Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FireLordZuko116
Tsukuyomi
Level 26
God Stats
51W - 58L
1,477 SR
Queue Stats
247W - 260L
1,477 Elo+
Solo
Olorun
Olorun
Sketchi_ZombieGT
Olorun
Level 28
God Stats
37W - 31L
1,648 SR
Queue Stats
53W - 53L
1,526 Elo+
Solo
Artio
Artio
Tenchi_Muyo927
Artio
Level 11
God Stats
1W - 1L
1,434 SR
Queue Stats
6W - 2L
1,664 Elo+
Solo
Merlin
Merlin
Ttrumbs
Merlin
Level 26
God Stats
7W - 7L
1,662 SR
Queue Stats
96W - 86L
1,596 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,553 Elo+

VS

Team Averages
Level 19
1,620 SR
1,574 Elo+
Raijin
Raijin
Ouragan2Neige
Raijin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 141L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
RSylvester111
Sun Wukong
Level 5
God Stats
2W - 2L
1,743 SR
Queue Stats
3W - 11L
1,679 Elo+
Solo
Gilgamesh
Gilgamesh
fano1309
Gilgamesh
Level 29
God Stats
18W - 20L
1,723 SR
Queue Stats
157W - 176L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
suhkmiladibalz
Kumbhakarna
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 159L
1,536 Elo+
Solo
Awilix
Awilix
xoNoelle
Awilix
Level 19
God Stats
67W - 43L
1,633 SR
Queue Stats
83W - 52L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
13 / 2 / 18
11,210
1,246
16,195
8,456
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FireLordZuko116
Tsukuyomi
17
5 / 2 / 21
10,040
1,116
13,082
7,764
3,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 2 / 15
11,020
1,224
18,695
11,700
5,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 2 / 25
10,516
1,168
8,104
10,560
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Ttrumbs
Merlin
16
6 / 1 / 20
10,639
1,182
13,453
3,738
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 6
9,495
1,055
14,482
21,541
8,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
RSylvester111
Sun Wukong
14
1 / 11 / 2
8,443
938
2,939
19,385
13,444
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
fano1309
Gilgamesh
13
1 / 2 / 2
8,240
916
5,072
6,067
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
suhkmiladibalz
Kumbhakarna
14
2 / 13 / 3
9,244
1,027
8,851
25,916
18,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
xoNoelle
Awilix
14
4 / 1 / 1
9,468
1,052
3,729
5,008
1,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
23
38
Kills
9
9
Deaths
39
99
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
13
2
18
11
W
Tsukuyomi
FireLordZuko116
Tsukuyomi
5
2
21
7.75
L
1
12
6
0.33
L
Sun Wukong
RSylvester111
Sun Wukong
1
11
2
0.18
W
11
2
15
9.25
W
3
2
25
7.75
W
Merlin
Ttrumbs
Merlin
6
1
20
16
L
Gilgamesh
fano1309
Gilgamesh
1
2
2
1
L
Kumbhakarna
suhkmiladibalz
Kumbhakarna
2
13
3
0.27
L
Awilix
xoNoelle
Awilix
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,529
Damage
35,073
42,218
Taken
77,917
22,941
Mitigated
45,104
16,124
Healing
962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,195
9,763
0
1,841
8,456
3,230
0
4,542
2,997
0
36,534
W
Tsukuyomi
FireLordZuko116
Tsukuyomi
13,082
3,709
0
262
7,764
3,433
0
4,492
3,272
0
27,128
L
14,482
1,511
0
0
21,541
8,618
0
11,252
10,121
35,300
0
L
Sun Wukong
RSylvester111
Sun Wukong
2,939
1,518
0
407
19,385
13,444
0
11,173
7,884
0
5,223
W
18,695
9,778
2,288
7,138
11,700
5,084
0
8,500
3,200
34,972
0
W
8,104
1,560
681
2,897
10,560
9,730
0
4,031
6,529
16,947
0
W
Merlin
Ttrumbs
Merlin
13,453
1,027
0
1,017
3,738
1,464
0
1,835
1,903
27,020
0
L
Gilgamesh
fano1309
Gilgamesh
5,072
1,564
0
222
6,067
2,508
0
3,020
2,919
67
10,751
L
Kumbhakarna
suhkmiladibalz
Kumbhakarna
8,851
724
0
289
25,916
18,869
0
12,539
13,107
21,355
0
L
Awilix
xoNoelle
Awilix
3,729
1,192
0
44
5,008
1,665
0
1,352
3,634
0
15,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
44,890
178
Minions Killed
96
8
Camps Cleared
4
866,149
Distance Traveled
627,552
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,210
1,246
50
6
2
172,769
0
W
Tsukuyomi
10,040
1,116
27
3
2
199,018
0
L
Raijin
9,495
1,055
37
4
1
149,160
0
L
Sun Wukong
8,443
938
5
1
0
118,134
3
W
Olorun
11,020
1,224
41
5
0
135,607
0
W
Artio
10,516
1,168
12
1
3
179,857
2
W
Merlin
10,639
1,182
48
5
1
178,898
0
L
Gilgamesh
8,240
916
6
1
0
101,527
0
L
Kumbhakarna
9,244
1,027
33
4
2
150,570
1
L
Awilix
9,468
1,052
15
2
1
108,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role