Player Matchup

Hun Batz
Hun Batz
SnitchMaskGamer
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,050 Elo+
Party 3
Olorun
Olorun
Vertigo00
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,355 Elo+
Party 2
Neith
Neith
XxUnicornsDie
Neith
Level 8
God Stats
7W - 14L
1,366 SR
Queue Stats
8W - 17L
1,270 Elo+
Party 3
Khepri
Khepri
minek53
Khepri
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,395 Elo+
Party 2
Ra
Ra
ozmus4
Ra
Level 7
God Stats
1W - 2L
1,696 SR
Queue Stats
32W - 40L
1,395 Elo+
Party 2
Team Averages
Level 19
1,513 SR
1,293 Elo+

VS

Team Averages
Level 32
1,629 SR
1,550 Elo+
Neith
Neith
LilaUK
Neith
Level 61
God Stats
4W - 9L
1,502 SR
Queue Stats
22W - 41L
1,451 Elo+
Party 1
Janus
Janus
MAXYjai
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Moosh1512
Kukulkan
Level 12
God Stats
3W - 1L
1,781 SR
Queue Stats
3W - 3L
1,787 Elo+
Party 1
Gilgamesh
Gilgamesh
albamean
Gilgamesh
Level 29
God Stats
25W - 14L
1,611 SR
Queue Stats
212W - 211L
1,489 Elo+
Solo
Arachne
Arachne
egorich24
Arachne
Level 29
God Stats
19W - 6L
1,753 SR
Queue Stats
153W - 120L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 15 / 7
11,162
1,015
15,723
24,734
11,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Vertigo00
Olorun
16
1 / 9 / 7
10,666
970
5,618
16,443
7,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 16 / 7
10,051
914
10,516
25,309
10,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
minek53
Khepri
18
5 / 5 / 4
11,695
1,063
8,103
23,540
28,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
2 / 7 / 7
11,214
1,019
15,238
17,980
7,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LilaUK
Neith
20
10 / 1 / 25
12,897
1,172
20,109
9,344
3,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Janus
MAXYjai
Janus
20
14 / 1 / 24
13,443
1,222
26,226
7,279
2,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Moosh1512
Kukulkan
19
1 / 4 / 27
11,437
1,040
11,790
11,283
4,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
albamean
Gilgamesh
20
10 / 3 / 31
13,310
1,210
22,148
18,465
15,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
egorich24
Arachne
20
17 / 2 / 17
14,651
1,332
18,931
16,085
6,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
176
11
Kills
52
52
Deaths
11
32
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Neith
LilaUK
Neith
10
1
25
22.5
W
Janus
MAXYjai
Janus
14
1
24
26
W
Kukulkan
Moosh1512
Kukulkan
1
4
27
3.63
L
Hun Batz
3
15
7
0.43
L
Olorun
Vertigo00
Olorun
1
9
7
0.5
L
0
16
7
0.22
W
Gilgamesh
albamean
Gilgamesh
10
3
31
8.5
W
Arachne
egorich24
Arachne
17
2
17
12.75
L
Khepri
minek53
Khepri
5
5
4
1.4
L
Ra
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,198
Damage
99,204
108,006
Taken
62,456
66,267
Mitigated
33,088
7,136
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
LilaUK
Neith
20,109
11,136
291
3,407
9,344
3,847
0
3,359
5,985
0
37,852
W
Janus
MAXYjai
Janus
26,226
1,500
0
35
7,279
2,631
0
3,235
4,044
45,993
0
W
Kukulkan
Moosh1512
Kukulkan
11,790
976
0
335
11,283
4,525
0
3,246
8,037
34,762
0
L
Hun Batz
15,723
2,178
0
0
24,734
11,559
0
8,888
15,846
0
39,396
L
Olorun
Vertigo00
Olorun
5,618
3,223
700
1,995
16,443
7,503
0
4,173
12,270
32,061
0
L
10,516
4,074
0
958
25,309
10,921
0
10,766
14,543
0
26,071
W
Gilgamesh
albamean
Gilgamesh
22,148
9,444
0
3,370
18,465
15,116
0
10,658
7,807
0
33,405
W
Arachne
egorich24
Arachne
18,931
13,477
0
5,341
16,085
6,969
0
8,461
7,624
0
41,502
L
Khepri
minek53
Khepri
8,103
619
0
0
23,540
28,840
0
5,553
17,987
25,057
0
L
Ra
15,238
1,225
1,450
2,033
17,980
7,444
0
8,636
9,344
40,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,788
Gold Earned
65,738
227
Minions Killed
219
3
Camps Cleared
9
818,137
Distance Traveled
1,079,308
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,897
1,172
44
4
0
194,718
0
W
Janus
13,443
1,222
52
5
2
210,288
0
W
Kukulkan
11,437
1,040
65
6
0
213,920
0
L
Hun Batz
11,162
1,015
62
6
1
192,817
1
L
Olorun
10,666
970
53
5
0
129,608
0
L
Neith
10,051
914
30
3
1
146,072
1
W
Gilgamesh
13,310
1,210
19
2
0
210,431
0
W
Arachne
14,651
1,332
39
4
7
249,951
0
L
Khepri
11,695
1,063
28
3
1
183,577
0
L
Ra
11,214
1,019
54
5
0
166,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role