Player Matchup

Baron Samedi
Baron Samedi
DinhoBFC
Baron Samedi
Level 26
God Stats
4W - 6L
1,431 SR
Queue Stats
134W - 136L
1,708 Elo+
Solo
Set
Set
G-ronomo
Set
Level 7
God Stats
1W - 6L
1,539 SR
Queue Stats
10W - 10L
1,648 Elo+
Party 2
Chernobog
Chernobog
Gin-On-Ice
Chernobog
Level 6
God Stats
2W - 2L
1,374 SR
Queue Stats
3W - 7L
1,510 Elo+
Party 2
Merlin
Merlin
XxR36ULARDUDxX
Merlin
Level 29
God Stats
13W - 18L
1,449 SR
Queue Stats
195W - 161L
1,607 Elo+
Solo
Vamana
Vamana
chidibere
Vamana
Level 27
God Stats
15W - 28L
1,511 SR
Queue Stats
664W - 648L
1,562 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,607 Elo+

VS

Team Averages
Level 20
1,536 SR
1,689 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DiegolinkXX
Ares
Level 6
God Stats
1W - 1L
1,486 SR
Queue Stats
2W - 2L
1,642 Elo+
Solo
Pele
Pele
Duh Pin Tow
Pele
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 167L
1,889 Elo+
Party 1
Nu Wa
Nu Wa
Tutexx
Nu Wa
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 99L
1,648 Elo+
Party 1
Heimdallr
Heimdallr
isibs5
Heimdallr
Level 6
God Stats
3W - 1L
1,693 SR
Queue Stats
96W - 100L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DinhoBFC
Baron Samedi
12
3 / 4 / 2
7,883
493
8,849
15,443
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 6 / 2
6,955
435
4,838
10,909
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Gin-On-Ice
Chernobog
10
1 / 3 / 0
6,463
404
2,028
5,432
1,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 1
8,261
516
3,446
7,498
2,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
chidibere
Vamana
8
0 / 1 / 0
5,983
374
2,358
4,737
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 5
8,872
555
6,580
11,012
6,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 2
6,581
411
1,377
7,052
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 0 / 4
10,576
661
7,706
8,904
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Tutexx
Nu Wa
15
6 / 2 / 1
8,996
562
9,140
7,059
2,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
isibs5
Heimdallr
12
1 / 2 / 5
7,750
484
3,827
7,299
2,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
17
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
5
5.5
W
0
4
2
0.25
L
Baron Samedi
DinhoBFC
Baron Samedi
3
4
2
1
W
7
0
4
9
L
3
6
2
0.67
L
Chernobog
Gin-On-Ice
Chernobog
1
3
0
0.33
W
Nu Wa
Tutexx
Nu Wa
6
2
1
3.25
L
1
3
1
0.5
L
Vamana
chidibere
Vamana
0
1
0
0
W
Heimdallr
isibs5
Heimdallr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
28,630
44,019
Taken
41,326
23,344
Mitigated
20,422
10,020
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,580
1,251
0
4,579
11,012
6,396
535
1,303
9,709
0
56,233
W
1,377
556
0
550
7,052
3,556
0
2,944
4,108
10,351
0
L
Baron Samedi
DinhoBFC
Baron Samedi
8,849
1,176
421
6,221
15,443
13,400
21
2,960
12,483
42,163
0
W
7,706
1,793
0
4,168
8,904
5,087
924
1,283
7,621
0
91,848
L
4,838
2,084
0
1,362
10,909
3,591
0
1,540
9,369
0
29,621
L
Chernobog
Gin-On-Ice
Chernobog
2,028
1,354
0
0
5,432
1,559
392
1,568
3,864
0
22,750
W
Nu Wa
Tutexx
Nu Wa
9,140
1,428
0
572
7,059
2,495
291
3,919
3,140
49,560
0
L
3,446
374
0
500
7,498
2,337
0
3,696
3,802
66,916
0
L
Vamana
chidibere
Vamana
2,358
1,360
0
1,516
4,737
2,457
0
753
3,984
0
21,836
W
Heimdallr
isibs5
Heimdallr
3,827
2,013
0
2,333
7,299
2,888
1,149
2,846
4,453
0
33,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
42,775
333
Minions Killed
456
0
Camps Cleared
0
1,387,478
Distance Traveled
1,544,612
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,872
555
115
7
0
340,667
4
W
Ares
6,581
411
13
1
0
273,749
1
L
Baron Samedi
7,883
493
50
3
0
308,557
4
W
Pele
10,576
661
177
11
0
380,768
0
L
Set
6,955
435
60
4
0
325,678
0
L
Chernobog
6,463
404
60
4
0
327,689
1
W
Nu Wa
8,996
562
82
5
0
286,890
4
L
Merlin
8,261
516
116
7
0
272,215
3
L
Vamana
5,983
374
47
3
0
153,339
0
W
Heimdallr
7,750
484
69
4
0
262,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role