Player Matchup

Medusa
Medusa
SkyZ_GIRLSO
Medusa
Level 23
God Stats
5W - 3L
1,522 SR
Queue Stats
7W - 6L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
TheWolfAlfa6843
Heimdallr
Level 28
God Stats
55W - 74L
1,442 SR
Queue Stats
108W - 154L
1,290 Elo+
Solo
Hades
Hades
VIIKINGS1102
Hades
Level 26
God Stats
5W - 7L
1,709 SR
Queue Stats
96W - 93L
1,516 Elo+
Party 1
Arachne
Arachne
o--l--A-r-e-s-
Arachne
Level 17
God Stats
19W - 9L
1,685 SR
Queue Stats
178W - 189L
1,330 Elo+
Solo
Anubis
Anubis
thebest94270
Anubis
Level 24
God Stats
17W - 8L
1,346 SR
Queue Stats
212W - 206L
1,503 Elo+
Party 1
Team Averages
Level 24
1,541 SR
1,401 Elo+

VS

Team Averages
Level 17
1,297 SR
1,015 Elo+
Gilgamesh
Gilgamesh
INF1SOSO
Gilgamesh
Level 7
God Stats
0W - 4L
1,074 SR
Queue Stats
7W - 26L
1,009 Elo+
Party 2
Medusa
Medusa
JLMarwannn
Medusa
Level 21
God Stats
0W - 2L
1,234 SR
Queue Stats
35W - 50L
851 Elo+
Party 2
Merlin
Merlin
LUXARY-_axone
Merlin
Level 27
God Stats
10W - 16L
1,327 SR
Queue Stats
350W - 341L
1,305 Elo+
Solo
Cernunnos
Cernunnos
MB_KingBarbecue
Cernunnos
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
32W - 54L
891 Elo+
Party 2
Apollo
Apollo
krimkilleur
Apollo
Level 23
God Stats
7W - 16L
1,350 SR
Queue Stats
10W - 27L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
15 / 4 / 14
11,265
563
12,396
11,598
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
TheWolfAlfa6843
Heimdallr
17
8 / 1 / 3
12,005
600
9,339
7,452
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
14 / 0 / 20
11,695
585
16,856
14,342
9,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
12 / 1 / 5
11,798
590
9,375
12,216
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
18
12 / 0 / 4
11,945
597
9,506
6,687
3,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
INF1SOSO
Gilgamesh
7
0 / 13 / 0
5,956
298
1,886
14,067
3,968
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
JLMarwannn
Medusa
12
1 / 12 / 1
7,695
385
4,499
14,431
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
3 / 7 / 0
8,936
447
9,081
11,608
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MB_KingBarbecue
Cernunnos
11
0 / 14 / 1
7,120
356
4,355
15,099
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
11
1 / 16 / 0
7,451
373
4,644
16,472
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
7
61
Kills
5
6
Deaths
62
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
INF1SOSO
Gilgamesh
0
13
0
0
L
Medusa
JLMarwannn
Medusa
1
12
1
0.13
L
3
7
0
0.43
L
Cernunnos
MB_KingBarbecue
Cernunnos
0
14
1
0.04
W
Medusa
15
4
14
5.5
W
Heimdallr
TheWolfAlfa6843
Heimdallr
8
1
3
9.5
W
14
0
20
24
L
Apollo
1
16
0
0.06
W
12
1
5
14.5
W
Anubis
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,472
Damage
24,465
52,295
Taken
71,677
28,307
Mitigated
26,134
20,026
Healing
2,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
INF1SOSO
Gilgamesh
1,886
437
0
128
14,067
3,968
0
7,625
6,442
0
14,017
L
Medusa
JLMarwannn
Medusa
4,499
1,421
0
0
14,431
4,394
0
3,800
10,631
0
26,456
L
9,081
803
0
1,301
11,608
4,092
0
3,024
8,584
41,583
0
L
Cernunnos
MB_KingBarbecue
Cernunnos
4,355
2,230
0
284
15,099
7,464
208
6,828
8,268
0
26,557
W
Medusa
12,396
4,547
1,002
1,427
11,598
5,241
2,942
2,669
8,689
0
34,972
W
Heimdallr
TheWolfAlfa6843
Heimdallr
9,339
5,229
0
0
7,452
3,230
3,014
1,588
5,738
0
60,130
W
16,856
1,108
410
7,402
14,342
9,821
3,777
1,936
12,272
63,860
0
L
Apollo
4,644
2,361
0
558
16,472
6,216
480
5,085
11,387
0
29,420
W
9,375
5,820
0
5,266
12,216
6,270
0
989
11,093
0
84,387
W
Anubis
9,506
0
0
4,519
6,687
3,745
3,761
1,111
5,422
79,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,708
Gold Earned
37,158
523
Minions Killed
231
0
Camps Cleared
0
1,741,830
Distance Traveled
1,597,050
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,956
298
24
1
0
292,583
0
L
Medusa
7,695
385
45
2
0
317,141
0
L
Merlin
8,936
447
66
3
0
347,791
1
L
Cernunnos
7,120
356
43
2
0
332,193
0
W
Medusa
11,265
563
51
3
0
326,379
1
W
Heimdallr
12,005
600
114
6
0
323,838
5
W
Hades
11,695
585
96
5
0
331,382
0
L
Apollo
7,451
373
53
3
0
307,342
2
W
Arachne
11,798
590
123
6
0
434,852
0
W
Anubis
11,945
597
139
7
0
325,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role