2
0
196,503
2
L
Sun Wukong
5,617
562
64
6
0
193,963
3
W
Cernunnos
7,186
719
106
11
0
175,532
2
L
Ra
5,178
518
73
7
0
195,938
3
W
Susano
6,148
615
70
7
0
223,461
5
W
Cabrakan
6,344
634
91
9
0
183,971
1
W
Sobek
5,638
564
15
2
0
200,513
2
W
Poseidon
6,021
602
72
7
0
181,547
4
L
Anhur
5,082
508
57
6
0
171,592
3
L
Fenrir
6,046
605
54
5
0
214,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role