Player Matchup

Pele
Pele
Articube
Pele
Level 28
God Stats
1W - 4L
1,311 SR
Queue Stats
63W - 59L
1,408 Elo+
Solo
Ares
Ares
Cannabliss27
Ares
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 99L
1,297 Elo+
Party 1
Ra
Ra
GesusWalks420
Ra
Level 8
God Stats
14W - 20L
1,473 SR
Queue Stats
63W - 81L
1,223 Elo+
Party 1
Sun Wukong
Sun Wukong
MURO1103
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Medusa
Medusa
Pisha2023
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,004 Elo+
Party 2
Team Averages
Level 27
1,457 SR
1,237 Elo+

VS

Team Averages
Level 21
1,494 SR
1,406 Elo+
Ravana
Ravana
Andrea3
Ravana
Level 26
God Stats
10W - 7L
1,665 SR
Queue Stats
25W - 14L
1,424 Elo+
Solo
Neith
Neith
Speardiverboss
Neith
Level 29
God Stats
6W - 9L
1,476 SR
Queue Stats
121W - 167L
1,400 Elo+
Solo
Ah Puch
Ah Puch
Yellowlines
Ah Puch
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 8L
1,500 Elo+
Solo
Ares
Ares
ninjajoe21
Ares
Level 21
God Stats
10W - 11L
1,217 SR
Queue Stats
67W - 71L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
xVXExSamurai
Gilgamesh
Level 29
God Stats
9W - 3L
1,611 SR
Queue Stats
117W - 134L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
11 / 4 / 0
9,061
647
11,370
12,274
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 5
6,860
490
4,151
10,085
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 9 / 2
6,231
445
4,770
10,258
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MURO1103
Sun Wukong
9
1 / 6 / 2
6,047
432
2,436
9,138
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Pisha2023
Medusa
9
4 / 5 / 3
6,762
483
3,768
7,260
2,220
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Andrea3
Ravana
14
9 / 2 / 5
9,338
667
6,256
5,876
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 3 / 2
8,887
635
7,675
11,378
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Yellowlines
Ah Puch
17
6 / 2 / 5
10,076
720
11,464
8,897
5,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 4
7,437
531
5,409
9,713
4,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
xVXExSamurai
Gilgamesh
12
5 / 6 / 2
8,004
572
7,486
8,409
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
20
Kills
27
27
Deaths
20
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
Andrea3
Ravana
9
2
5
5.75
L
Pele
11
4
0
2.75
L
4
3
5
2.17
L
0
9
2
0.11
L
Sun Wukong
MURO1103
Sun Wukong
1
6
2
0.33
L
Medusa
Pisha2023
Medusa
4
5
3
1.1
W
5
3
2
2
W
Ah Puch
Yellowlines
Ah Puch
6
2
5
4.25
W
2
7
4
0.57
W
Gilgamesh
xVXExSamurai
Gilgamesh
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
38,290
49,015
Taken
44,273
22,115
Mitigated
20,613
3,437
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Andrea3
Ravana
6,256
2,110
0
2,128
5,876
2,313
758
690
5,168
0
41,508
L
Pele
11,370
4,013
0
810
12,274
4,600
0
5,579
6,695
0
46,822
L
4,151
514
0
862
10,085
7,852
0
3,481
6,604
9,678
0
L
4,770
1,252
252
1,513
10,258
2,835
68
1,285
8,973
28,766
0
L
Sun Wukong
MURO1103
Sun Wukong
2,436
644
0
0
9,138
4,608
0
4,198
4,940
0
15,566
L
Medusa
Pisha2023
Medusa
3,768
2,199
0
0
7,260
2,220
44
2,330
4,930
0
23,906
W
7,675
4,339
0
4,078
11,378
3,812
770
3,253
7,859
0
63,221
W
Ah Puch
Yellowlines
Ah Puch
11,464
784
0
3,812
8,897
5,427
52
1,058
7,771
72,116
0
W
5,409
882
0
988
9,713
4,735
0
1,500
8,169
16,413
0
W
Gilgamesh
xVXExSamurai
Gilgamesh
7,486
2,615
0
522
8,409
4,326
0
2,024
6,385
0
36,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
43,742
231
Minions Killed
425
0
Camps Cleared
0
1,218,333
Distance Traveled
1,313,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,338
667
72
5
0
283,624
0
L
Pele
9,061
647
85
6
0
288,727
0
L
Ares
6,860
490
18
1
0
218,112
0
L
Ra
6,231
445
56
4
0
225,270
1
L
Sun Wukong
6,047
432
20
1
0
294,846
0
L
Medusa
6,762
483
52
4
0
191,378
0
W
Neith
8,887
635
131
9
0
241,765
0
W
Ah Puch
10,076
720
151
11
0
261,535
0
W
Ares
7,437
531
20
1
0
287,588
0
W
Gilgamesh
8,004
572
51
4
0
238,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role