Player Matchup

Xbalanque
Xbalanque
BCashWorld
Xbalanque
Level 29
God Stats
4W - 5L
1,644 SR
Queue Stats
358W - 331L
1,679 Elo+
Solo
Thor
Thor
FrickThorns
Thor
Level 28
God Stats
15W - 9L
1,763 SR
Queue Stats
91W - 84L
1,534 Elo+
Party 1
Chang'e
Chang'e
Hhaw
Chang'e
Level 23
God Stats
0W - 4L
1,334 SR
Queue Stats
30W - 24L
1,647 Elo+
Solo
Ares
Ares
Lloyd_H10
Ares
Level 18
God Stats
0W - 1L
1,736 SR
Queue Stats
97W - 84L
1,599 Elo+
Party 1
Mercury
Mercury
elesvan89
Mercury
Level 25
God Stats
7W - 2L
1,840 SR
Queue Stats
27W - 16L
1,616 Elo+
Solo
Team Averages
Level 25
1,663 SR
1,615 Elo+

VS

Team Averages
Level 19
1,512 SR
1,612 Elo+
Anhur
Anhur
Articccz
Anhur
Level 28
God Stats
10W - 13L
1,243 SR
Queue Stats
65W - 74L
1,605 Elo+
Solo
Cabrakan
Cabrakan
Distbone
Cabrakan
Level 27
God Stats
33W - 19L
1,709 SR
Queue Stats
124W - 97L
1,605 Elo+
Solo
Loki
Loki
SillyWilly1540
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,715 Elo+
Solo
Gilgamesh
Gilgamesh
TheMexicano6608
Gilgamesh
Level 8
God Stats
3W - 1L
1,498 SR
Queue Stats
16W - 12L
1,584 Elo+
Solo
Merlin
Merlin
chidibere
Merlin
Level 27
God Stats
123W - 101L
1,611 SR
Queue Stats
664W - 648L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BCashWorld
Xbalanque
16
1 / 6 / 4
11,147
464
9,403
18,227
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 4 / 1
12,628
526
12,340
18,774
15,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Hhaw
Chang'e
19
6 / 6 / 1
12,804
534
14,664
19,913
7,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
0 / 8 / 4
9,589
400
3,552
20,398
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
elesvan89
Mercury
20
6 / 5 / 1
13,440
560
7,685
17,691
6,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Articccz
Anhur
20
7 / 7 / 7
13,184
549
15,443
20,299
8,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Distbone
Cabrakan
20
9 / 1 / 7
14,018
584
17,822
18,564
15,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 3 / 2
12,752
531
11,445
15,586
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TheMexicano6608
Gilgamesh
20
4 / 3 / 4
14,892
621
12,179
18,266
14,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
chidibere
Merlin
16
0 / 3 / 1
10,277
428
3,174
7,637
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
17
Kills
29
29
Deaths
17
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Articccz
Anhur
7
7
7
1.5
L
Xbalanque
BCashWorld
Xbalanque
1
6
4
0.5
W
Cabrakan
Distbone
Cabrakan
9
1
7
12.5
L
4
4
1
1.13
L
Chang'e
Hhaw
Chang'e
6
6
1
1.08
L
Ares
0
8
4
0.25
W
9
3
2
3.33
W
Gilgamesh
TheMexicano6608
Gilgamesh
4
3
4
2
W
Merlin
chidibere
Merlin
0
3
1
0.17
L
Mercury
elesvan89
Mercury
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
60,063
95,003
Taken
80,352
47,332
Mitigated
48,215
18,506
Healing
25,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Articccz
Anhur
15,443
10,490
0
5,868
20,299
8,141
932
6,990
13,113
0
95,187
L
Xbalanque
BCashWorld
Xbalanque
9,403
4,747
0
4,604
18,227
5,329
742
2,720
15,507
0
76,763
W
Cabrakan
Distbone
Cabrakan
17,822
1,728
0
6,058
18,564
15,291
218
2,901
15,559
81,955
0
L
12,340
4,209
0
2,523
18,774
15,626
184
3,799
14,975
0
88,879
L
Chang'e
Hhaw
Chang'e
14,664
898
1,561
7,257
19,913
7,637
844
6,325
13,252
83,861
0
L
Ares
3,552
242
0
2,388
20,398
11,945
0
1,504
18,894
35,134
0
W
11,445
3,115
0
4,122
15,586
6,893
2,352
3,735
11,714
0
80,156
W
Gilgamesh
TheMexicano6608
Gilgamesh
12,179
3,573
0
7,459
18,266
14,738
2,185
1,347
16,867
0
110,369
W
Merlin
chidibere
Merlin
3,174
192
0
1,686
7,637
3,152
96
2,593
4,883
62,163
0
L
Mercury
elesvan89
Mercury
7,685
3,630
0
173
17,691
6,795
0
6,272
11,379
0
107,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,608
Gold Earned
65,123
663
Minions Killed
687
0
Camps Cleared
0
2,190,369
Distance Traveled
1,982,268
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,184
549
158
7
0
356,134
2
L
Xbalanque
11,147
464
114
5
0
407,395
10
W
Cabrakan
14,018
584
132
6
0
454,541
4
L
Thor
12,628
526
167
7
0
452,666
1
L
Chang'e
12,804
534
172
7
0
433,439
5
L
Ares
9,589
400
38
2
0
437,097
0
W
Loki
12,752
531
95
4
0
342,442
0
W
Gilgamesh
14,892
621
203
8
0
482,431
3
W
Merlin
10,277
428
99
4
0
346,720
7
L
Mercury
13,440
560
172
7
0
459,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role