Player Matchup

Athena
Athena
Datseu
Athena
Level 108
God Stats
7W - 7L
1,603 SR
Queue Stats
11W - 10L
1,606 Elo+
Solo
Hun Batz
Hun Batz
VERSUSKOSOVO
Hun Batz
Level 61
God Stats
4W - 8L
1,358 SR
Queue Stats
488W - 536L
1,434 Elo+
Solo
Bakasura
Bakasura
ZOSO7
Bakasura
Level 89
God Stats
5W - 2L
1,938 SR
Queue Stats
82W - 97L
1,417 Elo+
Solo
Nu Wa
Nu Wa
candido29
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
jabokov
Izanami
Level 60
God Stats
31W - 27L
1,536 SR
Queue Stats
430W - 503L
1,377 Elo+
Solo
Team Averages
Level 88
1,587 SR
1,467 Elo+

VS

Team Averages
Level 81
1,524 SR
1,399 Elo+
Gilgamesh
Gilgamesh
FranBenzal7
Gilgamesh
Level 97
God Stats
11W - 5L
1,616 SR
Queue Stats
299W - 341L
1,265 Elo+
Solo
Hel
Hel
Nrifa
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sykea
Janus
Level 48
God Stats
3W - 6L
1,301 SR
Queue Stats
42W - 48L
1,416 Elo+
Solo
Neith
Neith
Xenon7185
Neith
Level 107
God Stats
5W - 2L
1,892 SR
Queue Stats
413W - 382L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
dark_wolf679
Tsukuyomi
Level 69
God Stats
2W - 1L
1,312 SR
Queue Stats
65W - 81L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Datseu
Athena
8
1 / 3 / 2
5,801
483
3,034
9,988
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
VERSUSKOSOVO
Hun Batz
10
4 / 4 / 1
6,422
535
5,271
10,997
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ZOSO7
Bakasura
4
0 / 0 / 0
4,298
358
333
1,241
428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
candido29
Nu Wa
10
0 / 3 / 3
5,633
469
5,121
5,028
1,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
jabokov
Izanami
9
1 / 6 / 1
5,457
455
3,602
8,922
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FranBenzal7
Gilgamesh
12
1 / 1 / 0
6,739
562
4,010
6,388
2,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Nrifa
Hel
11
4 / 2 / 5
7,236
603
4,964
8,760
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Sykea
Janus
11
3 / 1 / 2
6,742
562
4,863
3,365
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Xenon7185
Neith
12
5 / 0 / 5
6,972
581
8,851
5,434
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
dark_wolf679
Tsukuyomi
11
3 / 2 / 2
6,571
548
3,107
6,924
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
16
16
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
Datseu
Athena
1
3
2
0.67
W
Gilgamesh
FranBenzal7
Gilgamesh
1
1
0
1
W
Hel
Nrifa
Hel
4
2
5
3.25
W
Janus
Sykea
Janus
3
1
2
4
L
Hun Batz
VERSUSKOSOVO
Hun Batz
4
4
1
1.13
W
Neith
Xenon7185
Neith
5
0
5
7.5
L
Bakasura
ZOSO7
Bakasura
0
0
0
0
L
Nu Wa
candido29
Nu Wa
0
3
3
0.5
W
Tsukuyomi
dark_wolf679
Tsukuyomi
3
2
2
2
L
Izanami
jabokov
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
25,795
36,176
Taken
30,871
15,027
Mitigated
13,212
8,730
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Datseu
Athena
3,034
899
0
2,490
9,988
5,018
0
3,209
6,779
13,272
0
W
Gilgamesh
FranBenzal7
Gilgamesh
4,010
1,497
0
1,913
6,388
2,590
1,169
326
6,042
0
35,564
W
Hel
Nrifa
Hel
4,964
486
1,752
4,219
8,760
5,340
130
2,465
6,295
24,271
0
W
Janus
Sykea
Janus
4,863
425
0
305
3,365
1,065
792
1,992
1,353
34,570
0
L
Hun Batz
VERSUSKOSOVO
Hun Batz
5,271
1,585
0
2,389
10,997
5,577
144
1,705
9,292
0
28,480
W
Neith
Xenon7185
Neith
8,851
4,392
0
3,038
5,434
1,854
1,252
1,616
3,818
0
38,804
L
Bakasura
ZOSO7
Bakasura
333
242
0
725
1,241
428
0
142
1,099
0
4,979
L
Nu Wa
candido29
Nu Wa
5,121
1,298
0
1,126
5,028
1,649
13
1,985
3,043
28,604
0
W
Tsukuyomi
dark_wolf679
Tsukuyomi
3,107
822
0
2,391
6,924
2,363
0
1,756
5,168
0
31,232
L
Izanami
jabokov
Izanami
3,602
2,318
0
2,000
8,922
2,355
0
2,786
6,136
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
34,260
213
Minions Killed
325
0
Camps Cleared
0
974,244
Distance Traveled
1,150,824
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,801
483
20
2
0
253,735
1
W
Gilgamesh
6,739
562
79
7
0
214,862
2
W
Hel
7,236
603
35
3
0
243,370
4
W
Janus
6,742
562
71
6
0
225,983
4
L
Hun Batz
6,422
535
57
5
0
226,745
1
W
Neith
6,972
581
74
6
0
209,930
0
L
Bakasura
4,298
358
22
2
0
73,233
0
L
Nu Wa
5,633
469
53
4
0
209,771
0
W
Tsukuyomi
6,571
548
66
6
0
256,679
1
L
Izanami
5,457
455
61
5
0
210,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role