Player Matchup

Athena
Athena
MiStYk01
Athena
Level 8
God Stats
1W - 2L
1,303 SR
Queue Stats
6W - 5L
1,422 Elo+
Solo
Anhur
Anhur
Pittee
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 3
Loki
Loki
Them5v
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,468 Elo+
Party 1
Anubis
Anubis
w0lrath
Anubis
Level 36
God Stats
15W - 9L
1,721 SR
Queue Stats
43W - 43L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
xPittee
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,695 Elo+
Party 3
Team Averages
Level 21
1,505 SR
1,506 Elo+

VS

Team Averages
Level 3
1,500 SR
1,221 Elo+
Guan Yu
Guan Yu
CaptainPlas
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Yemoja
Yemoja
Hoertje21
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nezzieh
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Freya
Freya
Slobberdeslob
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,221 Elo+
Party 2
Thor
Thor
Versatiler
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MiStYk01
Athena
12
4 / 1 / 17
8,811
551
5,494
9,256
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Pittee
Anhur
14
15 / 0 / 8
9,473
592
13,377
7,649
2,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Them5v
Loki
15
2 / 1 / 12
9,311
582
3,925
8,527
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
w0lrath
Anubis
16
19 / 1 / 4
10,404
650
20,322
9,371
5,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xPittee
Sun Wukong
14
4 / 1 / 8
9,176
574
6,157
9,167
8,276
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaptainPlas
Guan Yu
10
1 / 10 / 1
6,360
398
3,187
13,303
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Hoertje21
Yemoja
11
2 / 9 / 1
7,848
491
2,444
13,957
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Nezzieh
Ah Muzen Cab
8
0 / 11 / 1
5,592
350
4,750
11,222
2,826
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 8 / 0
5,460
341
2,681
8,422
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 7 / 3
7,023
439
3,595
14,388
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
44
Kills
4
4
Deaths
45
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CaptainPlas
Guan Yu
1
10
1
0.15
L
Yemoja
Hoertje21
Yemoja
2
9
1
0.28
W
Athena
MiStYk01
Athena
4
1
17
12.5
L
Ah Muzen Cab
Nezzieh
Ah Muzen Cab
0
11
1
0.05
W
Anhur
Pittee
Anhur
15
0
8
19
L
0
8
0
0
W
Loki
Them5v
Loki
2
1
12
8
L
1
7
3
0.36
W
Anubis
w0lrath
Anubis
19
1
4
21
W
Sun Wukong
xPittee
Sun Wukong
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,275
Damage
16,657
43,970
Taken
61,292
27,574
Mitigated
19,379
15,506
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CaptainPlas
Guan Yu
3,187
401
118
712
13,303
6,608
0
3,176
10,127
0
16,443
L
Yemoja
Hoertje21
Yemoja
2,444
891
172
461
13,957
4,505
0
7,838
6,119
9,432
0
W
Athena
MiStYk01
Athena
5,494
2,468
519
2,596
9,256
8,521
760
1,142
8,089
22,746
0
L
Ah Muzen Cab
Nezzieh
Ah Muzen Cab
4,750
1,553
0
627
11,222
2,826
0
3,226
7,996
0
21,378
W
Anhur
Pittee
Anhur
13,377
6,466
0
1,400
7,649
2,524
3,396
1,036
6,538
0
49,122
L
2,681
835
0
409
8,422
2,153
0
4,924
3,498
9,273
596
W
Loki
Them5v
Loki
3,925
918
0
3,267
8,527
2,876
0
296
8,206
0
66,198
L
3,595
1,128
0
3,757
14,388
3,287
0
6,652
7,736
0
25,836
W
Anubis
w0lrath
Anubis
20,322
1,421
0
5,806
9,371
5,377
268
1,723
7,623
67,738
0
W
Sun Wukong
xPittee
Sun Wukong
6,157
1,590
0
1,918
9,167
8,276
2,562
749
8,118
0
46,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
32,283
434
Minions Killed
149
0
Camps Cleared
0
1,527,646
Distance Traveled
1,207,995
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,360
398
21
1
0
219,538
0
L
Yemoja
7,848
491
20
1
0
265,411
1
W
Athena
8,811
551
28
2
0
313,256
2
L
Ah Muzen Cab
5,592
350
29
2
0
212,821
1
W
Anhur
9,473
592
87
5
0
265,101
3
L
Freya
5,460
341
24
2
0
294,635
0
W
Loki
9,311
582
135
8
0
354,647
0
L
Thor
7,023
439
55
3
0
215,590
0
W
Anubis
10,404
650
105
7
0
298,005
0
W
Sun Wukong
9,176
574
79
5
0
296,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role