Player Matchup

Fenrir
Fenrir
Masterchips117
Fenrir
Level 27
God Stats
11W - 8L
1,516 SR
Queue Stats
254W - 218L
1,616 Elo+
Solo
Discordia
Discordia
Z ANGEL 216
Discordia
Level 121
God Stats
129W - 124L
1,618 SR
Queue Stats
793W - 886L
1,590 Elo+
Party 1
Da Ji
Da Ji
vR3M3MB3R lVl3v
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 96L
1,623 Elo+
Party 1
Team Averages
Level 84
1,545 SR
1,610 Elo+

VS

Team Averages
Level 73
1,445 SR
1,508 Elo+
Tiamat
Tiamat
ArktisWolf
Tiamat
Level 129
God Stats
0W - 2L
1,346 SR
Queue Stats
200W - 178L
1,513 Elo+
Solo
Camazotz
Camazotz
ColdestWriter96
Camazotz
Level 85
God Stats
0W - 4L
1,488 SR
Queue Stats
212W - 174L
1,512 Elo+
Solo
Medusa
Medusa
JakeIsKhan
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
9,502
731
5,358
13,941
9,541
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Discordia
Z ANGEL 216
Discordia
15
8 / 2 / 6
10,958
843
9,846
6,852
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 8
10,109
778
8,380
11,045
3,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArktisWolf
Tiamat
13
5 / 6 / 4
9,806
754
9,951
9,314
5,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
9
2 / 5 / 4
8,331
641
4,708
8,921
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JakeIsKhan
Medusa
12
2 / 5 / 5
8,836
680
6,429
10,918
3,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArktisWolf
Tiamat
5
6
4
1.17
L
Camazotz
2
5
4
0.8
L
Medusa
JakeIsKhan
Medusa
2
5
5
0.9
W
3
4
10
2
W
Discordia
Z ANGEL 216
Discordia
8
2
6
5.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
21,088
31,838
Taken
29,153
15,648
Mitigated
11,942
7,613
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArktisWolf
Tiamat
9,951
722
0
678
9,314
5,951
80
3,739
5,575
23,904
0
L
Camazotz
4,708
1,620
0
3,252
8,921
2,620
392
3,068
5,853
0
15,552
L
Medusa
JakeIsKhan
Medusa
6,429
1,709
0
0
10,918
3,371
675
3,071
7,847
0
35,259
W
5,358
939
0
1,783
13,941
9,541
563
4,677
8,739
0
23,033
W
Discordia
Z ANGEL 216
Discordia
9,846
460
0
2,650
6,852
2,220
485
1,244
5,470
52,910
0
W
8,380
1,577
0
3,180
11,045
3,887
1,127
3,206
7,555
0
40,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
26,973
167
Minions Killed
115
0
Camps Cleared
0
773,201
Distance Traveled
660,028
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,806
754
39
3
0
225,945
4
L
Camazotz
8,331
641
23
2
0
178,708
1
L
Medusa
8,836
680
53
4
0
255,375
1
W
Fenrir
9,502
731
29
2
0
261,529
2
W
Discordia
10,958
843
89
7
0
263,237
7
W
Da Ji
10,109
778
49
4
0
248,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role