Player Matchup

Sobek
Sobek
DdeepbeatT
Sobek
Level 65
God Stats
9W - 3L
1,750 SR
Queue Stats
51W - 42L
1,578 Elo+
Party 2
Anubis
Anubis
Dinafen
Anubis
Level 28
God Stats
3W - 3L
1,527 SR
Queue Stats
3W - 5L
1,177 Elo+
Party 2
Awilix
Awilix
XxDevilTronxX
Awilix
Level 144
God Stats
5W - 0L
1,723 SR
Queue Stats
50W - 43L
1,585 Elo+
Party 2
Team Averages
Level 79
1,667 SR
1,447 Elo+

VS

Team Averages
Level 49
1,335 SR
1,438 Elo+
Izanami
Izanami
ArgusPeregreen
Izanami
Level 8
God Stats
0W - 1L
1,245 SR
Queue Stats
95W - 46L
1,610 Elo+
Party 1
Ra
Ra
G01emm
Ra
Level 16
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 4L
1,203 Elo+
Solo
Bacchus
Bacchus
SilvenV
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 3 / 16
9,250
771
3,828
13,692
13,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Dinafen
Anubis
13
6 / 3 / 11
9,386
782
6,151
7,855
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
13 / 0 / 7
10,586
882
16,682
9,583
4,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
7,433
619
4,596
8,489
2,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
10
3 / 7 / 2
8,071
673
5,781
9,009
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SilvenV
Bacchus
11
3 / 6 / 3
8,554
713
10,301
15,512
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
6
6
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Sobek
1
3
16
3
W
Anubis
Dinafen
Anubis
6
3
11
3.83
L
Ra
3
7
2
0.57
L
Bacchus
SilvenV
Bacchus
3
6
3
0.75
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
20,678
31,130
Taken
33,010
21,254
Mitigated
21,483
7,303
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,596
3,720
0
443
8,489
2,858
0
1,944
6,545
0
23,303
W
Sobek
3,828
219
522
2,931
13,692
13,003
328
7,383
6,309
14,866
0
W
Anubis
Dinafen
Anubis
6,151
775
0
2,968
7,855
4,059
1,085
4,891
2,964
31,976
0
L
Ra
5,781
923
661
1,599
9,009
3,080
64
2,574
6,435
28,221
0
L
Bacchus
SilvenV
Bacchus
10,301
1,591
0
1,934
15,512
15,545
0
5,492
10,020
21,608
0
W
16,682
7,921
0
882
9,583
4,192
439
3,892
5,691
0
57,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
24,058
148
Minions Killed
103
0
Camps Cleared
0
697,690
Distance Traveled
614,888
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,433
619
45
4
0
195,013
3
W
Sobek
9,250
771
20
2
0
244,352
5
W
Anubis
9,386
782
52
4
0
196,511
1
L
Ra
8,071
673
46
4
0
207,626
5
L
Bacchus
8,554
713
12
1
0
212,249
5
W
Awilix
10,586
882
76
6
0
256,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role