Player Matchup

Thor
Thor
AddictedToGucci
Thor
Level 16
God Stats
2W - 0L
1,750 SR
Queue Stats
28W - 8L
1,904 Elo+
Party 1
Merlin
Merlin
Ayayxta
Merlin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 6L
2,064 Elo+
Party 1
Ymir
Ymir
CH3P08972
Ymir
Level 26
God Stats
13W - 3L
1,788 SR
Queue Stats
138W - 114L
1,601 Elo+
Solo
Anhur
Anhur
ItsTrizzzyy
Anhur
Level 88
God Stats
3W - 2L
1,483 SR
Queue Stats
78W - 50L
1,598 Elo+
Party 1
Chang'e
Chang'e
LGBTQjosh
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,818 Elo+
Party 1
Team Averages
Level 33
1,604 SR
1,797 Elo+

VS

Team Averages
Level 19
1,667 SR
1,673 Elo+
Baron Samedi
Baron Samedi
GrimmDragon00
Baron Samedi
Level 15
God Stats
2W - 4L
1,577 SR
Queue Stats
2W - 7L
1,612 Elo+
Solo
Scylla
Scylla
RubyNoobdays
Scylla
Level 10
God Stats
10W - 3L
1,917 SR
Queue Stats
24W - 7L
1,827 Elo+
Solo
Xing Tian
Xing Tian
Trapp Downey
Xing Tian
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 32L
1,488 Elo+
Solo
Bellona
Bellona
bababababazinga
Bellona
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 26L
1,770 Elo+
Solo
Medusa
Medusa
sallis2003
Medusa
Level 27
God Stats
1W - 1L
1,839 SR
Queue Stats
89W - 62L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
8,862
633
5,933
8,897
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Ayayxta
Merlin
15
7 / 2 / 2
9,081
649
6,846
8,712
4,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
2 / 4 / 3
6,821
487
3,582
9,501
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
5 / 1 / 5
8,815
630
6,845
8,239
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LGBTQjosh
Chang'e
14
2 / 2 / 5
8,069
576
8,103
9,546
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimmDragon00
Baron Samedi
8
1 / 9 / 2
5,706
408
2,674
8,698
2,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
9
0 / 3 / 0
5,623
402
1,869
4,567
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Trapp Downey
Xing Tian
12
4 / 3 / 2
8,291
592
6,751
13,758
7,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 1 / 0
4,355
311
1,467
1,574
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Medusa
sallis2003
Medusa
13
5 / 5 / 4
8,004
572
9,694
11,097
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
10
10
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Merlin
Ayayxta
Merlin
7
2
2
4
W
Ymir
2
4
3
0.88
L
Baron Samedi
GrimmDragon00
Baron Samedi
1
9
2
0.22
W
5
1
5
7.5
W
Chang'e
LGBTQjosh
Chang'e
2
2
5
2.25
L
Scylla
0
3
0
0
L
Xing Tian
Trapp Downey
Xing Tian
4
3
2
1.67
L
0
1
0
0
L
Medusa
sallis2003
Medusa
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
22,455
44,895
Taken
39,694
19,324
Mitigated
16,636
16,987
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,933
1,513
0
1,872
8,897
5,144
0
1,599
7,298
0
27,218
W
Merlin
Ayayxta
Merlin
6,846
435
0
3,468
8,712
4,050
552
2,487
6,135
61,127
0
W
Ymir
3,582
751
0
2,121
9,501
4,023
0
2,072
7,429
40,707
0
L
Baron Samedi
GrimmDragon00
Baron Samedi
2,674
383
717
1,071
8,698
2,909
252
3,121
5,577
12,376
0
W
6,845
2,460
0
4,255
8,239
2,706
304
2,143
6,096
0
61,620
W
Chang'e
LGBTQjosh
Chang'e
8,103
1,152
857
4,414
9,546
3,401
578
2,863
6,643
49,959
0
L
Scylla
1,869
249
0
784
4,567
1,300
0
3,365
1,202
20,918
0
L
Xing Tian
Trapp Downey
Xing Tian
6,751
539
0
1,718
13,758
7,560
0
5,906
7,852
26,834
0
L
1,467
862
0
542
1,574
816
0
1,470
104
0
3,324
L
Medusa
sallis2003
Medusa
9,694
4,143
0
2,529
11,097
4,051
640
4,669
6,428
0
43,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
31,979
447
Minions Killed
183
0
Camps Cleared
0
1,266,908
Distance Traveled
935,460
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,862
633
49
4
0
287,707
2
W
Merlin
9,081
649
134
10
0
253,862
0
W
Ymir
6,821
487
70
5
0
234,621
2
L
Baron Samedi
5,706
408
15
1
0
215,942
1
W
Anhur
8,815
630
93
7
0
239,333
2
W
Chang'e
8,069
576
101
7
0
251,385
0
L
Scylla
5,623
402
40
3
0
190,047
3
L
Xing Tian
8,291
592
40
3
0
274,058
1
L
Bellona
4,355
311
8
1
0
27,148
1
L
Medusa
8,004
572
80
6
0
228,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role