Player Matchup

Bellona
Bellona
Jupeds
Bellona
Level 17
God Stats
43W - 28L
1,732 SR
Queue Stats
452W - 447L
1,448 Elo+
Solo
Vulcan
Vulcan
MuuLaFlaga
Vulcan
Level 13
God Stats
10W - 6L
1,702 SR
Queue Stats
80W - 73L
1,485 Elo+
Party 3
Discordia
Discordia
Shadowsaun
Discordia
Level 8
God Stats
20W - 13L
1,345 SR
Queue Stats
59W - 67L
1,363 Elo+
Solo
Anhur
Anhur
Thorasar
Anhur
Level 22
God Stats
21W - 17L
1,906 SR
Queue Stats
83W - 82L
1,472 Elo+
Party 3
Ra
Ra
reo420
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,637 SR
1,454 Elo+

VS

Team Averages
Level 18
1,471 SR
1,435 Elo+
Bellona
Bellona
DKM30
Bellona
Level 9
God Stats
2W - 2L
1,421 SR
Queue Stats
30W - 28L
1,435 Elo+
Solo
Bacchus
Bacchus
DWreckB
Bacchus
Level 13
God Stats
8W - 12L
1,355 SR
Queue Stats
16W - 28L
1,266 Elo+
Party 2
Skadi
Skadi
DeltaLavic219
Skadi
Level 28
God Stats
75W - 54L
1,493 SR
Queue Stats
747W - 646L
1,392 Elo+
Party 2
Thanatos
Thanatos
Phibow
Thanatos
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 27L
1,542 Elo+
Party 1
Merlin
Merlin
poloviegubi
Merlin
Level 14
God Stats
7W - 4L
1,586 SR
Queue Stats
29W - 22L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jupeds
Bellona
16
2 / 8 / 8
9,631
963
9,273
17,132
13,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
MuuLaFlaga
Vulcan
17
0 / 6 / 14
10,136
1,014
9,528
10,239
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Shadowsaun
Discordia
16
1 / 6 / 10
9,783
978
7,155
11,374
4,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Thorasar
Anhur
17
13 / 6 / 3
12,800
1,280
17,534
18,427
6,253
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
16
1 / 13 / 12
9,743
974
7,361
18,029
6,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DKM30
Bellona
17
5 / 3 / 18
10,836
1,084
9,997
12,422
10,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DWreckB
Bacchus
18
2 / 5 / 27
11,501
1,150
9,824
17,202
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
8 / 4 / 19
11,648
1,165
17,635
11,233
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Phibow
Thanatos
18
12 / 5 / 18
12,745
1,275
13,180
9,904
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
19
11 / 0 / 19
12,571
1,257
20,750
6,761
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
139
17
Kills
38
39
Deaths
17
47
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Bellona
DKM30
Bellona
5
3
18
4.67
W
Bacchus
DWreckB
Bacchus
2
5
27
3.1
W
8
4
19
4.38
L
Bellona
Jupeds
Bellona
2
8
8
0.75
L
Vulcan
MuuLaFlaga
Vulcan
0
6
14
1.17
W
Thanatos
Phibow
Thanatos
12
5
18
4.2
L
Discordia
Shadowsaun
Discordia
1
6
10
1
L
Anhur
Thorasar
Anhur
13
6
3
2.42
W
Merlin
11
0
19
20.5
L
Ra
1
13
12
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,851
Damage
71,386
75,201
Taken
57,522
34,948
Mitigated
41,867
3,930
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DKM30
Bellona
9,997
2,729
619
1,958
12,422
10,529
0
4,682
7,665
0
34,695
W
Bacchus
DWreckB
Bacchus
9,824
563
0
3,308
17,202
19,648
0
6,460
10,601
18,290
0
W
17,635
10,079
231
561
11,233
4,767
0
6,069
5,039
0
34,539
L
Bellona
Jupeds
Bellona
9,273
2,724
0
380
17,132
13,577
0
5,100
12,032
0
16,405
L
Vulcan
MuuLaFlaga
Vulcan
9,528
4,456
255
609
10,239
3,722
0
4,171
6,068
30,288
0
W
Thanatos
Phibow
Thanatos
13,180
2,545
0
5,880
9,904
4,083
0
3,394
6,510
0
25,139
L
Discordia
Shadowsaun
Discordia
7,155
863
77
232
11,374
4,460
0
7,261
4,113
16,524
0
L
Anhur
Thorasar
Anhur
17,534
15,468
0
1,777
18,427
6,253
0
6,399
12,028
0
33,084
W
Merlin
20,750
1,045
0
1,000
6,761
2,840
0
3,439
3,272
44,212
0
L
Ra
7,361
576
366
234
18,029
6,936
0
7,643
10,386
28,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
59,301
146
Minions Killed
194
3
Camps Cleared
9
890,935
Distance Traveled
933,648
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,836
1,084
59
6
0
201,575
0
W
Bacchus
11,501
1,150
16
2
1
185,694
0
W
Skadi
11,648
1,165
32
3
4
183,538
0
L
Bellona
9,631
963
12
1
1
193,221
0
L
Vulcan
10,136
1,014
50
5
1
194,647
1
W
Thanatos
12,745
1,275
24
2
3
164,475
1
L
Discordia
9,783
978
12
1
1
172,808
2
L
Anhur
12,800
1,280
23
2
0
172,866
0
W
Merlin
12,571
1,257
63
6
1
198,366
0
L
Ra
9,743
974
49
5
0
157,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role