Player Matchup

Guan Yu
Guan Yu
NebulaInsomniac
Guan Yu
Level 11
God Stats
2W - 1L
1,812 SR
Queue Stats
6W - 6L
1,514 Elo+
Party 1
Anhur
Anhur
OxtapussTTV
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
Xinshui
Ne Zha
Level 149
God Stats
0W - 1L
1,872 SR
Queue Stats
8W - 9L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
ogz77
Nu Wa
Level 7
God Stats
1W - 3L
1,456 SR
Queue Stats
2W - 6L
1,352 Elo+
Party 1
Ganesha
Ganesha
qezbar
Ganesha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 197L
1,422 Elo+
Party 1
Team Averages
Level 67
1,628 SR
1,480 Elo+

VS

Team Averages
Level 39
1,598 SR
1,562 Elo+
Freya
Freya
Darlagus
Freya
Level 28
God Stats
7W - 6L
1,517 SR
Queue Stats
306W - 334L
1,483 Elo+
Party 2
Yemoja
Yemoja
DrZahbor
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,594 Elo+
Party 3
Vulcan
Vulcan
K1ttensausage
Vulcan
Level 41
God Stats
23W - 17L
1,584 SR
Queue Stats
511W - 587L
1,483 Elo+
Party 2
Loki
Loki
OhNoStepBro
Loki
Level 41
God Stats
9W - 7L
1,892 SR
Queue Stats
165W - 111L
1,655 Elo+
Party 3
Danzaburou
Danzaburou
jukez4weeks
Danzaburou
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 14L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,154
453
3,887
12,369
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 0
9,170
509
4,198
11,562
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Xinshui
Ne Zha
16
4 / 7 / 2
9,500
528
12,085
15,678
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ogz77
Nu Wa
13
2 / 5 / 1
8,258
459
9,659
10,076
3,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
qezbar
Ganesha
12
1 / 8 / 2
7,392
411
5,579
17,007
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Darlagus
Freya
15
5 / 4 / 6
9,283
516
6,496
15,625
4,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
DrZahbor
Yemoja
15
4 / 0 / 16
10,084
560
4,489
11,128
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 4
9,643
536
7,154
6,865
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
15 / 2 / 7
11,327
629
20,127
13,248
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
jukez4weeks
Danzaburou
18
3 / 1 / 7
11,747
653
9,824
10,286
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
10
Kills
29
29
Deaths
10
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Freya
Darlagus
Freya
5
4
6
2
W
Yemoja
DrZahbor
Yemoja
4
0
16
12
W
2
3
4
1.33
L
2
5
0
0.4
W
15
2
7
9.25
L
1
4
0
0.25
L
Ne Zha
Xinshui
Ne Zha
4
7
2
0.71
W
Danzaburou
jukez4weeks
Danzaburou
3
1
7
6.5
L
Nu Wa
ogz77
Nu Wa
2
5
1
0.5
L
Ganesha
qezbar
Ganesha
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,408
Damage
48,090
66,692
Taken
57,152
33,735
Mitigated
24,887
14,781
Healing
28,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Darlagus
Freya
6,496
2,157
691
6,937
15,625
4,920
1,014
5,827
9,773
52,909
0
W
Yemoja
DrZahbor
Yemoja
4,489
2,264
3,494
4,549
11,128
8,997
0
3,786
7,342
25,144
0
W
7,154
2,590
414
1,872
6,865
2,137
2,289
1,787
4,903
53,225
0
L
3,887
665
170
1,577
12,369
12,585
661
5,101
7,016
0
38,828
W
20,127
7,666
0
4,328
13,248
5,150
0
2,755
10,443
0
70,372
L
4,198
1,604
0
3,745
11,562
3,294
0
1,212
10,350
0
64,888
L
Ne Zha
Xinshui
Ne Zha
12,085
3,286
0
4,111
15,678
6,193
0
3,549
12,073
0
68,676
W
Danzaburou
jukez4weeks
Danzaburou
9,824
4,891
0
6,364
10,286
3,683
403
1,083
9,203
0
96,942
L
Nu Wa
ogz77
Nu Wa
9,659
3,537
0
2,618
10,076
3,091
757
4,050
6,026
46,612
0
L
Ganesha
qezbar
Ganesha
5,579
154
0
2,560
17,007
8,572
0
3,879
13,088
26,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
52,084
448
Minions Killed
528
0
Camps Cleared
0
1,545,506
Distance Traveled
1,598,430
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,283
516
101
6
0
296,704
1
W
Yemoja
10,084
560
51
3
0
326,070
5
W
Vulcan
9,643
536
106
6
0
296,279
1
L
Guan Yu
8,154
453
85
5
0
320,561
2
W
Loki
11,327
629
105
6
0
378,437
1
L
Anhur
9,170
509
131
7
0
288,386
5
L
Ne Zha
9,500
528
130
7
0
344,587
1
W
Danzaburou
11,747
653
165
9
0
300,940
2
L
Nu Wa
8,258
459
78
4
0
285,068
1
L
Ganesha
7,392
411
24
1
0
306,904
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role