Player Matchup

Scylla
Scylla
Arturinis678
Scylla
Level 88
God Stats
230W - 199L
1,558 SR
Queue Stats
555W - 553L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
J-PRO
Gilgamesh
Level 129
God Stats
14W - 10L
1,224 SR
Queue Stats
465W - 482L
1,425 Elo+
Solo
Neith
Neith
LOKIACCOUNTANT
Neith
Level 101
God Stats
14W - 15L
1,216 SR
Queue Stats
130W - 105L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MembraneShock
Tsukuyomi
Level 120
God Stats
39W - 29L
1,531 SR
Queue Stats
313W - 298L
1,505 Elo+
Party 3
Aphrodite
Aphrodite
SirWolfsAlot_
Aphrodite
Level 108
God Stats
0W - 1L
1,254 SR
Queue Stats
9W - 16L
1,442 Elo+
Solo
Team Averages
Level 109
1,356 SR
1,466 Elo+

VS

Team Averages
Level 73
1,532 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
Ex0Ru1n
Tsukuyomi
Level 39
God Stats
14W - 4L
1,500 SR
Queue Stats
37W - 17L
1,468 Elo+
Party 2
Chiron
Chiron
NoScopeKing3156
Chiron
Level 124
God Stats
7W - 3L
1,447 SR
Queue Stats
111W - 85L
1,468 Elo+
Party 2
Anubis
Anubis
TaTaBubbles
Anubis
Level 50
God Stats
3W - 1L
1,583 SR
Queue Stats
35W - 38L
1,487 Elo+
Solo
Ares
Ares
kuruno16
Ares
Level 128
God Stats
17W - 10L
1,514 SR
Queue Stats
207W - 184L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
miaux11
Nu Wa
Level 23
God Stats
79W - 60L
1,617 SR
Queue Stats
185W - 171L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 7 / 9
14,980
936
21,657
18,799
6,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
J-PRO
Gilgamesh
20
6 / 12 / 19
16,062
1,004
29,471
44,460
33,105
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 6 / 22
16,248
1,016
17,895
23,252
7,017
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
MembraneShock
Tsukuyomi
20
11 / 4 / 21
17,029
1,064
30,731
22,442
7,919
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
SirWolfsAlot_
Aphrodite
20
5 / 3 / 16
15,324
958
9,081
18,242
9,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ex0Ru1n
Tsukuyomi
20
7 / 9 / 16
15,525
970
19,414
22,008
9,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
10 / 9 / 13
16,547
1,034
34,090
24,705
11,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
20
11 / 10 / 14
16,710
1,044
30,342
25,558
16,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
20
0 / 4 / 28
14,984
937
13,892
25,954
37,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
miaux11
Nu Wa
20
4 / 4 / 18
15,591
974
23,732
15,731
6,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
121
36
Kills
32
32
Deaths
36
87
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Scylla
8
7
9
1.79
W
Tsukuyomi
Ex0Ru1n
Tsukuyomi
7
9
16
1.67
L
Gilgamesh
J-PRO
Gilgamesh
6
12
19
1.29
L
6
6
22
2.83
L
Tsukuyomi
MembraneShock
Tsukuyomi
11
4
21
5.38
W
10
9
13
1.83
L
Aphrodite
SirWolfsAlot_
Aphrodite
5
3
16
4.33
W
Anubis
11
10
14
1.8
W
Ares
0
4
28
3.5
W
Nu Wa
miaux11
Nu Wa
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,835
Damage
121,470
127,195
Taken
113,956
64,362
Mitigated
82,419
26,936
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
21,657
1,257
1,000
1,394
18,799
6,436
0
6,306
12,493
45,241
0
W
Tsukuyomi
Ex0Ru1n
Tsukuyomi
19,414
4,378
0
243
22,008
9,823
0
5,931
16,077
0
37,615
L
Gilgamesh
J-PRO
Gilgamesh
29,471
3,823
0
869
44,460
33,105
0
26,865
17,595
0
63,045
L
17,895
9,744
624
4,200
23,252
7,017
0
13,974
9,278
0
69,597
L
Tsukuyomi
MembraneShock
Tsukuyomi
30,731
8,501
0
2,148
22,442
7,919
0
11,012
11,430
0
75,583
W
34,090
19,912
1,062
4,049
24,705
11,760
0
4,695
20,009
0
68,370
L
Aphrodite
SirWolfsAlot_
Aphrodite
9,081
608
9,263
7,438
18,242
9,885
0
9,809
8,433
31,742
0
W
Anubis
30,342
732
0
7,068
25,558
16,621
0
6,291
19,267
60,471
0
W
Ares
13,892
444
0
0
25,954
37,429
0
6,946
19,008
35,335
0
W
Nu Wa
miaux11
Nu Wa
23,732
5,281
667
1,581
15,731
6,786
0
6,875
8,856
58,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,643
Gold Earned
79,357
354
Minions Killed
312
10
Camps Cleared
4
1,401,947
Distance Traveled
1,410,460
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,980
936
44
3
3
225,501
2
W
Tsukuyomi
15,525
970
39
2
0
284,952
0
L
Gilgamesh
16,062
1,004
53
3
6
300,689
2
L
Neith
16,248
1,016
96
6
0
255,374
0
L
Tsukuyomi
17,029
1,064
75
5
0
325,366
0
W
Chiron
16,547
1,034
75
5
0
292,209
0
L
Aphrodite
15,324
958
86
5
1
295,017
0
W
Anubis
16,710
1,044
80
5
2
242,554
0
W
Ares
14,984
937
37
2
0
305,597
1
W
Nu Wa
15,591
974
81
5
2
285,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role