Player Matchup

Ra
Ra
DaSmurfNinja
Ra
Level 12
God Stats
4W - 7L
1,444 SR
Queue Stats
7W - 12L
1,283 Elo+
Solo
Achilles
Achilles
Sunshine8797
Achilles
Level 27
God Stats
26W - 22L
1,675 SR
Queue Stats
183W - 192L
1,507 Elo+
Solo
Khepri
Khepri
Swxthy
Khepri
Level 28
God Stats
8W - 9L
1,422 SR
Queue Stats
95W - 110L
1,372 Elo+
Solo
Thanatos
Thanatos
Viggy182
Thanatos
Level 28
God Stats
4W - 9L
1,492 SR
Queue Stats
115W - 110L
1,430 Elo+
Solo
Danzaburou
Danzaburou
tophergeorge1980
Danzaburou
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
31W - 42L
1,340 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,387 Elo+

VS

Team Averages
Level 34
1,449 SR
1,320 Elo+
Nu Wa
Nu Wa
Adamjoe1
Nu Wa
Level 18
God Stats
33W - 30L
1,516 SR
Queue Stats
35W - 36L
1,428 Elo+
Solo
Terra
Terra
Chi-Twn079
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 298L
1,428 Elo+
Solo
Chaac
Chaac
Leithauser01
Chaac
Level 10
God Stats
10W - 3L
1,229 SR
Queue Stats
68W - 59L
1,121 Elo+
Party 1
Hades
Hades
TZW_SaViTar
Hades
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 49L
1,244 Elo+
Party 1
Hun Batz
Hun Batz
pontedeacuerdo
Hun Batz
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 113L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
9,076
432
8,360
9,327
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sunshine8797
Achilles
17
7 / 7 / 1
12,011
572
18,622
23,713
16,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Swxthy
Khepri
17
1 / 1 / 9
10,715
510
7,753
14,291
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Viggy182
Thanatos
14
4 / 8 / 2
9,553
455
8,935
20,486
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
tophergeorge1980
Danzaburou
14
4 / 10 / 3
9,418
448
9,211
13,545
5,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adamjoe1
Nu Wa
17
1 / 4 / 5
10,543
502
9,200
10,634
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
14
0 / 1 / 1
9,046
431
1,745
10,118
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
13 / 4 / 11
11,955
569
22,308
22,744
22,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
11 / 4 / 7
12,247
583
20,691
18,254
9,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
18
6 / 4 / 8
11,604
553
9,439
16,914
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
16
Kills
31
31
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adamjoe1
Nu Wa
1
4
5
0.88
W
Terra
0
1
1
0.5
L
0
5
4
0.4
W
13
4
11
4.63
L
Achilles
Sunshine8797
Achilles
7
7
1
1.07
L
Khepri
Swxthy
Khepri
1
1
9
5.5
W
11
4
7
3.63
L
Thanatos
Viggy182
Thanatos
4
8
2
0.63
W
Hun Batz
6
4
8
2.5
L
Danzaburou
tophergeorge1980
Danzaburou
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,881
Damage
63,383
81,362
Taken
78,664
46,354
Mitigated
52,667
23,839
Healing
30,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adamjoe1
Nu Wa
9,200
2,244
0
0
10,634
3,644
9,868
2,109
8,445
66,716
0
W
Terra
1,745
338
503
2,556
10,118
9,794
160
1,889
8,090
33,780
0
L
8,360
287
1,030
1,078
9,327
3,724
426
4,183
5,144
44,622
0
W
22,308
5,852
0
8,128
22,744
22,930
0
3,012
19,548
0
60,753
L
Achilles
Sunshine8797
Achilles
18,622
11,235
0
6,181
23,713
16,907
178
5,802
17,911
0
49,129
L
Khepri
Swxthy
Khepri
7,753
889
972
1,834
14,291
12,254
623
8,714
5,577
67,158
0
W
20,691
1,428
1,035
11,019
18,254
9,495
443
5,735
12,117
82,223
0
L
Thanatos
Viggy182
Thanatos
8,935
3,433
0
11,504
20,486
8,175
0
6,217
14,269
0
59,559
W
Hun Batz
9,439
3,630
0
6,884
16,914
6,804
65
2,487
14,351
0
79,074
L
Danzaburou
tophergeorge1980
Danzaburou
9,211
3,639
0
1,240
13,545
5,294
0
6,720
6,825
0
28,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,773
Gold Earned
55,395
423
Minions Killed
541
0
Camps Cleared
0
1,819,471
Distance Traveled
1,825,079
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,543
502
110
5
0
270,614
0
W
Terra
9,046
431
59
3
0
366,611
2
L
Ra
9,076
432
91
4
0
402,895
2
W
Chaac
11,955
569
87
4
0
414,035
1
L
Achilles
12,011
572
68
3
0
340,263
4
L
Khepri
10,715
510
122
6
0
392,368
4
W
Hades
12,247
583
150
7
0
359,324
2
L
Thanatos
9,553
455
99
5
0
395,651
3
W
Hun Batz
11,604
553
135
6
0
414,495
2
L
Danzaburou
9,418
448
43
2
0
288,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role