Player Matchup

Mercury
Mercury
Churrit
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MauricioS
Osiris
Level 156
God Stats
3W - 4L
1,147 SR
Queue Stats
152W - 143L
1,567 Elo+
Party 1
Vamana
Vamana
ShadowsDark1
Vamana
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
SrGomita
Anhur
Level 4
God Stats
4W - 4L
1,487 SR
Queue Stats
13W - 5L
1,467 Elo+
Party 1
Ra
Ra
wHorizzonSmurf
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Team Averages
Level 38
1,427 SR
1,507 Elo+

VS

Team Averages
Level 20
1,611 SR
1,555 Elo+
Ra
Ra
Alessssandro
Ra
Level 25
God Stats
1W - 1L
1,791 SR
Queue Stats
116W - 107L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
HilarySwenk
Tsukuyomi
Level 7
God Stats
1W - 5L
1,450 SR
Queue Stats
5W - 10L
1,554 Elo+
Solo
Nike
Nike
SoggyLoggy
Nike
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 188L
1,572 Elo+
Solo
Sylvanus
Sylvanus
SpiritBunny12
Sylvanus
Level 27
God Stats
2W - 3L
1,635 SR
Queue Stats
91W - 71L
1,558 Elo+
Solo
Neith
Neith
xDruxtar
Neith
Level 18
God Stats
2W - 1L
1,681 SR
Queue Stats
27W - 30L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Churrit
Mercury
13
2 / 3 / 8
7,799
487
6,177
10,816
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
MauricioS
Osiris
16
4 / 1 / 4
9,015
563
9,599
14,373
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
13
4 / 3 / 4
7,890
493
6,135
10,596
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
SrGomita
Anhur
16
5 / 0 / 5
9,723
608
11,499
8,693
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 1 / 4
9,716
607
8,357
7,848
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,160
510
7,909
9,313
3,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
HilarySwenk
Tsukuyomi
11
2 / 7 / 2
7,020
439
6,393
11,317
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 0
7,431
464
11,659
15,351
6,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SpiritBunny12
Sylvanus
12
2 / 3 / 0
8,060
504
4,313
10,527
3,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
xDruxtar
Neith
11
0 / 4 / 2
6,712
420
3,645
9,141
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
25
Kills
8
8
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Mercury
Churrit
Mercury
2
3
8
2
L
Tsukuyomi
HilarySwenk
Tsukuyomi
2
7
2
0.43
W
Osiris
MauricioS
Osiris
4
1
4
6
W
Vamana
4
3
4
2
L
1
5
0
0.2
L
Sylvanus
SpiritBunny12
Sylvanus
2
3
0
0.67
W
Anhur
SrGomita
Anhur
5
0
5
7.5
W
10
1
4
12
L
Neith
xDruxtar
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,767
Damage
33,919
52,326
Taken
55,649
25,064
Mitigated
20,039
19,536
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,909
566
395
1,880
9,313
3,858
0
4,276
4,650
44,775
0
W
Mercury
Churrit
Mercury
6,177
3,378
0
630
10,816
4,225
0
1,351
9,393
0
46,657
L
Tsukuyomi
HilarySwenk
Tsukuyomi
6,393
2,375
0
1,867
11,317
3,982
0
2,401
8,776
0
27,339
W
Osiris
MauricioS
Osiris
9,599
4,258
0
7,105
14,373
9,524
166
810
13,518
0
57,481
W
Vamana
6,135
3,251
0
2,793
10,596
5,113
0
2,617
7,803
0
33,534
L
11,659
2,482
0
4,896
15,351
6,713
0
115
15,236
0
52,938
L
Sylvanus
SpiritBunny12
Sylvanus
4,313
1,253
1,044
2,877
10,527
3,336
0
752
9,737
20,636
0
W
Anhur
SrGomita
Anhur
11,499
7,374
0
4,128
8,693
3,148
2,511
3,025
5,602
0
70,223
W
8,357
346
1,169
3,711
7,848
3,054
413
3,664
3,788
53,826
0
L
Neith
xDruxtar
Neith
3,645
1,355
0
2,274
9,141
2,150
248
248
8,893
0
40,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
37,383
495
Minions Killed
365
0
Camps Cleared
0
1,628,023
Distance Traveled
1,396,693
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,160
510
102
6
0
272,234
3
W
Mercury
7,799
487
79
5
0
355,662
4
L
Tsukuyomi
7,020
439
60
4
0
302,327
0
W
Osiris
9,015
563
99
6
0
321,010
2
W
Vamana
7,890
493
72
5
0
340,151
3
L
Nike
7,431
464
100
6
0
276,707
2
L
Sylvanus
8,060
504
40
3
0
282,314
2
W
Anhur
9,723
608
136
9
0
270,767
2
W
Ra
9,716
607
109
7
0
340,433
5
L
Neith
6,712
420
63
4
0
263,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role