Player Matchup

Bacchus
Bacchus
Bum-_-37
Bacchus
Level 13
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 10L
1,336 Elo+
Party 1
King Arthur
King Arthur
UGHYE52
King Arthur
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,327 Elo+
Solo
Set
Set
Zoro-_-37
Set
Level 14
God Stats
4W - 4L
1,656 SR
Queue Stats
11W - 23L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
angryjp
Kukulkan
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Olorun
Olorun
skinnedmilk
Olorun
Level 21
God Stats
2W - 3L
1,186 SR
Queue Stats
47W - 34L
1,238 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,272 Elo+

VS

Team Averages
Level 22
1,506 SR
1,329 Elo+
Yemoja
Yemoja
BranP66_
Yemoja
Level 18
God Stats
13W - 11L
1,410 SR
Queue Stats
166W - 198L
1,280 Elo+
Solo
Loki
Loki
SCP14718476
Loki
Level 37
God Stats
27W - 15L
1,568 SR
Queue Stats
104W - 110L
1,426 Elo+
Party 2
Nox
Nox
Sans1550
Nox
Level 25
God Stats
2W - 1L
1,734 SR
Queue Stats
55W - 56L
1,405 Elo+
Party 2
Susano
Susano
Trash-this
Susano
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 135L
1,406 Elo+
Solo
Artemis
Artemis
leo_twins521
Artemis
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
88W - 95L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bum-_-37
Bacchus
7
1 / 4 / 0
5,232
476
3,143
6,529
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
UGHYE52
King Arthur
4
0 / 3 / 3
4,426
402
1,253
5,586
1,605
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 5 / 0
4,340
395
1,232
5,333
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
angryjp
Kukulkan
6
1 / 6 / 1
4,622
420
1,263
4,760
1,470
Olorun
10
4 / 1 / 2
6,025
548
3,145
5,273
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BranP66_
Yemoja
8
1 / 0 / 6
5,917
538
1,429
2,687
1,820
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
9 / 1 / 1
6,655
605
5,203
5,168
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
5 / 2 / 6
6,057
551
5,117
5,912
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Trash-this
Susano
8
1 / 2 / 5
5,307
482
2,095
8,035
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
leo_twins521
Artemis
9
1 / 4 / 0
5,379
489
323
4,168
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
19
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BranP66_
Yemoja
1
0
6
4
L
Bacchus
Bum-_-37
Bacchus
1
4
0
0.25
W
9
1
1
9.5
W
5
2
6
4
W
Susano
Trash-this
Susano
1
2
5
1.75
L
King Arthur
UGHYE52
King Arthur
0
3
3
0.5
L
0
5
0
0
L
Kukulkan
angryjp
Kukulkan
1
6
1
0.25
W
Artemis
leo_twins521
Artemis
1
4
0
0.25
L
Olorun
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,036
Damage
14,167
27,481
Taken
25,970
12,103
Mitigated
8,852
2,468
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BranP66_
Yemoja
1,429
316
2,105
808
2,687
1,820
174
448
2,239
10,681
0
L
Bacchus
Bum-_-37
Bacchus
3,143
311
0
404
6,529
5,868
286
1,589
4,851
10,172
0
W
5,203
1,859
0
2,060
5,168
1,435
174
1,214
3,954
0
25,220
W
5,117
1,952
0
1,504
5,912
1,888
430
3,205
2,707
16,470
0
W
Susano
Trash-this
Susano
2,095
172
0
2,882
8,035
2,341
0
1,920
6,115
0
20,741
L
King Arthur
UGHYE52
King Arthur
1,253
489
0
0
5,586
1,605
0
1,101
4,395
0
9,653
L
1,232
638
0
78
5,333
1,517
266
1,240
3,995
0
12,938
L
Kukulkan
angryjp
Kukulkan
1,263
490
0
0
4,760
1,470
110
1,060
3,700
7,539
0
W
Artemis
leo_twins521
Artemis
323
323
0
12
4,168
1,368
637
764
3,404
0
12,535
L
Olorun
3,145
1,537
131
1,855
5,273
1,643
298
1,205
3,994
26,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
29,315
112
Minions Killed
164
0
Camps Cleared
0
924,765
Distance Traveled
1,014,293
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,917
538
19
2
0
205,488
0
L
Bacchus
5,232
476
10
1
0
203,176
0
W
Loki
6,655
605
48
4
0
253,263
1
W
Nox
6,057
551
28
3
0
197,902
0
W
Susano
5,307
482
48
4
0
225,888
1
L
King Arthur
4,426
402
16
1
0
161,197
1
L
Set
4,340
395
21
2
0
222,914
0
L
Kukulkan
4,622
420
12
1
0
133,441
1
W
Artemis
5,379
489
21
2
0
131,752
1
L
Olorun
6,025
548
53
5
0
204,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role