Player Matchup

Gilgamesh
Gilgamesh
ItsOk2Hardscope
Gilgamesh
Level 40
God Stats
6W - 4L
1,490 SR
Queue Stats
17W - 22L
1,299 Elo+
Party 1
Tiamat
Tiamat
maw234789c1
Tiamat
Level 43
God Stats
9W - 19L
1,322 SR
Queue Stats
29W - 44L
1,276 Elo+
Solo
Ra
Ra
xBrassMonkeex
Ra
Level 28
God Stats
5W - 7L
1,513 SR
Queue Stats
8W - 12L
1,185 Elo+
Party 1
Team Averages
Level 37
1,442 SR
1,254 Elo+

VS

Team Averages
Level 15
1,370 SR
1,020 Elo+
Achilles
Achilles
Darkspartan504
Achilles
Level 12
God Stats
5W - 17L
1,387 SR
Queue Stats
40W - 81L
1,040 Elo+
Party 2
Odin
Odin
JerryGhost09
Odin
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 79L
1,026 Elo+
Party 2
Tiamat
Tiamat
TwistedHoundour
Tiamat
Level 13
God Stats
6W - 16L
1,222 SR
Queue Stats
40W - 85L
994 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsOk2Hardscope
Gilgamesh
16
10 / 5 / 8
12,775
751
13,495
13,073
13,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
16
8 / 1 / 10
12,264
721
15,175
7,581
5,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 17
11,647
685
10,875
7,455
5,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 5 / 4
9,750
574
3,830
17,466
15,664
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 3
10,025
590
3,690
20,164
13,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 10 / 2
9,333
549
6,704
14,096
7,694
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
4
6
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
5
4
0.6
W
Gilgamesh
ItsOk2Hardscope
Gilgamesh
10
5
8
2.8
L
2
5
3
0.7
L
1
10
2
0.2
W
Tiamat
8
1
10
13
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
14,224
28,109
Taken
51,726
24,401
Mitigated
37,249
11,230
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,830
634
0
43
17,466
15,664
0
9,362
8,104
0
26,497
W
Gilgamesh
ItsOk2Hardscope
Gilgamesh
13,495
5,431
0
1,375
13,073
13,355
1,222
2,087
10,986
0
58,377
L
3,690
1,862
0
4,214
20,164
13,891
252
10,090
10,074
0
19,423
L
6,704
247
0
1,195
14,096
7,694
0
6,598
7,498
28,996
0
W
Tiamat
15,175
1,053
829
2,634
7,581
5,486
83
2,039
5,542
48,442
0
W
10,875
1,347
2,629
3,763
7,455
5,560
681
2,747
4,708
73,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,686
Gold Earned
29,108
230
Minions Killed
98
0
Camps Cleared
0
969,810
Distance Traveled
784,436
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,750
574
37
2
0
265,272
0
W
Gilgamesh
12,775
751
61
4
0
311,733
4
L
Odin
10,025
590
29
2
0
293,593
0
L
Tiamat
9,333
549
32
2
0
225,571
0
W
Tiamat
12,264
721
65
4
0
344,909
6
W
Ra
11,647
685
104
6
0
313,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role