Player Matchup

Hercules
Hercules
Bronze II
AlLukss
Hercules
Bronze II
Level 66
God Stats
3W - 11L
1,164 SR
Queue Stats
74W - 111L
42 MMR
Solo
Ymir
Ymir
Silver III
PURVEY0R0FD00M
Ymir
Silver III
Level 135
God Stats
18W - 15L
1,566 SR
Queue Stats
94W - 106L
889 MMR
Party 1
Pele
Pele
Bronze I
Wxvy Chill
Pele
Bronze I
Level 43
God Stats
10W - 17L
1,477 SR
Queue Stats
12W - 26L
890 MMR
Solo
Kukulkan
Kukulkan
Bronze II
darkbrightmusic
Kukulkan
Bronze II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 97L
140 MMR
Solo
Cupid
Cupid
Silver II
triggerhappyRF
Cupid
Silver II
Level 121
God Stats
9W - 3L
1,763 SR
Queue Stats
338W - 330L
989 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,494 SR
590 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,420 SR
571 MMR
Guan Yu
Guan Yu
Silver II
GuhSynyster
Guan Yu
Silver II
Level 144
God Stats
48W - 55L
1,499 SR
Queue Stats
307W - 327L
1,028 MMR
Solo
Arachne
Arachne
Bronze II
Obo Momo Lakbo
Arachne
Bronze II
Level 113
God Stats
3W - 2L
1,463 SR
Queue Stats
251W - 280L
175 MMR
Solo
Scylla
Scylla
Silver II
Ope Later
Scylla
Silver II
Level 86
God Stats
8W - 6L
1,235 SR
Queue Stats
98W - 100L
977 MMR
Solo
Khepri
Khepri
Silver II
TrippinOnTae
Khepri
Silver II
Level 129
God Stats
14W - 17L
1,640 SR
Queue Stats
222W - 217L
958 MMR
Solo
Izanami
Izanami
Bronze III
j9macmillion
Izanami
Bronze III
Level 126
God Stats
18W - 34L
1,263 SR
Queue Stats
244W - 288L
-284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlLukss
Hercules
15
2 / 7 / 2
9,279
387
7,476
21,329
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 5 / 4
8,925
372
9,796
21,532
16,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 7 / 4
8,468
353
7,076
12,454
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
18
2 / 6 / 3
10,882
453
12,708
11,012
3,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 3
9,876
412
13,869
16,957
5,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetCthulhuNu WaTsukuyomiCu Chulainn

VS

Bans
DanzaburouSun WukongApolloKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GuhSynyster
Guan Yu
18
4 / 0 / 12
12,168
507
14,729
18,331
19,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 4 / 13
14,759
615
13,738
26,796
15,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Ope Later
Scylla
20
17 / 0 / 5
13,900
579
20,237
10,119
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
15
0 / 2 / 20
11,589
483
8,521
21,249
23,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
j9macmillion
Izanami
19
5 / 2 / 5
12,817
534
8,678
12,592
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
8
Kills
31
31
Deaths
8
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlLukss
Hercules
2
7
2
0.43
W
Guan Yu
GuhSynyster
Guan Yu
4
0
12
10
W
5
4
13
2.88
W
Scylla
Ope Later
Scylla
17
0
5
19.5
L
1
5
4
0.6
W
Khepri
0
2
20
5
L
2
7
4
0.57
L
Kukulkan
2
6
3
0.58
W
Izanami
j9macmillion
Izanami
5
2
5
3.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,925
Damage
65,903
83,284
Taken
89,087
45,049
Mitigated
68,217
20,929
Healing
30,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlLukss
Hercules
7,476
1,558
0
4,626
21,329
15,828
0
6,607
14,530
0
42,718
W
Guan Yu
GuhSynyster
Guan Yu
14,729
1,905
2,426
6,119
18,331
19,321
2,482
5,082
12,899
0
57,608
W
13,738
9,572
0
10,326
26,796
15,536
2,955
5,162
21,584
0
143,072
W
Scylla
Ope Later
Scylla
20,237
600
0
3,054
10,119
3,734
2,208
2,904
7,190
88,579
0
L
9,796
898
0
4,501
21,532
16,121
0
8,391
12,902
53,299
0
W
Khepri
8,521
627
0
2,116
21,249
23,599
755
5,642
15,482
28,963
0
L
7,076
1,207
0
1,775
12,454
3,794
0
3,790
8,576
0
29,985
L
Kukulkan
12,708
1,168
770
1,589
11,012
3,961
0
4,964
5,828
74,208
0
W
Izanami
j9macmillion
Izanami
8,678
5,771
780
5,251
12,592
6,027
6,306
3,714
8,853
0
81,478
L
13,869
10,180
916
6,752
16,957
5,345
1,066
4,199
12,690
0
68,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
65,233
456
Minions Killed
563
0
Camps Cleared
0
1,828,760
Distance Traveled
2,262,267
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,279
387
68
3
0
385,153
2
W
Guan Yu
12,168
507
75
3
0
442,225
2
W
Arachne
14,759
615
190
8
0
484,531
6
W
Scylla
13,900
579
132
6
0
460,466
4
L
Ymir
8,925
372
80
3
0
409,928
2
W
Khepri
11,589
483
25
1
0
446,953
7
L
Pele
8,468
353
54
2
0
286,306
0
L
Kukulkan
10,882
453
142
6
0
400,517
0
W
Izanami
12,817
534
141
6
0
428,092
3
L
Cupid
9,876
412
112
5
0
346,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role