Player Matchup

Osiris
Osiris
Boogeyman1802
Osiris
Level 150
God Stats
1W - 1L
1,608 SR
Queue Stats
436W - 410L
1,534 Elo+
Solo
Medusa
Medusa
Ohnblatt
Medusa
Level 108
God Stats
6W - 8L
1,705 SR
Queue Stats
172W - 158L
1,547 Elo+
Party 2
Cerberus
Cerberus
Ripeen
Cerberus
Level 68
God Stats
2W - 1L
1,617 SR
Queue Stats
167W - 156L
1,482 Elo+
Party 2
Zeus
Zeus
RockSolid619
Zeus
Level 119
God Stats
1W - 0L
1,501 SR
Queue Stats
167W - 151L
1,574 Elo+
Party 2
Poseidon
Poseidon
xLopezGamer
Poseidon
Level 83
God Stats
2W - 0L
1,717 SR
Queue Stats
10W - 15L
1,497 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,527 Elo+

VS

Team Averages
Level 92
1,541 SR
1,540 Elo+
Geb
Geb
Afrozen123
Geb
Level 122
God Stats
10W - 6L
1,599 SR
Queue Stats
133W - 134L
1,586 Elo+
Party 1
King Arthur
King Arthur
Somechuy
King Arthur
Level 95
God Stats
18W - 8L
1,683 SR
Queue Stats
555W - 461L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
ZombieWolfy666
Gilgamesh
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
ghost1752
Erlang Shen
Level 68
God Stats
3W - 6L
1,420 SR
Queue Stats
85W - 80L
1,536 Elo+
Solo
Sol
Sol
unkinned_tha_god
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,099
610
4,614
8,487
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Ohnblatt
Medusa
8
0 / 3 / 1
4,736
474
4,188
5,393
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
Ripeen
Cerberus
7
0 / 1 / 0
4,754
475
2,021
7,007
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 3
6,541
654
2,640
4,887
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
xLopezGamer
Poseidon
13
7 / 0 / 1
7,589
759
5,132
3,397
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,035
504
2,079
5,752
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

King Arthur
Somechuy
King Arthur
10
2 / 3 / 1
5,605
561
5,693
8,766
4,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
ZombieWolfy666
Gilgamesh
8
0 / 7 / 0
4,648
465
1,217
6,403
2,159
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
ghost1752
Erlang Shen
9
1 / 3 / 3
5,220
522
3,451
6,719
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 1
5,162
516
3,976
4,025
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
13
Kills
7
7
Deaths
13
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
3
3
1
1.17
W
Medusa
Ohnblatt
Medusa
0
3
1
0.17
W
Cerberus
Ripeen
Cerberus
0
1
0
0
W
3
0
3
4.5
L
King Arthur
Somechuy
King Arthur
2
3
1
0.83
L
Gilgamesh
ZombieWolfy666
Gilgamesh
0
7
0
0
L
Erlang Shen
ghost1752
Erlang Shen
1
3
3
0.83
L
3
0
1
3.5
W
Poseidon
xLopezGamer
Poseidon
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
16,416
29,171
Taken
31,665
11,520
Mitigated
13,424
9,064
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,079
245
0
1,917
5,752
2,230
27
2,422
3,330
11,571
0
W
4,614
1,468
0
3,732
8,487
4,890
0
0
8,487
2,240
26,330
W
Medusa
Ohnblatt
Medusa
4,188
1,389
0
1,531
5,393
1,570
54
2,452
2,941
0
28,156
W
Cerberus
Ripeen
Cerberus
2,021
124
0
1,464
7,007
2,997
105
3,603
3,404
11,110
0
W
2,640
991
0
1,602
4,887
1,242
0
0
4,887
40,946
0
L
King Arthur
Somechuy
King Arthur
5,693
777
0
1,920
8,766
4,964
0
1,704
7,062
0
28,708
L
Gilgamesh
ZombieWolfy666
Gilgamesh
1,217
204
0
90
6,403
2,159
0
4,343
2,060
0
18,750
L
Erlang Shen
ghost1752
Erlang Shen
3,451
1,663
0
1,409
6,719
3,158
0
1,266
5,453
0
31,020
L
3,976
805
0
2,711
4,025
913
0
600
3,425
26,273
0
W
Poseidon
xLopezGamer
Poseidon
5,132
671
0
735
3,397
821
0
0
3,397
47,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
25,670
319
Minions Killed
209
0
Camps Cleared
0
961,397
Distance Traveled
936,263
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,035
504
14
1
0
183,375
3
W
Osiris
6,099
610
53
5
0
184,220
0
W
Medusa
4,736
474
51
5
0
174,782
4
W
Cerberus
4,754
475
27
3
0
192,068
1
W
Zeus
6,541
654
78
8
0
202,780
2
L
King Arthur
5,605
561
51
5
0
195,926
1
L
Gilgamesh
4,648
465
33
3
0
172,872
3
L
Erlang Shen
5,220
522
61
6
0
214,463
1
L
Sol
5,162
516
50
5
0
169,627
3
W
Poseidon
7,589
759
110
11
0
207,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role