Player Matchup

Chernobog
Chernobog
DuraXus
Chernobog
Level 105
God Stats
13W - 6L
2,034 SR
Queue Stats
172W - 132L
1,720 Elo+
Party 1
Gilgamesh
Gilgamesh
KILLERBEEX1
Gilgamesh
Level 39
God Stats
17W - 12L
1,757 SR
Queue Stats
115W - 101L
1,535 Elo+
Solo
Ares
Ares
RamizLog1c
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,643 Elo+
Party 1
Fenrir
Fenrir
Treewolf
Fenrir
Level 115
God Stats
9W - 5L
1,657 SR
Queue Stats
76W - 58L
1,714 Elo+
Party 1
Scylla
Scylla
VelidDoktor
Scylla
Level 12
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 1
Team Averages
Level 57
1,652 SR
1,647 Elo+

VS

Team Averages
Level 57
1,670 SR
1,560 Elo+
Ymir
Ymir
RUFrostyYet
Ymir
Level 38
God Stats
1W - 4L
1,494 SR
Queue Stats
141W - 186L
1,500 Elo+
Party 2
Loki
Loki
XGodOfAllSaiyans
Loki
Level 126
God Stats
4W - 2L
1,927 SR
Queue Stats
287W - 281L
1,560 Elo+
Party 2
Vamana
Vamana
codybrennan
Vamana
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 121L
1,576 Elo+
Party 3
Agni
Agni
eviss2
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 164L
1,580 Elo+
Party 2
Jing Wei
Jing Wei
onethiccboi93
Jing Wei
Level 28
God Stats
1W - 1L
1,929 SR
Queue Stats
43W - 42L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DuraXus
Chernobog
19
10 / 2 / 6
12,277
646
15,896
15,832
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
KILLERBEEX1
Gilgamesh
18
3 / 3 / 2
10,942
576
12,133
13,971
7,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 7
9,433
496
3,616
12,892
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Treewolf
Fenrir
16
2 / 2 / 7
9,842
518
5,467
14,783
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
7 / 2 / 2
12,032
633
9,385
7,268
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,241
434
6,400
14,100
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 5 / 3
8,728
459
7,033
13,342
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
19
3 / 2 / 1
11,155
587
9,453
16,997
10,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
eviss2
Agni
15
3 / 8 / 3
9,814
517
7,499
10,521
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
onethiccboi93
Jing Wei
12
1 / 4 / 0
7,484
394
5,158
10,641
3,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
10
10
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DuraXus
Chernobog
10
2
6
6.5
W
Gilgamesh
KILLERBEEX1
Gilgamesh
3
3
2
1.33
L
2
5
3
0.7
W
2
1
7
5.5
W
Fenrir
Treewolf
Fenrir
2
2
7
2.75
W
Scylla
7
2
2
4
L
1
5
3
0.5
L
Vamana
3
2
1
1.75
L
Agni
eviss2
Agni
3
8
3
0.56
L
Jing Wei
onethiccboi93
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
35,543
64,746
Taken
65,601
38,904
Mitigated
32,759
19,503
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DuraXus
Chernobog
15,896
10,225
0
9,532
15,832
7,306
3,990
3,931
11,819
0
111,092
W
Gilgamesh
KILLERBEEX1
Gilgamesh
12,133
4,094
0
3,523
13,971
7,855
459
1,760
12,197
0
73,476
L
6,400
806
0
1,224
14,100
12,088
0
2,794
11,263
25,224
0
W
3,616
193
0
1,400
12,892
12,617
235
2,121
10,705
20,001
0
W
Fenrir
Treewolf
Fenrir
5,467
824
0
4,164
14,783
8,414
0
2,496
12,163
0
62,304
W
Scylla
9,385
1,221
0
884
7,268
2,712
0
3,163
3,963
87,411
0
L
7,033
2,225
0
5,139
13,342
4,047
0
2,525
10,761
0
48,440
L
Vamana
9,453
4,614
0
4,572
16,997
10,386
828
2,272
14,677
0
88,296
L
Agni
eviss2
Agni
7,499
493
0
105
10,521
3,142
0
3,991
6,335
40,729
0
L
Jing Wei
onethiccboi93
Jing Wei
5,158
3,777
0
4,070
10,641
3,096
0
1,077
9,564
0
47,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,526
Gold Earned
45,422
599
Minions Killed
497
0
Camps Cleared
0
1,826,140
Distance Traveled
1,585,224
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,277
646
170
9
0
316,761
8
W
Gilgamesh
10,942
576
143
8
0
352,593
12
L
Ymir
8,241
434
38
2
0
296,747
1
W
Ares
9,433
496
26
1
0
377,010
6
W
Fenrir
9,842
518
103
5
0
416,330
0
W
Scylla
12,032
633
157
8
0
363,446
3
L
Loki
8,728
459
77
4
0
354,432
5
L
Vamana
11,155
587
190
10
0
379,069
5
L
Agni
9,814
517
98
5
0
300,369
0
L
Jing Wei
7,484
394
94
5
0
254,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role