Player Matchup

Izanami
Izanami
ArchaonTheChosen
Izanami
Level 26
God Stats
5W - 2L
1,584 SR
Queue Stats
6W - 3L
1,752 Elo+
Party 2
Gilgamesh
Gilgamesh
DiddlySauce
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 83L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Halwho
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,429 Elo+
Party 2
Anubis
Anubis
HandyManClutch
Anubis
Level 23
God Stats
23W - 18L
1,661 SR
Queue Stats
56W - 57L
1,527 Elo+
Party 1
Chaac
Chaac
halhoul
Chaac
Level 19
God Stats
4W - 1L
1,636 SR
Queue Stats
5W - 3L
1,722 Elo+
Party 2
Team Averages
Level 23
1,576 SR
1,590 Elo+

VS

Team Averages
Level 29
1,443 SR
1,496 Elo+
Yemoja
Yemoja
Sirstarfall
Yemoja
Level 16
God Stats
0W - 4L
1,213 SR
Queue Stats
16W - 20L
1,392 Elo+
Party 4
Bakasura
Bakasura
YESIDO434
Bakasura
Level 17
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 6L
1,684 Elo+
Party 3
Janus
Janus
dioskanikas
Janus
Level 69
God Stats
29W - 33L
1,416 SR
Queue Stats
299W - 328L
1,454 Elo+
Party 3
Apollo
Apollo
pieroboquitapapa
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,538 Elo+
Party 3
Zhong Kui
Zhong Kui
xSharpFin
Zhong Kui
Level 36
God Stats
0W - 1L
1,766 SR
Queue Stats
53W - 55L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
12,306
535
15,791
12,193
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
DiddlySauce
Gilgamesh
18
3 / 6 / 9
11,776
512
10,333
17,459
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Halwho
Sylvanus
16
2 / 4 / 6
10,285
447
4,038
13,381
8,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 9 / 3
14,308
622
23,146
22,354
10,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
halhoul
Chaac
20
4 / 3 / 0
13,818
601
15,383
28,642
29,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 4 / 11
10,858
472
14,233
20,231
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
YESIDO434
Bakasura
20
15 / 4 / 6
13,401
583
21,180
25,605
12,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 5 / 12
12,528
545
14,140
13,706
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 7
8,821
384
2,757
16,845
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
xSharpFin
Zhong Kui
19
2 / 4 / 1
12,463
542
18,929
21,026
22,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
23
Kills
25
26
Deaths
25
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Gilgamesh
DiddlySauce
Gilgamesh
3
6
9
1.25
W
Sylvanus
Halwho
Sylvanus
2
4
6
1.25
W
10
9
3
1.28
L
Yemoja
2
4
11
1.88
L
Bakasura
YESIDO434
Bakasura
15
4
6
4.5
L
5
5
12
2.2
W
Chaac
halhoul
Chaac
4
3
0
1.33
L
1
8
7
0.56
L
Zhong Kui
xSharpFin
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
71,239
94,029
Taken
97,413
58,605
Mitigated
63,644
42,690
Healing
23,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,791
11,796
840
2,485
12,193
4,647
3,585
5,623
6,027
0
108,567
W
Gilgamesh
DiddlySauce
Gilgamesh
10,333
2,486
167
3,988
17,459
6,485
3,184
6,741
9,861
0
62,587
W
Sylvanus
Halwho
Sylvanus
4,038
1,544
2,132
6,255
13,381
8,184
805
8,378
4,152
9,461
0
W
23,146
954
305
9,975
22,354
10,123
1,999
6,556
13,265
105,299
0
L
Yemoja
14,233
1,861
834
954
20,231
18,619
253
6,539
13,692
50,709
0
L
Bakasura
YESIDO434
Bakasura
21,180
15,642
0
4,637
25,605
12,105
2,817
11,372
14,233
0
96,175
L
14,140
982
199
2,738
13,706
4,449
440
6,580
7,126
83,747
0
W
Chaac
halhoul
Chaac
15,383
6,397
0
16,543
28,642
29,166
2,477
18,537
8,686
0
105,709
L
2,757
2,285
0
4,138
16,845
5,582
280
4,203
12,642
0
30,346
L
Zhong Kui
xSharpFin
Zhong Kui
18,929
4,136
0
9,645
21,026
22,889
2,201
2,072
18,954
90,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,493
Gold Earned
58,071
663
Minions Killed
603
0
Camps Cleared
0
2,028,754
Distance Traveled
1,889,055
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,306
535
180
8
0
399,146
0
W
Gilgamesh
11,776
512
93
4
0
492,633
0
W
Sylvanus
10,285
447
12
1
0
303,943
1
W
Anubis
14,308
622
177
8
0
361,448
4
L
Yemoja
10,858
472
78
3
0
403,843
1
L
Bakasura
13,401
583
139
6
0
447,558
4
L
Janus
12,528
545
161
7
0
428,356
8
W
Chaac
13,818
601
201
9
0
471,584
1
L
Apollo
8,821
384
54
2
0
266,830
4
L
Zhong Kui
12,463
542
171
7
0
342,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role