Player Matchup

Gilgamesh
Gilgamesh
Gr1MR3aPeR57
Gilgamesh
Level 56
God Stats
8W - 7L
1,677 SR
Queue Stats
169W - 194L
1,591 Elo+
Solo
Discordia
Discordia
LiZeRt98
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,319 Elo+
Solo
Da Ji
Da Ji
ferbpn
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,546 Elo+
Solo
Team Averages
Level 103
1,559 SR
1,485 Elo+

VS

Team Averages
Level 112
1,350 SR
1,399 Elo+
Ah Puch
Ah Puch
Kñol
Ah Puch
Level 129
God Stats
4W - 1L
1,404 SR
Queue Stats
89W - 81L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
LostFENIX 123
Gilgamesh
Level 64
God Stats
1W - 4L
1,146 SR
Queue Stats
56W - 66L
1,430 Elo+
Party 1
Chiron
Chiron
z JIMH z
Chiron
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 47L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gr1MR3aPeR57
Gilgamesh
14
10 / 4 / 5
10,769
897
13,035
12,231
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
LiZeRt98
Discordia
12
1 / 5 / 8
8,376
698
6,348
8,898
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ferbpn
Da Ji
12
4 / 9 / 7
9,002
750
7,371
12,596
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kñol
Ah Puch
14
5 / 5 / 9
10,040
837
10,249
11,226
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
LostFENIX 123
Gilgamesh
12
3 / 6 / 10
9,546
796
6,428
10,506
5,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
z JIMH z
Chiron
15
10 / 4 / 5
11,047
921
8,635
11,192
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
15
Kills
18
18
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gr1MR3aPeR57
Gilgamesh
10
4
5
3.13
W
Ah Puch
Kñol
Ah Puch
5
5
9
1.9
L
Discordia
LiZeRt98
Discordia
1
5
8
1
W
Gilgamesh
LostFENIX 123
Gilgamesh
3
6
10
1.33
L
Da Ji
ferbpn
Da Ji
4
9
7
0.83
W
Chiron
z JIMH z
Chiron
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
25,312
33,725
Taken
32,924
16,102
Mitigated
13,012
5,668
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gr1MR3aPeR57
Gilgamesh
13,035
4,094
0
2,950
12,231
7,715
0
2,838
9,061
0
35,106
W
Ah Puch
Kñol
Ah Puch
10,249
606
0
2,770
11,226
3,785
1,067
1,507
9,719
37,394
0
L
Discordia
LiZeRt98
Discordia
6,348
109
0
2,369
8,898
2,794
0
3,156
5,542
37,847
0
W
Gilgamesh
LostFENIX 123
Gilgamesh
6,428
1,242
0
204
10,506
5,594
0
1,718
8,788
0
24,633
L
Da Ji
ferbpn
Da Ji
7,371
1,870
0
349
12,596
5,593
0
3,578
8,791
0
22,700
W
Chiron
z JIMH z
Chiron
8,635
4,183
455
3,649
11,192
3,633
1,981
3,167
8,025
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
30,633
145
Minions Killed
153
0
Camps Cleared
0
644,305
Distance Traveled
626,563
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,769
897
46
4
0
224,391
1
W
Ah Puch
10,040
837
66
6
0
204,449
2
L
Discordia
8,376
698
67
6
0
205,155
0
W
Gilgamesh
9,546
796
30
3
0
206,235
4
L
Da Ji
9,002
750
32
3
0
214,759
2
W
Chiron
11,047
921
57
5
0
215,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role